Matchmoving the invisible art of camera tracking
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Format: | Buch |
Sprache: | English |
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San Francisco, Calif. [u.a.]
SYBEX
2005
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020 | |a 0782144039 |9 0-7821-4403-9 | ||
020 | |a 9780782144031 |9 978-0-7821-4403-1 | ||
035 | |a (OCoLC)254299236 | ||
035 | |a (DE-599)HBZHT014410223 | ||
040 | |a DE-604 |b ger |e aacr | ||
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100 | 1 | |a Dobbert, Tim |e Verfasser |4 aut | |
245 | 1 | 0 | |a Matchmoving |b the invisible art of camera tracking |c Tim Dobbert |
264 | 1 | |a San Francisco, Calif. [u.a.] |b SYBEX |c 2005 | |
300 | |a XIII, 273 S. |b Ill. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
650 | 4 | |a Animation (Cinematography) | |
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856 | 4 | 2 | |m Digitalisierung UB Bayreuth |q application/pdf |u http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016505064&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |3 Klappentext |
943 | 1 | |a oai:aleph.bib-bvb.de:BVB01-016505064 |
Datensatz im Suchindex
_version_ | 1819784583897415680 |
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adam_text | Contents
Introduction x
Chapter
1
The Basics of Matchmoving
1
A Typical
Matchmove
...................................2
From
3D
to 2D and Back Again
............................4
The Matchmoving Process
................................5
Evaluate the Footage
..................................6
Applying Information
.................................6
Define the Camera
....................................7
Set Fitting
..........................................7
Testing the
Matchmove
................................9
Delivering the Scene
...................................9
Matchmoving in the Production Pipeline
.....................10
Perspective Matching Tutorial
.............................10
Gathering the Data
..................................12
Setting Up the Camera
................................13
Adding Rough Geometry and Refining the Camera
...........14
Creating a Camera Rig
................................16
Moving Toward Moving Pictures
..........................22
Chapter
2
Matchmoving Software
23
Using
Matchmove
Programs
..............................24
Photogrammetry
101 ...................................24
Calibration
........................................25
The Optics of Photography
............................26
Projection
.........................................27
Building a Better Camera
..............................30
Parallax: A Matchmover s Best Friend
.....................38
How
Matchmove
Programs Use Photogrammetry
..............40
Requirements for
Matchmove
Programs
...................41
Laying Down Your First Tracks
...........................42
Chapter
3
2D Tracking
43
The 2D Tracking Process
................................44
The Anatomy of a 2D Track
............................45
Track Placement: Making Every Track Count
...............47
Getting Tracks to Stick
................................50
Hints for Effective 2D Tracking
.........................53
Plate Issues
........................................55
Optimizing the Plate for 2D Tracking
.....................62
2D Tracking Tutorial
...................................63
Evaluating the Shot
..................................64
Placing First Tracks in MatchMover Pro
...................65
Choosing Your Tracks
................................68
Adding the Remaining Tracks
...........................68
From 2D to
3D .......................................70
Chapter
4 3D
Calibration
71
What Is a Good Calibration?
...........................72
Residuals
..........................................72
Calibrating Your Cameras
...............................74
Finding the Right Fit
.................................74
Calibration Tutorial
..................................75
Evaluating the Solution
..................................78
Evaluating the
3D
Nulls
...............................79
Evaluating the
3D
Space
...............................80
Rendering the
Matchmove
.............................81
When Good Solutions Go Bad
..........................82
Calibrations and Camera Moves
...........................83
Dolly/Crane/Moving Camera
...........................83
Pan Shots
.........................................83
Slight Dollies/Translation
..............................83
Lock-offs
..........................................84
Zoom Shots
........................................85
Shaky Footage/Handheld Footage
........................85
Setting Up a Coordinate System
...........................86
Coordinate System Tutorial
............................88
Prepping for Export
..................................90
Exporting the Scene
..................................91
But It Gets Better
......................................92
Chapters Automatic Tracking
93
Tracking on Autopilot
..................................94
Editing Automatic Tracks
................................96
Using Masks
.........................................99
Benefits of Automatic Tracking
...........................100
Noise Reduction
...................................100
Environment Definition
..............................100
The Automatic Tracking Process
..........................101
Automatic Tracking Tutorial
..........................102
Ready for a Brief Detour
...............................110
Chapter
б
Cameras 111
How Film Cameras Work
...............................112
Lenses
.............................................114
Focal Length
......................................115
Focus
............................................118
Nodality
.........................................118
Film Backs and CCDs
..................................120
Film Back and Focal Length
...........................120
Digital Cameras
....................................122
Using Camera Information
............................124
Format
.............................................124
Lens Distortion
......................................125
Digitization
.........................................130
Video
...........................................130
Film
............................................130
HD.............................................131
Keeping It All Straight
.................................131
Fitting In
...........................................132
Chapter
7
Set Fitting
133
Fitting the Camera
....................................134
Checking the
Matchmove
...............................135
Proxy Geometry
....................................135
Checkerboards
.....................................137
Fitting the Set
........................................139
Moving the Camera
.................................139
Scaling the Camera
.................................140
Camera Rigs
......................................142
Set-Fitting Tutorial
....................................143
Adding Test Geometry
...............................145
Texturing the Objects
................................148
The First Tests
.....................................149
Placing the
Matchmove
in the Set
.......................150
Altering the Coordinate System
...........................157
Delivering the Scene
...................................158
Tutorial Continued
..................................159
And Now on to the Real World
...
