Beginning OpenGL Game programming
Gespeichert in:
1. Verfasser: | |
---|---|
Format: | Buch |
Sprache: | English |
Veröffentlicht: |
Boston, Mass.
Thomson Course Technology
2004
|
Schlagworte: | |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
MARC
LEADER | 00000nam a2200000 c 4500 | ||
---|---|---|---|
001 | BV022281657 | ||
003 | DE-604 | ||
005 | 20100818 | ||
007 | t | ||
008 | 070222s2004 ad|| |||| 00||| eng d | ||
020 | |a 9781592003693 |9 978-1-59200-369-3 | ||
020 | |a 1592003699 |9 1-59200-369-9 | ||
035 | |a (OCoLC)54999012 | ||
035 | |a (DE-599)BVBBV022281657 | ||
040 | |a DE-604 |b ger |e rakwb | ||
041 | 0 | |a eng | |
049 | |a DE-11 | ||
050 | 0 | |a QA76.76.C672 | |
082 | 0 | |a 794.8/1711 |2 22 | |
084 | |a ST 320 |0 (DE-625)143657: |2 rvk | ||
084 | |a ST 321 |0 (DE-625)143658: |2 rvk | ||
084 | |a SU 500 |0 (DE-625)143695: |2 rvk | ||
100 | 1 | |a Astle, Dave |e Verfasser |4 aut | |
245 | 1 | 0 | |a Beginning OpenGL |b Game programming |c Dave Astle ; Kevin Hawkins |
264 | 1 | |a Boston, Mass. |b Thomson Course Technology |c 2004 | |
300 | |a XXII, 310 S. |b Ill., graph. Darst. |e 1 CD-ROM (12 cm) | ||
336 | |b txt |2 rdacontent | ||
337 | |b n |2 rdamedia | ||
338 | |b nc |2 rdacarrier | ||
630 | 0 | 4 | |a OpenGL |
650 | 4 | |a Computer games |x Programming | |
650 | 0 | 7 | |a Computerspiel |0 (DE-588)4010457-6 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a OpenGL |0 (DE-588)4391716-1 |2 gnd |9 rswk-swf |
650 | 0 | 7 | |a Programmierung |0 (DE-588)4076370-5 |2 gnd |9 rswk-swf |
689 | 0 | 0 | |a Computerspiel |0 (DE-588)4010457-6 |D s |
689 | 0 | 1 | |a Programmierung |0 (DE-588)4076370-5 |D s |
689 | 0 | 2 | |a OpenGL |0 (DE-588)4391716-1 |D s |
689 | 0 | |5 DE-604 | |
700 | 1 | |a Hawkins, Kevin |e Sonstige |4 oth | |
999 | |a oai:aleph.bib-bvb.de:BVB01-015491953 |
Datensatz im Suchindex
_version_ | 1804136290633908224 |
---|---|
adam_txt | |
any_adam_object | |
any_adam_object_boolean | |
author | Astle, Dave |
author_facet | Astle, Dave |
author_role | aut |
author_sort | Astle, Dave |
author_variant | d a da |
building | Verbundindex |
bvnumber | BV022281657 |
callnumber-first | Q - Science |
callnumber-label | QA76 |
callnumber-raw | QA76.76.C672 |
callnumber-search | QA76.76.C672 |
callnumber-sort | QA 276.76 C672 |
callnumber-subject | QA - Mathematics |
classification_rvk | ST 320 ST 321 SU 500 |
ctrlnum | (OCoLC)54999012 (DE-599)BVBBV022281657 |
dewey-full | 794.8/1711 |
dewey-hundreds | 700 - The arts |
dewey-ones | 794 - Indoor games of skill |
dewey-raw | 794.8/1711 |
dewey-search | 794.8/1711 |
dewey-sort | 3794.8 41711 |
dewey-tens | 790 - Recreational and performing arts |
discipline | Sport Informatik |
discipline_str_mv | Sport Informatik |
format | Book |
fullrecord | <?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01469nam a2200445 c 4500</leader><controlfield tag="001">BV022281657</controlfield><controlfield tag="003">DE-604</controlfield><controlfield tag="005">20100818 </controlfield><controlfield tag="007">t</controlfield><controlfield tag="008">070222s2004 ad|| |||| 00||| eng d</controlfield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">9781592003693</subfield><subfield code="9">978-1-59200-369-3</subfield></datafield><datafield tag="020" ind1=" " ind2=" "><subfield code="a">1592003699</subfield><subfield code="9">1-59200-369-9</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(OCoLC)54999012</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)BVBBV022281657</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-604</subfield><subfield code="b">ger</subfield><subfield code="e">rakwb</subfield></datafield><datafield tag="041" ind1="0" ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="049" ind1=" " ind2=" "><subfield code="a">DE-11</subfield></datafield><datafield tag="050" ind1=" " ind2="0"><subfield code="a">QA76.76.C672</subfield></datafield><datafield tag="082" ind1="0" ind2=" "><subfield code="a">794.8/1711</subfield><subfield code="2">22</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 320</subfield><subfield code="0">(DE-625)143657:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">ST 321</subfield><subfield code="0">(DE-625)143658:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="084" ind1=" " ind2=" "><subfield code="a">SU 500</subfield><subfield code="0">(DE-625)143695:</subfield><subfield code="2">rvk</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Astle, Dave</subfield><subfield code="e">Verfasser</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Beginning OpenGL</subfield><subfield code="b">Game programming</subfield><subfield code="c">Dave Astle ; Kevin Hawkins</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="a">Boston, Mass.