Technologies of inclusive well-being serious games, alternative realities, and play therapy

Gespeichert in:
Bibliographische Detailangaben
Weitere Verfasser: Brooks, Anthony L. (HerausgeberIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Berlin [u.a.] Springer 2014
Schriftenreihe:Studies in computational intelligence 536
Schlagworte:
Online-Zugang:DE-634
DE-Aug4
DE-573
DE-92
DE-898
DE-859
DE-861
DE-863
DE-862
DE-706
Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!

MARC

LEADER 00000nam a2200000 cb4500
001 BV041656278
003 DE-604
005 00000000000000.0
007 cr|uuu---uuuuu
008 140218s2014 xx o|||| 00||| eng d
020 |a 9783642454325  |c Online  |9 978-3-642-45432-5 
024 7 |a 10.1007/978-3-642-45432-5  |2 doi 
035 |a (OCoLC)869982906 
035 |a (DE-599)BSZ400387042 
040 |a DE-604  |b ger 
041 0 |a eng 
049 |a DE-Aug4  |a DE-573  |a DE-859  |a DE-92  |a DE-898  |a DE-634  |a DE-861  |a DE-706  |a DE-863  |a DE-862 
050 0 |a Q342 
082 0 |a 006.3 
084 |a ST 300  |0 (DE-625)143650:  |2 rvk 
245 1 0 |a Technologies of inclusive well-being  |b serious games, alternative realities, and play therapy  |c Anthony Lewis Brooks ..., eds. 
264 1 |a Berlin [u.a.]  |b Springer  |c 2014 
300 |a 1 Online-Ressource 
336 |b txt  |2 rdacontent 
337 |b c  |2 rdamedia 
338 |b cr  |2 rdacarrier 
490 1 |a Studies in computational intelligence  |v 536 
650 4 |a Ingenieurwissenschaften 
650 4 |a Künstliche Intelligenz 
650 4 |a Artificial intelligence 
650 4 |a Biomedical engineering 
650 4 |a Engineering 
650 0 7 |a Assistenzsystem  |0 (DE-588)4690490-6  |2 gnd  |9 rswk-swf 
650 0 7 |a Computerspiel  |0 (DE-588)4010457-6  |2 gnd  |9 rswk-swf 
650 0 7 |a Spieltherapie  |0 (DE-588)4056245-1  |2 gnd  |9 rswk-swf 
650 0 7 |a Virtuelle Realität  |0 (DE-588)4399931-1  |2 gnd  |9 rswk-swf 
650 0 7 |a Wohlbefinden  |0 (DE-588)4124481-3  |2 gnd  |9 rswk-swf 
655 7 |0 (DE-588)4143413-4  |a Aufsatzsammlung  |2 gnd-content 
689 0 0 |a Wohlbefinden  |0 (DE-588)4124481-3  |D s 
689 0 1 |a Computerspiel  |0 (DE-588)4010457-6  |D s 
689 0 2 |a Virtuelle Realität  |0 (DE-588)4399931-1  |D s 
689 0 3 |a Assistenzsystem  |0 (DE-588)4690490-6  |D s 
689 0 4 |a Spieltherapie  |0 (DE-588)4056245-1  |D s 
689 0 |5 DE-604 
700 1 |a Brooks, Anthony L.  |4 edt 
776 0 8 |i Erscheint auch als  |n Druckausgabe  |z 978-3-642-45431-8 
830 0 |a Studies in computational intelligence  |v 536  |w (DE-604)BV020822171  |9 536 
856 4 0 |u https://doi.org/10.1007/978-3-642-45432-5  |x Verlag  |3 Volltext 
912 |a ZDB-2-ENG 
943 1 |a oai:aleph.bib-bvb.de:BVB01-027096777 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-634  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-Aug4  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-573  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-92  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-898  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-859  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-861  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-863  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-862  |p ZDB-2-ENG  |x Verlag  |3 Volltext 
966 e |u https://doi.org/10.1007/978-3-642-45432-5  |l DE-706  |p ZDB-2-ENG  |x Verlag  |3 Volltext 