Sort Of
..................160
Chapter
8
Being on Set
161
Getting the Right Information
............................162
Getting Camera Information
.............................164
Before the Shoot
...................................164
During the Shoot
...................................164
After the Shoot
....................................167
Marking Up the Set
...................................167
Working with Others On Set
.............................168
Building
a
Matchmove
Kit
..............................171
Distortion Grids
....................................172
Filling In the Details
...................................174
Chapter
9
Matchamation
175
The Basic Technique
...................................176
Establish the Distance to the Camera
....................176
Set the Initial Pose
..................................177
Using Nonlinear Animation Techniques
..................178
Analyze the Movement
...............................178
First Pass
.........................................179
Additional Passes/Tweaks
.............................180
Making Model Changes
................................181
Working with Imperfect Data
............................181
Matchamation Tutorial
.................................182
Setting Up the Camera
...............................182
Creating the Proxy Object
............................184
Creating a Matchamation Rig
.........................185
η
о
ζ
н
m
2
Η
Analyzing the Motion
...............................186
First Pass
.........................................188
Second Pass
.......................................192
Additional Passes
...................................194
Object Tracking with
Matchmove
Software
..................196
Not Enough Information to Track
......................196
Lack of Sufficient Depth
..............................197
Camera Moves in Addition to the Object
.................198
When the Going Gets Tough
.............................198
Chapter
10
Troubleshooting and Advanced Techniques
199
Effective Troubleshooting
...............................200
Troubleshooting Checklist
..............................201
Check the Camera s Motion
...........................201
Check Set Placement and Fitting
........................203
Scrutinize 2D Tracking Closely
.........................204
Check for Plate Issues
...............................204
Diagnosing the Problem
................................206
No nulls are visible after calibration
.....................206
Nulls are all in a line or a single point
....................206
The camera path jumps suddenly to another position or is
extremely jagged and chaotic
...........................206
Everything lines up on the first frame but quickly slips off
.....207
Noise or jitter appears in the camera s motion path
..........207
Objects appear to tear away from plate feature during areas
of heavy motion blur.
................................208
Advanced Tools and Tricks
..............................208
Advanced 2D Tracking Tools
..........................208
Constraints
.......................................208
Reference Photos
...................................210
Forcing a Calibration
................................211
Faking the Focal Length
..............................212
Using Survey Data
..................................212
Building on the
Matchmove
.............................214
Chapter
11
Modeling from
Matchmoves
and Image-Based Modeling
215
Making Models from
Matchmoves
........................216
The Basic Workflow
.................................217
Modeling Tutorial
....................................219
Making the Buildings
................................221
Making the Rest of the Buildings
.......................225
Modeling the Street
.................................229
Image-Based Modeling
.................................231
The Basic Workflow
.................................231
Common Problems with Image-Based Modeling
............235
And That s Not All
.....................................236
Chapter
12
Multipurposing
Matchmove
Data
237
Creating Special Cameras
...............................238
Extending or Enhancing
Matchmoves
....................238
Blending
Matchmoves
...............................241
Blending Cameras in Maya
............................242
Object Track as a Camera Track
........................248
Matchmoves
for Paint Work: Patchmoves
.................249
Matchmoves
for Compositors
............................250
Matchmoves
for TD Work
..............................251 ■
η
Not the End of the Road
...............................252 §
Η
m
Appendix A Resources
253
~
Appendix
В
Matchmoving Software and Useful Links
255
Matchmoving Software
.................................255
Other Useful Programs
.................................256
Books
.............................................257
Websites
............................................258
AppendixC Film Formats
259
16mm Formats
.......................................260
35mm Formats
.......................................260
Large Formats
.......................................261
Digital Formats
......................................262
Calculating the Film Back for Cropped Images
...............262
Glossary
263
Index
268
Master
the Art and Science of
ι
Written by the
matchmove
supervisor at a leading effects studio, this book is much more than a technical primer. It helps
you think like a pro so that you can find the right solution for your
matchmoves,
no matter how tricky. You ll also find
coverage of tasks that commonly go hand-in-hand with matchmoving, along with advice on the contributions you can
make on the set of a live-action shoot. Whether you re a student or professional, Matchmoving: The Invisible Art of
Camera Tracking gives you the knowledge and perspective you need to quickly and successfully solve every
matchmove.