</subfield><subfield code="b">Thomson Course Technology</subfield><subfield code="c">2004</subfield></datafield><datafield tag="300" ind1=" " ind2=" "><subfield code="a">XXII, 310 S.</subfield><subfield code="b">Ill., graph. Darst.</subfield><subfield code="e">1 CD-ROM (12 cm)</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="630" ind1="0" ind2="4"><subfield code="a">OpenGL</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Computer games</subfield><subfield code="x">Programming</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">OpenGL</subfield><subfield code="0">(DE-588)4391716-1</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="650" ind1="0" ind2="7"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="2">gnd</subfield><subfield code="9">rswk-swf</subfield></datafield><datafield tag="689" ind1="0" ind2="0"><subfield code="a">Computerspiel</subfield><subfield code="0">(DE-588)4010457-6</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="1"><subfield code="a">Programmierung</subfield><subfield code="0">(DE-588)4076370-5</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2="2"><subfield code="a">OpenGL</subfield><subfield code="0">(DE-588)4391716-1</subfield><subfield code="D">s</subfield></datafield><datafield tag="689" ind1="0" ind2=" "><subfield code="5">DE-604</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Hawkins, Kevin</subfield><subfield code="e">Sonstige</subfield><subfield code="4">oth</subfield></datafield><datafield tag="999" ind1=" " ind2=" "><subfield code="a">oai:aleph.bib-bvb.de:BVB01-015491953</subfield></datafield></record></collection> |
id | DE-604.BV022281657 |
illustrated | Illustrated |
index_date | 2024-07-02T16:49:35Z |
indexdate | 2024-07-09T20:54:03Z |
institution | BVB |
isbn | 9781592003693 1592003699 |
language | English |
oai_aleph_id | oai:aleph.bib-bvb.de:BVB01-015491953 |
oclc_num | 54999012 |
open_access_boolean | |
owner | DE-11 |
owner_facet | DE-11 |
physical | XXII, 310 S. Ill., graph. Darst. 1 CD-ROM (12 cm) |
publishDate | 2004 |
publishDateSearch | 2004 |
publishDateSort | 2004 |
publisher | Thomson Course Technology |
record_format | marc |
spelling | Astle, Dave Verfasser aut Beginning OpenGL Game programming Dave Astle ; Kevin Hawkins Boston, Mass. Thomson Course Technology 2004 XXII, 310 S. Ill., graph. Darst. 1 CD-ROM (12 cm) txt rdacontent n rdamedia nc rdacarrier OpenGL Computer games Programming Computerspiel (DE-588)4010457-6 gnd rswk-swf OpenGL (DE-588)4391716-1 gnd rswk-swf Programmierung (DE-588)4076370-5 gnd rswk-swf Computerspiel (DE-588)4010457-6 s Programmierung (DE-588)4076370-5 s OpenGL (DE-588)4391716-1 s DE-604 Hawkins, Kevin Sonstige oth |
spellingShingle | Astle, Dave Beginning OpenGL Game programming OpenGL Computer games Programming Computerspiel (DE-588)4010457-6 gnd OpenGL (DE-588)4391716-1 gnd Programmierung (DE-588)4076370-5 gnd |
subject_GND | (DE-588)4010457-6 (DE-588)4391716-1 (DE-588)4076370-5 |
title | Beginning OpenGL Game programming |
title_auth | Beginning OpenGL Game programming |
title_exact_search | Beginning OpenGL Game programming |
title_exact_search_txtP | Beginning OpenGL Game programming |
title_full | Beginning OpenGL Game programming Dave Astle ; Kevin Hawkins |
title_fullStr | Beginning OpenGL Game programming Dave Astle ; Kevin Hawkins |
title_full_unstemmed | Beginning OpenGL Game programming Dave Astle ; Kevin Hawkins |
title_short | Beginning OpenGL |
title_sort | beginning opengl game programming |
title_sub | Game programming |
topic | OpenGL Computer games Programming Computerspiel (DE-588)4010457-6 gnd OpenGL (DE-588)4391716-1 gnd Programmierung (DE-588)4076370-5 gnd |
topic_facet | OpenGL Computer games Programming Computerspiel Programmierung |
work_keys_str_mv | AT astledave beginningopenglgameprogramming AT hawkinskevin beginningopenglgameprogramming |