Massively multiplayer game development 2
Gespeichert in:
Format: | Buch |
---|---|
Sprache: | English |
Veröffentlicht: |
Hingham, Mass.
Charles River Media
2005
|
Schriftenreihe: | Charles River Media game development series
|
Schlagworte: | |
Online-Zugang: | Table of contents Inhaltsverzeichnis |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
MARC
LEADER | 00000nam a2200000zc 4500 | ||
---|---|---|---|
001 | BV035444029 | ||
003 | DE-604 | ||
005 | 20090529 | ||
007 | t| | ||
008 | 090421s2005 xxuad|| |||| 00||| eng d | ||
010 | |a 2004030997 | ||
020 | |a 1584503904 |c alk. paper |9 1-58450-390-4 | ||
035 | |a (OCoLC)57354977 | ||
035 | |a (DE-599)BVBBV035444029 | ||
040 | |a DE-604 |b ger |e aacr | ||
041 | 0 | |a eng | |
044 | |a xxu |c US | ||
049 | |a DE-29T | ||
050 | 0 | |a QA76.76.C672 | |
082 | 0 | |a 794.8/1526 |2 22 | |
084 | |a SU 500 |0 (DE-625)143695: |2 rvk | ||
245 | 1 | 0 | |a Massively multiplayer game development 2 |c edited by Thor Alexander |
264 | 1 | |a Hingham, Mass. |b Charles River Media |c 2005 | |
300 | |a xxxi, 508 S. |b Ill., graph. Darst. |c 25 cm | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
490 | 0 | |a Charles River Media game development series | |
500 | |a Includes bibliographical references and index | ||
650 | 4 | |a Computer games |x Programming | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Online-Spiel |0 (DE-588)4509428-7 |2 gnd |9 rswk-swf |
655 | 7 | |0 (DE-588)4143413-4 |a Aufsatzsammlung |2 gnd-content | |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | |5 DE-604 | |
689 | 1 | 0 | |a Online-Spiel |0 (DE-588)4509428-7 |D s |
689 | 1 | 1 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 1 | |5 DE-604 | |
700 | 1 | |a Alexander, Thor |e Sonstige |4 oth | |
856 | 4 | |u http://www.loc.gov/catdir/toc/ecip055/2004030997.html |3 Table of contents | |
856 | 4 | 2 | |m GBV Datenaustausch |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017364228&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |3 Inhaltsverzeichnis |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-017364228 |
Datensatz im Suchindex
_version_ | 1819580529819779072 |
---|---|
adam_text | MASSIVELY MULTIPLAYER GAME DEVELOPMENT 2 EDITED BY THOR ALEXANDER
CHARLES R I V E R M E D I A M CHARLES RIVER MEDIA, INC. HINGHAM,
MASSACHUSETTS CONTENTS ACKNOWLEDGMENTS IX FOREWORD * XI PREFACE * XV
ABOUT THE COVER XVII CONTRIBUTOR BIOS XIX ABOUT THE WEB SITE XXXI
SECTION 1 MASSIVELY MULTIPLAYER DESIGN TECHNIQUES 1 1.1 VIRTUAL WORLDS:
WHY PEOPLE PLAY 3 RICHARD A. BARTLE * UNIVERSITY OFESSEX 1.2 THE THREE
THIRTIES OF MMP GAME DESIGN 19 ARTIE ROGERS * NCSOFI 1.3 BALANCING
GAMEPLAY FOR THOUSANDS OF YOUR HARSHEST CRITICS 35 BRIAN PSYCHOCHILD
GREEN * NEAR DEATH STUDIOS, INC. 1.4 POWER BY THE PEOPLE: USER-CREATION
IN ONLINE GAMES 57 CORY ONDREJKA * LINDEN LAB 1.5 GAMES WITHIN GAMES:
GRAPH THEORY FOR DESIGNERS*PART 1 85 DAVID KENNERLY * FINE GAME DESIGN
1.6 WORLDS WITHIN WORLDS: GRAPH THEORY FOR DESIGNERS*PART 2 99 DAVID
KENNERLY * FINE GAME DESIGN 1.7 GUILD MANAGEMENT TOOLS FOR A SUCCESSFUL
MMP GAME 113 SEAN DRAGONS STALZER * THE SYNDICATE 1.8 A STOCK
EXCHANGE-INSPIRED COMMERCE SYSTEM. . 125 JOHN M. OLSEN * INFIX GAMES 1.9
ALTERNATIVES TO THE CHARACTER GRIND. 133 ARTIE ROGERS * NCSOFI 1.10
TELLING STORIES IN ONLINE GAMES 147 SHANNON APPELCLINE * SKOTOS V VI
CONTENTS 1.11 GREAT IN THEORY: EXAMINING THE GAP BETWEEN SYSTEM DESIGN
THEORY AND REALITY. * 165 JUSTIN QUIMBY * TURBINE ENTERTAINMENT SOFTWARE
SECTION 2 MMP ENGINEERING TECHNIQUES 171 2.1 AUTOMATED TESTING FOR
ONLINE GAMES 173 LARRY MELLON * ELECTRONIC ARTS 2.2 MASSIVELY
MULTIPLAYER SCRIPTING SYSTEMS 199 JON PARISE * ELECTRONIC ARTS 2.3
REAL-WORLD MMO OBJECT SHARING 209 JOE LUDWIG * FLYING LAB SOSSWARE 2.4