Datensatz im Suchindex

_version_ 1819292896089604096
any_adam_object
author2 Brooks, Anthony L.
author2_role edt
author2_variant a l b al alb
author_facet Brooks, Anthony L.
building Verbundindex
bvnumber BV041656278
callnumber-first Q - Science
callnumber-label Q342
callnumber-raw Q342
callnumber-search Q342
callnumber-sort Q 3342
callnumber-subject Q - General Science
classification_rvk ST 300
collection ZDB-2-ENG
ctrlnum (OCoLC)869982906
(DE-599)BSZ400387042
dewey-full 006.3
dewey-hundreds 000 - Computer science, information, general works
dewey-ones 006 - Special computer methods
dewey-raw 006.3
dewey-search 006.3
dewey-sort 16.3
dewey-tens 000 - Computer science, information, general works
discipline Informatik
doi_str_mv 10.1007/978-3-642-45432-5
format Electronic
eBook
fullrecord <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>03121nam a2200685 cb4500</leader><controlfield tag="001">BV041656278</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">00000000000000.0</controlfield><controlfield tag="007">cr|uuu---uuuuu</controlfield><controlfield tag="008">140218s2014 xx o|||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9783642454325</subfield><subfield code="c">Online</subfield><subfield code="9">978-3-642-45432-5</subfield></datafield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1007/978-3-642-45432-5</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)869982906</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BSZ400387042</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-Aug4</subfield><subfield code="a">DE-573</subfield><subfield code="a">DE-859</subfield><subfield code="a">DE-92</subfield><subfield code="a">DE-898</subfield><subfield code="a">DE-634</subfield><subfield code="a">DE-861</subfield><subfield code="a">DE-706</subfield><subfield code="a">DE-863</subfield><subfield code="a">DE-862</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">Q342</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">006.3</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 300</subfield><subfield code="0">(DE-625)143650:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Technologies of inclusive well-being</subfield><subfield code="b">serious games, alternative realities, and play therapy</subfield><subfield code="c">Anthony Lewis Brooks ..., eds.</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Berlin [u.a.]</subfield><subfield code="b">Springer</subfield><subfield code="c">2014</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">1 Online-Ressource</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="1" ind2=" "><subfield code="a">Studies in computational intelligence</subfield><subfield code="v">536</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Ingenieurwissenschaften</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Künstliche Intelligenz</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Artificial intelligence</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Biomedical engineering</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Engineering</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Assistenzsystem</subfield><subfield code="0">(DE-588)4690490-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Spieltherapie</subfield><subfield code="0">(DE-588)4056245-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Wohlbefinden</subfield><subfield code="0">(DE-588)4124481-3</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Wohlbefinden</subfield><subfield code="0">(DE-588)4124481-3</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">Virtuelle Realität</subfield><subfield code="0">(DE-588)4399931-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="3"><subfield code="a">Assistenzsystem</subfield><subfield code="0">(DE-588)4690490-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="4"><subfield code="a">Spieltherapie</subfield><subfield code="0">(DE-588)4056245-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Brooks, Anthony L.</subfield><subfield code="4">edt</subfield></datafield><datafield tag="776" ind1="0" ind2="8"><subfield code="i">Erscheint auch als</subfield><subfield code="n">Druckausgabe</subfield><subfield code="z">978-3-642-45431-8</subfield></datafield><datafield tag="830" ind1=" " ind2="0"><subfield code="a">Studies in computational intelligence</subfield><subfield code="v">536</subfield><subfield code="w">(DE-604)BV020822171</subfield><subfield