The impact of serious games with humanoid robots on mild cognitive impairment older adults

•The design of a serious game to help older adults train their memory with versions for two different devices (tablet and humanoid robot).•A study with fourteen older adults with mild cognitive impairments using the game through the two devices in a training programme.•An analysis of the impact of t...

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Veröffentlicht in:International journal of human-computer studies 2021-01, Vol.145, p.102509, Article 102509
Hauptverfasser: Manca, Marco, Paternò, Fabio, Santoro, Carmen, Zedda, Eleonora, Braschi, Chiara, Franco, Roberta, Sale, Alessandro
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Sprache:eng
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