I Find out mitiere proxy geometry will help the most.
Coverage includes:
How
matchmove
programs work
Perspective matching
Getting optimal 2D tracking data
Calibrating/solving cameras
Using automatic tracking
Fitting
matchmoves
into a CG set
Mastering matchamation techniques
Modeling from
matchmoves
Troubleshooting bad
matchmoves
Multi-purposing
matchmove
data
Animate your
matchmove
cameras.
Featured on the CD
On the enclosed CD, you ll find tutorials, a
collection of support files to help with various
matchmove
tasks (sample camera reports, set
reports, distortion grid, and more), plus demo
versions of matchmoving programs.
About the Author
Tim
Dobbert
is
matchmove
supervisor for The Orphanage in San Francisco and
has worked on such movies as Hellboy Sky Captain and the World of Tomorrow,
Spy Kids
3D,
and Sin City. As the owner of a scientific visualization company, Tim
has created animations for NASA and various legal service bureaus. He also
teaches university classes in matchmoving and image-based content creation and
has lectured all over the world on this subject.
|
any_adam_object | 1 |
author | Dobbert, Tim |
author_facet | Dobbert, Tim |
author_role | aut |
author_sort | Dobbert, Tim |
author_variant | t d td |
building | Verbundindex |
bvnumber | BV023320970 |
callnumber-first | T - Technology |
callnumber-label | TR860 |
callnumber-raw | TR860 |
callnumber-search | TR860 |
callnumber-sort | TR 3860 |
callnumber-subject | TR - Photography |
classification_rvk | AP 56400 |
ctrlnum | (OCoLC)254299236 (DE-599)HBZHT014410223 |
dewey-full | 776.6 |
dewey-hundreds | 700 - The arts |
dewey-ones | 776 - Computer art (Digital art) |
dewey-raw | 776.6 |
dewey-search | 776.6 |
dewey-sort | 3776.6 |
dewey-tens | 770 - Photography, computer art, cinematography |
discipline | Kunstgeschichte Allgemeines |
format | Book |
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id | DE-604.BV023320970 |
illustrated | Illustrated |
indexdate | 2024-12-23T21:01:15Z |
institution | BVB |
isbn | 0782144039 9780782144031 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-016505064 |
oclc_num | 254299236 |
open_access_boolean | |
owner | DE-1046 DE-522 DE-1102 DE-703 |
owner_facet | DE-1046 DE-522 DE-1102 DE-703 |
physical | XIII, 273 S. Ill. 1 CD-ROM (12 cm) |
publishDate | 2005 |
publishDateSearch | 2005 |
publishDateSort | 2005 |
publisher | SYBEX |
record_format | marc |
spellingShingle | Dobbert, Tim Matchmoving the invisible art of camera tracking Animation (Cinematography) Videobearbeitung (DE-588)4536854-5 gnd Objektverfolgung (DE-588)4311226-2 gnd Kameraarbeit (DE-588)4536859-4 gnd |
subject_GND | (DE-588)4536854-5 (DE-588)4311226-2 (DE-588)4536859-4 |
title | Matchmoving the invisible art of camera tracking |
title_auth | Matchmoving the invisible art of camera tracking |
title_exact_search | Matchmoving the invisible art of camera tracking |
title_full | Matchmoving the invisible art of camera tracking Tim Dobbert |
title_fullStr | Matchmoving the invisible art of camera tracking Tim Dobbert |
title_full_unstemmed | Matchmoving the invisible art of camera tracking Tim Dobbert |
title_short | Matchmoving |
title_sort | matchmoving the invisible art of camera tracking |
title_sub | the invisible art of camera tracking |
topic | Animation (Cinematography) Videobearbeitung (DE-588)4536854-5 gnd Objektverfolgung (DE-588)4311226-2 gnd Kameraarbeit (DE-588)4536859-4 gnd |
topic_facet | Animation (Cinematography) Videobearbeitung Objektverfolgung Kameraarbeit |
url | http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016505064&sequence=000003&line_number=0001&func_code=DB_RECORDS&service_type=MEDIA http://bvbr.bib-bvb.de:8991/F?func=service&doc_library=BVB01&local_base=BVB01&doc_number=016505064&sequence=000004&line_number=0002&func_code=DB_RECORDS&service_type=MEDIA |
work_keys_str_mv | AT dobberttim matchmovingtheinvisibleartofcameratracking |