Interactive AR-assisted product disassembly sequence planning (ARDIS)
This paper presents a proof-of-concept novel near real-time interactive AR-assisted product disassembly sequence planning system (ARDIS) based on product information, such as interference matrix and 3D models. The system is developed using Unity and consists of three modules, including an intelligen...
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Veröffentlicht in: | International journal of production research 2020-08, Vol.58 (16), p.4916-4931 |
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description | This paper presents a proof-of-concept novel near real-time interactive AR-assisted product disassembly sequence planning system (ARDIS) based on product information, such as interference matrix and 3D models. The system is developed using Unity and consists of three modules, including an intelligent disassembly sequence planning module, an automatic content authoring module and an intuitive augmented reality (AR) user interface (UI) with various features, such as a virtual panel for customisation and an option panel for sequence regeneration. Given the retrieval targets specified by a user, optimised disassembly sequences are computed using an evolutionary computing algorithm. For the sequences computed, the respective AR disassembly instruction sequences, such as 2D text instructions and animated 3D models, are generated dynamically based on a taxonomy that links each disassembly step in a sequence with the corresponding Unity templates that have been created beforehand. Hence, the need for manual authoring to provide AR disassembly guidance is reduced. If necessary, the user can request for alternative disassembly sequences which can be re-computed in near real-time. Several case studies have been carried out to demonstrate and evaluate the performance of the system within the laboratory environment. |
doi_str_mv | 10.1080/00207543.2020.1730462 |
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M. L. ; Nee, A. Y. C. ; Ong, S. K.</creator><creatorcontrib>Chang, M. M. L. ; Nee, A. Y. C. ; Ong, S. K.</creatorcontrib><description>This paper presents a proof-of-concept novel near real-time interactive AR-assisted product disassembly sequence planning system (ARDIS) based on product information, such as interference matrix and 3D models. The system is developed using Unity and consists of three modules, including an intelligent disassembly sequence planning module, an automatic content authoring module and an intuitive augmented reality (AR) user interface (UI) with various features, such as a virtual panel for customisation and an option panel for sequence regeneration. Given the retrieval targets specified by a user, optimised disassembly sequences are computed using an evolutionary computing algorithm. For the sequences computed, the respective AR disassembly instruction sequences, such as 2D text instructions and animated 3D models, are generated dynamically based on a taxonomy that links each disassembly step in a sequence with the corresponding Unity templates that have been created beforehand. Hence, the need for manual authoring to provide AR disassembly guidance is reduced. If necessary, the user can request for alternative disassembly sequences which can be re-computed in near real-time. 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M. L.</creatorcontrib><creatorcontrib>Nee, A. Y. C.</creatorcontrib><creatorcontrib>Ong, S. K.</creatorcontrib><title>Interactive AR-assisted product disassembly sequence planning (ARDIS)</title><title>International journal of production research</title><addtitle>INT J PROD RES</addtitle><description>This paper presents a proof-of-concept novel near real-time interactive AR-assisted product disassembly sequence planning system (ARDIS) based on product information, such as interference matrix and 3D models. The system is developed using Unity and consists of three modules, including an intelligent disassembly sequence planning module, an automatic content authoring module and an intuitive augmented reality (AR) user interface (UI) with various features, such as a virtual panel for customisation and an option panel for sequence regeneration. Given the retrieval targets specified by a user, optimised disassembly sequences are computed using an evolutionary computing algorithm. For the sequences computed, the respective AR disassembly instruction sequences, such as 2D text instructions and animated 3D models, are generated dynamically based on a taxonomy that links each disassembly step in a sequence with the corresponding Unity templates that have been created beforehand. Hence, the need for manual authoring to provide AR disassembly guidance is reduced. If necessary, the user can request for alternative disassembly sequences which can be re-computed in near real-time. Several case studies have been carried out to demonstrate and evaluate the performance of the system within the laboratory environment.