Edge computing-based joint client selection and networking scheme for federated learning in vehicular IoT
In order to support advanced vehicular Internet-of-Things (IoT) applications, information exchanges among different vehicles are required to find efficient solutions for catering to different application requirements in complex and dynamic vehicular environments. Federated learning (FL), which is a...
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Veröffentlicht in: | China communications 2021-06, Vol.18 (6), p.39-52 |
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creator | Bao, Wugedele Wu, Celimuge Guleng, Siri Zhang, Jiefang Yau, Kok-Lim Alvin Ji, Yusheng |
description | In order to support advanced vehicular Internet-of-Things (IoT) applications, information exchanges among different vehicles are required to find efficient solutions for catering to different application requirements in complex and dynamic vehicular environments. Federated learning (FL), which is a type of distributed learning technology, has been attracting great interest in recent years as it performs knowledge exchange among different network entities without a violation of user privacy. However, client selection and networking scheme for enabling FL in dynamic vehicular environments, which determines the communication delay between FL clients and the central server that aggregates the models received from the clients, is still under-explored. In this paper, we propose an edge computing-based joint client selection and networking scheme for vehicular IoT. The proposed scheme assigns some vehicles as edge vehicles by employing a distributed approach, and uses the edge vehicles as FL clients to conduct the training of local models, which learns optimal behaviors based on the interaction with environments. The clients also work as forwarder nodes in information sharing among network entities. The client selection takes into account the vehicle velocity, vehicle distribution, and the wireless link connectivity between vehicles using a fuzzy logic algorithm, resulting in an efficient learning and networking architecture. We use computer simulations to evaluate the proposed scheme in terms of the communication overhead and the information covered in learning. |
doi_str_mv | 10.23919/JCC.2021.06.004 |
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Federated learning (FL), which is a type of distributed learning technology, has been attracting great interest in recent years as it performs knowledge exchange among different network entities without a violation of user privacy. However, client selection and networking scheme for enabling FL in dynamic vehicular environments, which determines the communication delay between FL clients and the central server that aggregates the models received from the clients, is still under-explored. In this paper, we propose an edge computing-based joint client selection and networking scheme for vehicular IoT. The proposed scheme assigns some vehicles as edge vehicles by employing a distributed approach, and uses the edge vehicles as FL clients to conduct the training of local models, which learns optimal behaviors based on the interaction with environments. The clients also work as forwarder nodes in information sharing among network entities. The client selection takes into account the vehicle velocity, vehicle distribution, and the wireless link connectivity between vehicles using a fuzzy logic algorithm, resulting in an efficient learning and networking architecture. We use computer simulations to evaluate the proposed scheme in terms of the communication overhead and the information covered in learning.</description><identifier>ISSN: 1673-5447</identifier><identifier>DOI: 10.23919/JCC.2021.06.004</identifier><identifier>CODEN: CCHOBE</identifier><language>eng</language><publisher>China Institute of Communications</publisher><subject>client selection ; Computational modeling ; Data models ; Edge computing ; federated learning ; Fuzzy logic ; networking scheme ; Task analysis ; Training ; vehicular IoT ; Wireless communication</subject><ispartof>China communications, 2021-06, Vol.18 (6), p.39-52</ispartof><rights>Copyright © Wanfang Data Co. Ltd. All Rights Reserved.