Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Birmingham
Packt Publishing
November 2014
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Ausgabe: | First published |
Schriftenreihe: | Community experience distilled
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LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV042916082 | ||
003 | DE-604 | ||
005 | 20151023 | ||
007 | t| | ||
008 | 151008s2014 xx a||| |||| 00||| eng d | ||
020 | |a 9781783281336 |c Print |9 978-1-78328-133-6 | ||
035 | |a (OCoLC)928550819 | ||
035 | |a (DE-599)BVBBV042916082 | ||
040 | |a DE-604 |b ger |e rda | ||
041 | 0 | |a eng | |
049 | |a DE-703 | ||
082 | 0 | |a 794.81526 |2 23 | |
084 | |a ST 324 |0 (DE-625)143660: |2 rvk | ||
100 | 1 | |a Young, David |e Verfasser |4 aut | |
245 | 1 | 0 | |a Learning game AI programming with Lua |b leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |c David Young |
250 | |a First published | ||
264 | 1 | |a Birmingham |b Packt Publishing |c November 2014 | |
300 | |a XI, 328 Seiten |b Illustrationen | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Community experience distilled | |
500 | |a Includes index | ||
650 | 4 | |a Lua (Computer program language) | |
650 | 4 | |a Computer games |x Programming | |
650 | 4 | |a Computer games |x Design | |
650 | 4 | |a Application software |x Development | |
650 | 0 | 7 | |a Lua |g Programmiersprache |0 (DE-588)7547043-3 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Künstliche Intelligenz |0 (DE-588)4033447-8 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Lua |g Programmiersprache |0 (DE-588)7547043-3 |D s |
689 | 0 | 1 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 2 | |a Künstliche Intelligenz |0 (DE-588)4033447-8 |D s |
689 | 0 | |5 DE-604 | |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 1-78328-134-0 |
776 | 0 | 8 | |i Erscheint auch als |n Online-Ausgabe |z 978-1-78328-134-3 |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-028343726 |
Datensatz im Suchindex
_version_ | 1819295081160507393 |
---|---|
any_adam_object | |
author | Young, David |
author_facet | Young, David |
author_role | aut |
author_sort | Young, David |
author_variant | d y dy |
building | Verbundindex |
bvnumber | BV042916082 |
classification_rvk | ST 324 |
ctrlnum | (OCoLC)928550819 (DE-599)BVBBV042916082 |
dewey-full | 794.81526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.81526 |
dewey-search | 794.81526 |
dewey-sort | 3794.81526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
edition | First published |
format | Book |
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id | DE-604.BV042916082 |
illustrated | Illustrated |
indexdate | 2024-12-24T04:36:32Z |
institution | BVB |
isbn | 9781783281336 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-028343726 |
oclc_num | 928550819 |
open_access_boolean | |
owner | DE-703 |
owner_facet | DE-703 |
physical | XI, 328 Seiten Illustrationen |
publishDate | 2014 |
publishDateSearch | 2014 |
publishDateSort | 2014 |
publisher | Packt Publishing |
record_format | marc |
series2 | Community experience distilled |
spelling | Young, David Verfasser aut Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young First published Birmingham Packt Publishing November 2014 XI, 328 Seiten Illustrationen txt rdacontent n rdamedia nc rdacarrier Community experience distilled Includes index Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache (DE-588)7547043-3 gnd rswk-swf Künstliche Intelligenz (DE-588)4033447-8 gnd rswk-swf Computerspiel (DE-588)4010457-6 gnd rswk-swf Lua Programmiersprache (DE-588)7547043-3 s Computerspiel (DE-588)4010457-6 s Künstliche Intelligenz (DE-588)4033447-8 s DE-604 Erscheint auch als Online-Ausgabe 1-78328-134-0 Erscheint auch als Online-Ausgabe 978-1-78328-134-3 |
spellingShingle | Young, David Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache (DE-588)7547043-3 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)7547043-3 (DE-588)4033447-8 (DE-588)4010457-6 |
title | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_auth | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_exact_search | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
title_full | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young |
title_fullStr | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young |
title_full_unstemmed | Learning game AI programming with Lua leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics David Young |
title_short | Learning game AI programming with Lua |
title_sort | learning game ai programming with lua leverage the power of lua programming to create game ai that focuses on motion animation and tactics |
title_sub | leverage the power of Lua programming to create game AI that focuses on motion, animation, and tactics |
topic | Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache (DE-588)7547043-3 gnd Künstliche Intelligenz (DE-588)4033447-8 gnd Computerspiel (DE-588)4010457-6 gnd |
topic_facet | Lua (Computer program language) Computer games Programming Computer games Design Application software Development Lua Programmiersprache Künstliche Intelligenz Computerspiel |
work_keys_str_mv | AT youngdavid learninggameaiprogrammingwithlualeveragethepowerofluaprogrammingtocreategameaithatfocusesonmotionanimationandtactics |