</description><subject>Augmented reality</subject><subject>Authoring</subject><subject>Computation</subject><subject>disassembly</subject><subject>disassembly planning</subject><subject>Disassembly sequences</subject><subject>Dismantling</subject><subject>Engineering</subject><subject>Engineering, Industrial</subject><subject>Engineering, Manufacturing</subject><subject>Evolutionary algorithms</subject><subject>Modules</subject><subject>Operations Research & Management Science</subject><subject>optimisation</subject><subject>Product information</subject><subject>Real time</subject><subject>Regeneration</subject><subject>Science & Technology</subject><subject>sequencing</subject><subject>Taxonomy</subject><subject>Technology</subject><subject>Three dimensional models</subject><subject>Two dimensional models</subject><issn>0020-7543</issn><issn>1366-588X</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2020</creationdate><recordtype>article</recordtype><sourceid>AOWDO</sourceid><recordid>eNqNkF1LHDEYRkNpoVvrTygM9KZFZs3nJHPXZbXtgiCoBe9CJh8SmU3WJFvZf2-G0XpXzE1COE_eJweALwguERTwFEIMOaNkiethiTiBtMPvwAKRrmuZELfvwWJi2gn6CD7lfA_rYoIuwPkmFJuULv6vbVZXrcrZ52JNs0vR7HVpjM_1zm6H8dBk-7C3QdtmN6oQfLhrvq2uzjbX3z-DD06N2R4_70fgz8_zm_Xv9uLy12a9umg1hV1pHWKQauZoLagMs5pxrN0wUGKss0wRzTqje8wGy7VTXDNlrTYCGdFhCjk5Al_nd2u7WiUXeR_3KdSRElMs-h71HFWKzZROMedkndwlv1XpIBGUkzH5YkxOxuSzsZpr5pzVMfj8muJYMEFIf1sRMSOPdoguaz_p-AdOUhGHhOPJL1r7ooqPYR33odToydujlf4x0z64mLbqMabRyKIOY0wuqaBrP_L_7zwBSimdWw</recordid><startdate>20200817</startdate><enddate>20200817</enddate><creator>Chang, M. 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K.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c406t-f1504c5f4046ad5ec572cfbb43defe5a3c56dc925be7cfa7c5aeecd81d8624073</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2020</creationdate><topic>Augmented reality</topic><topic>Authoring</topic><topic>Computation</topic><topic>disassembly</topic><topic>disassembly planning</topic><topic>Disassembly sequences</topic><topic>Dismantling</topic><topic>Engineering</topic><topic>Engineering, Industrial</topic><topic>Engineering, Manufacturing</topic><topic>Evolutionary algorithms</topic><topic>Modules</topic><topic>Operations Research & Management Science</topic><topic>optimisation</topic><topic>Product information</topic><topic>Real time</topic><topic>Regeneration</topic><topic>Science & Technology</topic><topic>sequencing</topic><topic>Taxonomy</topic><topic>Technology</topic><topic>Three dimensional models</topic><topic>Two dimensional models</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Chang, M. M. L.</creatorcontrib><creatorcontrib>Nee, A. Y. C.</creatorcontrib><creatorcontrib>Ong, S. K.</creatorcontrib><collection>Web of Science - Science Citation Index Expanded - 2020</collection><collection>Web of Science Core Collection</collection><collection>Science Citation Index Expanded</collection><collection>ECONIS</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ANTE: Abstracts in New Technology & Engineering</collection><collection>Engineering Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><jtitle>International journal of production research</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Chang, M. M. L.</au><au>Nee, A. Y. C.</au><au>Ong, S. K.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Interactive AR-assisted product disassembly sequence planning (ARDIS)</atitle><jtitle>International journal of production research</jtitle><stitle>INT J PROD RES</stitle><date>2020-08-17</date><risdate>2020</risdate><volume>58</volume><issue>16</issue><spage>4916</spage><epage>4931</epage><pages>4916-4931</pages><issn>0020-7543</issn><eissn>1366-588X</eissn><abstract>This paper presents a proof-of-concept novel near real-time interactive AR-assisted product disassembly sequence planning system (ARDIS) based on product information, such as interference matrix and 3D models. The system is developed using Unity and consists of three modules, including an intelligent disassembly sequence planning module, an automatic content authoring module and an intuitive augmented reality (AR) user interface (UI) with various features, such as a virtual panel for customisation and an option panel for sequence regeneration. Given the retrieval targets specified by a user, optimised disassembly sequences are computed using an evolutionary computing algorithm. For the sequences computed, the respective AR disassembly instruction sequences, such as 2D text instructions and animated 3D models, are generated dynamically based on a taxonomy that links each disassembly step in a sequence with the corresponding Unity templates that have been created beforehand. Hence, the need for manual authoring to provide AR disassembly guidance is reduced. If necessary, the user can request for alternative disassembly sequences which can be re-computed in near real-time. 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subjects | Augmented reality Authoring Computation disassembly disassembly planning Disassembly sequences Dismantling Engineering Engineering, Industrial Engineering, Manufacturing Evolutionary algorithms Modules Operations Research & Management Science optimisation Product information Real time Regeneration Science & Technology sequencing Taxonomy Technology Three dimensional models Two dimensional models |
title | Interactive AR-assisted product disassembly sequence planning (ARDIS) |
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