code="9">536</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ZDB-2-ENG</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-027096777</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-634</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-Aug4</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-573</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-92</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-898</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-859</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-861</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-863</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-862</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="966" ind1="e" ind2=" "><subfield code="u">https://doi.org/10.1007/978-3-642-45432-5</subfield><subfield code="l">DE-706</subfield><subfield code="p">ZDB-2-ENG</subfield><subfield code="x">Verlag</subfield><subfield code="3">Volltext</subfield></datafield></record></collection>
genre (DE-588)4143413-4 Aufsatzsammlung gnd-content
genre_facet Aufsatzsammlung
id DE-604.BV041656278
illustrated Not Illustrated
indexdate 2024-12-24T04:01:48Z
institution BVB
isbn 9783642454325
language English
oai_aleph_id oai:aleph.bib-bvb.de:BVB01-027096777
oclc_num 869982906
open_access_boolean
owner DE-Aug4
DE-573
DE-859
DE-92
DE-898
DE-BY-UBR
DE-634
DE-861
DE-706
DE-863
DE-BY-FWS
DE-862
DE-BY-FWS
owner_facet DE-Aug4
DE-573
DE-859
DE-92
DE-898
DE-BY-UBR
DE-634
DE-861
DE-706
DE-863
DE-BY-FWS
DE-862
DE-BY-FWS
physical 1 Online-Ressource
psigel ZDB-2-ENG
publishDate 2014
publishDateSearch 2014
publishDateSort 2014
publisher Springer
record_format marc
series Studies in computational intelligence
series2 Studies in computational intelligence
spelling Technologies of inclusive well-being serious games, alternative realities, and play therapy Anthony Lewis Brooks ..., eds.
Berlin [u.a.] Springer 2014
1 Online-Ressource
txt rdacontent
c rdamedia
cr rdacarrier
Studies in computational intelligence 536
Ingenieurwissenschaften
Künstliche Intelligenz
Artificial intelligence
Biomedical engineering
Engineering
Assistenzsystem (DE-588)4690490-6 gnd rswk-swf
Computerspiel (DE-588)4010457-6 gnd rswk-swf
Spieltherapie (DE-588)4056245-1 gnd rswk-swf
Virtuelle Realität (DE-588)4399931-1 gnd rswk-swf
Wohlbefinden (DE-588)4124481-3 gnd rswk-swf
(DE-588)4143413-4 Aufsatzsammlung gnd-content
Wohlbefinden (DE-588)4124481-3 s
Computerspiel (DE-588)4010457-6 s
Virtuelle Realität (DE-588)4399931-1 s
Assistenzsystem (DE-588)4690490-6 s
Spieltherapie (DE-588)4056245-1 s
DE-604
Brooks, Anthony L. edt
Erscheint auch als Druckausgabe 978-3-642-45431-8
Studies in computational intelligence 536 (DE-604)BV020822171 536
https://doi.org/10.1007/978-3-642-45432-5 Verlag Volltext
spellingShingle Technologies of inclusive well-being serious games, alternative realities, and play therapy
Studies in computational intelligence
Ingenieurwissenschaften
Künstliche Intelligenz
Artificial intelligence
Biomedical engineering
Engineering
Assistenzsystem (DE-588)4690490-6 gnd
Computerspiel (DE-588)4010457-6 gnd
Spieltherapie (DE-588)4056245-1 gnd
Virtuelle Realität (DE-588)4399931-1 gnd
Wohlbefinden (DE-588)4124481-3 gnd
subject_GND (DE-588)4690490-6
(DE-588)4010457-6
(DE-588)4056245-1
(DE-588)4399931-1
(DE-588)4124481-3
(DE-588)4143413-4
title Technologies of inclusive well-being serious games, alternative realities, and play therapy
title_auth Technologies of inclusive well-being serious games, alternative realities, and play therapy
title_exact_search Technologies of inclusive well-being serious games, alternative realities, and play therapy
title_full Technologies of inclusive well-being serious games, alternative realities, and play therapy Anthony Lewis Brooks ..., eds.
title_fullStr Technologies of inclusive well-being serious games, alternative realities, and play therapy Anthony Lewis Brooks ..., eds.
title_full_unstemmed Technologies of inclusive well-being serious games, alternative realities, and play therapy Anthony Lewis Brooks ..., eds.
title_short Technologies of inclusive well-being
title_sort technologies of inclusive well being serious games alternative realities and play therapy
title_sub serious games, alternative realities, and play therapy
topic Ingenieurwissenschaften
Künstliche Intelligenz
Artificial intelligence
Biomedical engineering
Engineering
Assistenzsystem (DE-588)4690490-6 gnd
Computerspiel (DE-588)4010457-6 gnd
Spieltherapie (DE-588)4056245-1 gnd
Virtuelle Realität (DE-588)4399931-1 gnd
Wohlbefinden (DE-588)4124481-3 gnd
topic_facet Ingenieurwissenschaften
Künstliche Intelligenz
Artificial intelligence
Biomedical engineering
Engineering
Assistenzsystem
Computerspiel
Spieltherapie
Virtuelle Realität
Wohlbefinden
Aufsatzsammlung
url https://doi.org/10.1007/978-3-642-45432-5
volume_link (DE-604)BV020822171
work_keys_str_mv AT brooksanthonyl technologiesofinclusivewellbeingseriousgamesalternativerealitiesandplaytherapy