The Blender gamekit [interactive 3D for artists]
"Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender GameKit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This complet...
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Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Amsterdam
Blender Foundation [u.a.]
2008
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Ausgabe: | 2. ed. |
Schlagworte: | |
Online-Zugang: | Contributor biographical information |
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Zusammenfassung: | "Blender is the first 3D package to integrate a game engine as well as tools for editing game-logic and creating interactive animation. The Blender GameKit, 2nd Edition is the official guide for 3D artists, animators, and game designers interested in exploring this part of Blender. This completely revised, full-color edition covers Blender 2.48, including all contributions from the Open Game Yo Frankie! project. The Blender GameKit starts with an extensive section explaining the basic concepts of 3D design and offering a full introduction to the Blender interface. Through step-by-step tutorials, the book shows how to create models, add motion to them, and turn them into simple games. Experienced 3D artists will appreciate the more complex game demos, the character animation tutorials, the introduction to Python, a tutorial with the Frankie character, and the advanced reference section. The CD contains several playable and editable Blender game demos, created by renowned artists from the Blender community; all the files needed for the tutorials; and Blender 2.48 for all platforms." - product description. |
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Beschreibung: | Previous ed.: The official Blender gamekit / edited by Ton Roosendaal and Carsten Wartmann, 2003. -- Includes index. |
Beschreibung: | 317 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
ISBN: | 9781593272050 1593272057 |