MMP SERVER CLUSTER ARCHITECTURE * 221 JOE LUDWIG * FLYING LAB SOFTWARE
2.5 MASSIVELY MULTIPLAYER GAMES USING A DISTRIBUTED SERVICES APPROACH *
233 SHEA STREET * TANTRUM GAMES 2.6 METRICS COLLECTION AND ANALYSIS 243
LARRY MELLON * ELECTRONIC ARTS 2.7 DELTA-COMPRESSION FOR HETEROGENEOUS
DATA TRANSFER 257 JIM HICKE * XTREME STRATEGY GAMES, LLC 2.8
ARCHITECTURE AND TECHNIQUES FOR AN MMORTS 267 GIDEON AMIR * MAJOREM
RAMON AXELROD * AISEEK, INC. 2.9 MMP ENGINEERING PITFALLS 277 JUSTIN
QUIMBY * TURBINE ENTERTAINMENT SOFTWARE 2.10 ANIMATED PROCEDURAL SKIES
285 JOHN M. OLSEN * INFIX GAMES 2.11 TIME AND EVENT SYNCHRONIZATION
ACROSS AN MMP SERVER FARM. .... 295 ROGER SMITH * MODELBENDERS, LLC DON
STONER * DCSI 2.12 ANTI-CHEAT MECHANISMS FOR MASSIVELY MULTIPLAYER GAMES
307 MARTY POULIN * SONY COMPUTER ENTERTAINMENT AMERICA 2.13 THE QUEST
FOR HOLY SCALE*PART 1: LARGE-SCALE COMPUTING 339 MAX SKIBINSKY *
HIVEMIND, INC. CONTENTS VII 2.14 THE QUEST FOR HOLY SCALE*PART 2: P2P
CONTINUUM 355 MAX SKIBINSKY * HIVEMIND, INC. 2.15 OPTIMIZATION
TECHNIQUES FOR RENDERING MASSIVE QUANTITIES OF MESH DEFORMED CHARACTERS
IN REAL-TIME 375 JOHN W RATCLIJJ*AGEIA TECHNOLOGIES, INC. SECTION 3 MMP
PRODUCTION TECHNIQUES 385 3.1 LARGE-SCALE PROJECT MANAGEMENT 387 MICHAEL
SALADINO * ELECTRONIC ARTS 3.2 EFFECTIVE QUAIITY ASSURANCE*HOW TO MANAGE
DEVELOPERS 401 CRAIGMCDONALD * ORIGIN SYSTEMS (R.I.P.) 3.3 SMALL FISH IN
A BIG POND: HOW SMALL DEVELOPERS AND PUBLISHERS CAN SUCCEED IN PROMOTING
THEIR MMP GAME 409 MIKE WALLIS * TURBINE ENTERTAINMENT 3.4 MANAGING AND
GROWING AN MMOG AS A SERVICE 425 JOHN DONHAM * SONY ONLINE ENTERTAINMENT
3.5 COMMUNITY MANAGEMENT: DO S AND DON TS FROM THOSE WHO VE DONE THEM
449 GRAHAM WILLIAMS * UBISOFT KATIE POSTMA * UBISOFT 3.6 IMPORTANT
FEATURES TO ATTRACT AND RETAIN GUILDS 461 SEAN DRAGONS STALZER * THE
SYNDICATE 3.7 TECHNIQUES FOR PROVIDING ONLINE SUPPORT FOR MASSIVELY
MULTIPLAYER GAMES 473 TOM GORDON * ALIENPANTS 3.8 ASIAN GAME MARKETS AND
GAME DEVELOPMENT* MASS MARKET FOR MMP GAMES 481 ADI GAASH * EXCI-TV
INDEX 495
|
any_adam_object | 1 |
building | Verbundindex |
bvnumber | BV035444029 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | SU 500 |
ctrlnum | (OCoLC)57354977 (DE-599)BVBBV035444029 |
dewey-full | 794.8/1526 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1526 |
dewey-search | 794.8/1526 |
dewey-sort | 3794.8 41526 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01924nam a2200493zc 4500</leader><controlfield tag="001">BV035444029</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20090529 </controlfield><controlfield tag="007">t|</controlfield><controlfield tag="008">090421s2005 xxuad|| |||| 00||| eng d</controlfield><datafield tag="010" ind1=" " ind2=" "><subfield code="a">2004030997</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1584503904</subfield><subfield code="c">alk. paper</subfield><subfield code="9">1-58450-390-4</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)57354977</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV035444029</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">aacr</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="044" ind1=" " ind2=" "><subfield code="a">xxu</subfield><subfield code="c">US</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-29T</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">QA76.76.C672</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/1526</subfield><subfield code="2">22</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">SU 500</subfield><subfield code="0">(DE-625)143695:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Massively multiplayer game development 2</subfield><subfield code="c">edited by Thor Alexander</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Hingham, Mass.