Video game spaces image, play, and structure in 3D game worlds
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Format: | Elektronisch E-Book |
Sprache: | English |
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Cambridge, Mass.
MIT Press
c2008
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Online-Zugang: | FHA01 FHI01 Volltext |
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500 | |a Here, Nitsche introduces five analytical layers - rule-based space, mediated space, fictional space, play space, and social space - and uses them in the analyses of games that range from early classics to recent titles | ||
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Datensatz im Suchindex
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any_adam_object | |
author | Nitsche, Michael |
author_facet | Nitsche, Michael |
author_role | aut |
author_sort | Nitsche, Michael |
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building | Verbundindex |
bvnumber | BV042508976 |
collection | ZDB-37-IEM |
ctrlnum | (OCoLC)310961305 (DE-599)BVBBV042508976 |
dewey-full | 794.8 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8 |
dewey-search | 794.8 |
dewey-sort | 3794.8 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport |
format | Electronic eBook |
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id | DE-604.BV042508976 |
illustrated | Not Illustrated |
indexdate | 2024-07-10T01:23:40Z |
institution | BVB |
isbn | 0262255111 9780262255110 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-027943540 |
oclc_num | 310961305 |
open_access_boolean | |
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physical | 1 Online-Ressource (viii, 305 p.) |
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publishDate | 2008 |
publishDateSearch | 2008 |
publishDateSort | 2008 |
publisher | MIT Press |
record_format | marc |
spelling | Nitsche, Michael Verfasser aut Video game spaces image, play, and structure in 3D game worlds Michael Nitsche Cambridge, Mass. MIT Press c2008 1 Online-Ressource (viii, 305 p.) txt rdacontent c rdamedia cr rdacarrier Includes bibliographical references (p. [247]-292) and index Here, Nitsche introduces five analytical layers - rule-based space, mediated space, fictional space, play space, and social space - and uses them in the analyses of games that range from early classics to recent titles GAMES / Video & Electronic bisacsh Video games fast Video games Computerspiel (DE-588)4010457-6 gnd rswk-swf Computerspiel (DE-588)4010457-6 s 1\p DE-604 http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267200 Verlag Volltext 1\p cgwrk 20201028 DE-101 https://d-nb.info/provenance/plan#cgwrk |
spellingShingle | Nitsche, Michael Video game spaces image, play, and structure in 3D game worlds GAMES / Video & Electronic bisacsh Video games fast Video games Computerspiel (DE-588)4010457-6 gnd |
subject_GND | (DE-588)4010457-6 |
title | Video game spaces image, play, and structure in 3D game worlds |
title_auth | Video game spaces image, play, and structure in 3D game worlds |
title_exact_search | Video game spaces image, play, and structure in 3D game worlds |
title_full | Video game spaces image, play, and structure in 3D game worlds Michael Nitsche |
title_fullStr | Video game spaces image, play, and structure in 3D game worlds Michael Nitsche |
title_full_unstemmed | Video game spaces image, play, and structure in 3D game worlds Michael Nitsche |
title_short | Video game spaces |
title_sort | video game spaces image play and structure in 3d game worlds |
title_sub | image, play, and structure in 3D game worlds |
topic | GAMES / Video & Electronic bisacsh Video games fast Video games Computerspiel (DE-588)4010457-6 gnd |
topic_facet | GAMES / Video & Electronic Video games Computerspiel |
url | http://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267200 |
work_keys_str_mv | AT nitschemichael videogamespacesimageplayandstructurein3dgameworlds |