</subfield><subfield code="b">Charles River Media</subfield><subfield code="c">2005</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">xxxi, 508 S.</subfield><subfield code="b">Ill., graph. Darst.</subfield><subfield code="c">25 cm</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="490" ind1="0" ind2=" "><subfield code="a">Charles River Media game development series</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">Includes bibliographical references and index</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Programming</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Online-Spiel</subfield><subfield code="0">(DE-588)4509428-7</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="655" ind1=" " ind2="7"><subfield code="0">(DE-588)4143413-4</subfield><subfield code="a">Aufsatzsammlung</subfield><subfield code="2">gnd-content</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="689" ind1="1" ind2="0"><subfield code="a">Online-Spiel</subfield><subfield code="0">(DE-588)4509428-7</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2="1"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="1" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Alexander, Thor</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="856" ind1="4" ind2=" "><subfield code="u">http://www.loc.gov/catdir/toc/ecip055/2004030997.html</subfield><subfield code="3">Table of contents</subfield></datafield><datafield tag="856" ind1="4" ind2="2"><subfield code="m">GBV Datenaustausch</subfield><subfield code="q">application/pdf</subfield><subfield code="u">http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017364228&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA</subfield><subfield code="3">Inhaltsverzeichnis</subfield></datafield><datafield tag="943" ind1="1" ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-017364228</subfield></datafield></record></collection> |
genre | (DE-588)4143413-4 Aufsatzsammlung gnd-content |
genre_facet | Aufsatzsammlung |
id | DE-604.BV035444029 |
illustrated | Illustrated |
indexdate | 2024-12-23T21:33:43Z |
institution | BVB |
isbn | 1584503904 |
language | English |
lccn | 2004030997 |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-017364228 |
oclc_num | 57354977 |
open_access_boolean | |
owner | DE-29T |
owner_facet | DE-29T |
physical | xxxi, 508 S. Ill., graph. Darst. 25 cm |
publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
publisher | Charles River Media |
record_format | marc |
series2 | Charles River Media game development series |
spellingShingle | Massively multiplayer game development 2 Computer games Programming Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd Online-Spiel (DE-588)4509428-7 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4076370-5 (DE-588)4509428-7 (DE-588)4143413-4 |
title | Massively multiplayer game development 2 |
title_auth | Massively multiplayer game development 2 |
title_exact_search | Massively multiplayer game development 2 |
title_full | Massively multiplayer game development 2 edited by Thor Alexander |
title_fullStr | Massively multiplayer game development 2 edited by Thor Alexander |
title_full_unstemmed | Massively multiplayer game development 2 edited by Thor Alexander |
title_short | Massively multiplayer game development 2 |
title_sort | massively multiplayer game development 2 |
topic | Computer games Programming Computerspiel (DE-588)4010457-6 gnd Programmierung (DE-588)4076370-5 gnd Online-Spiel (DE-588)4509428-7 gnd |
topic_facet | Computer games Programming Computerspiel Programmierung Online-Spiel Aufsatzsammlung |
url | http://www.loc.gov/catdir/toc/ecip055/2004030997.html http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=017364228&sequence=000001&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT alexanderthor massivelymultiplayergamedevelopment2 |