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c359t-7c3997ff8a63fea4d5b254aca27dff8ab3afc190c1dea435dfb84b87564249263</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Uhttp://www.wanfangdata.com.cn/images/PeriodicalImages/zgtx/zgtx.jpg</thumbnail><linktohtml>$$Uhttps://ieeexplore.ieee.org/document/9459563$$EHTML$$P50$$Gieee$$H</linktohtml><link.rule.ids>314,776,780,792,27903,27904,54736</link.rule.ids><linktorsrc>$$Uhttps://ieeexplore.ieee.org/document/9459563$$EView_record_in_IEEE$$FView_record_in_$$GIEEE</linktorsrc></links><search><creatorcontrib>Bao, Wugedele</creatorcontrib><creatorcontrib>Wu, Celimuge</creatorcontrib><creatorcontrib>Guleng, Siri</creatorcontrib><creatorcontrib>Zhang, Jiefang</creatorcontrib><creatorcontrib>Yau, Kok-Lim Alvin</creatorcontrib><creatorcontrib>Ji, Yusheng</creatorcontrib><title>Edge computing-based joint client selection and networking scheme for federated learning in vehicular IoT</title><title>China communications</title><addtitle>ChinaComm</addtitle><description>In order to support advanced vehicular Internet-of-Things (IoT) applications, information exchanges among different vehicles are required to find efficient solutions for catering to different application requirements in complex and dynamic vehicular environments. Federated learning (FL), which is a type of distributed learning technology, has been attracting great interest in recent years as it performs knowledge exchange among different network entities without a violation of user privacy. However, client selection and networking scheme for enabling FL in dynamic vehicular environments, which determines the communication delay between FL clients and the central server that aggregates the models received from the clients, is still under-explored. In this paper, we propose an edge computing-based joint client selection and networking scheme for vehicular IoT. The proposed scheme assigns some vehicles as edge vehicles by employing a distributed approach, and uses the edge vehicles as FL clients to conduct the training of local models, which learns optimal behaviors based on the interaction with environments. The clients also work as forwarder nodes in information sharing among network entities. The client selection takes into account the vehicle velocity, vehicle distribution, and the wireless link connectivity between vehicles using a fuzzy logic algorithm, resulting in an efficient learning and networking architecture. We use computer simulations to evaluate the proposed scheme in terms of the communication overhead and the information covered in learning.</description><subject>client selection</subject><subject>Computational modeling</subject><subject>Data models</subject><subject>Edge computing</subject><subject>federated learning</subject><subject>Fuzzy logic</subject><subject>networking scheme</subject><subject>Task analysis</subject><subject>Training</subject><subject>vehicular IoT</subject><subject>Wireless communication</subject><issn>1673-5447</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><sourceid>RIE</sourceid><recordid>eNo9kDFPwzAQhT2ARFW6I7F4YUxwbMeJRxQVKKrEUmbLcc6pS-pUTkqBX49DEbc86d57d9KH0E1GUspkJu9fqiqlhGYpESkh_ALNMlGwJOe8uEKLYdiROKUQTNAZcsumBWz6_eE4Ot8mtR6gwbve-RGbzkGUATowo-s91r7BHsZTH95jFg9mC3vAtg_YQgNBj7HagQ5-cp3HH7B15tjpgFf95hpdWt0NsPjTOXp7XG6q52T9-rSqHtaJYbkck8IwKQtrSy2YBc2bvKY510bTopm2NdPWZJKYrIkuyxtbl7wui1xwyiUVbI7uzndP2lvtW7Xrj8HHj-q7HT8nMEQQMuXIOWdCPwwBrDoEt9fhS2VE_ZJUkaSaCooIFUnGyu254gDgPy55LnPB2A_FY3Lb</recordid><startdate>20210601</startdate><enddate>20210601</enddate><creator>Bao, Wugedele</creator><creator>Wu, Celimuge</creator><creator>Guleng, Siri</creator><creator>Zhang, Jiefang</creator><creator>Yau, Kok-Lim Alvin</creator><creator>Ji, Yusheng</creator><general>China Institute of Communications</general><general>School of computer science and information engineering,Hohhot Minzu College,Hohhot 010051,China%Graduate School of Informatics and Engineering,The University of Electro-Communications,1-5-1,Chofugaoka,Chofu-shi,Tokyo,182-8585 Japan%Institute of Intelligent Media Technology,Communication University of Zhejiang,Zhejiang 310018,China%School of Science and Technology,Sunway University,5,Jalan Universiti,Bandar Sunway,47500 Petaling Jaya,Selangor,Malaysia%Information Systems Architecture Research Division,National Institute of Informatics,2-1-2,Hitotsubashi,Chiyoda-ku,Tokyo 101-8430 Japan</general><scope>97E</scope><scope>RIA</scope><scope>RIE</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>2B.</scope><scope>4A8</scope><scope>92I</scope><scope>93N</scope><scope>PSX</scope><scope>TCJ</scope></search><sort><creationdate>20210601</creationdate><title>Edge computing-based joint client selection and networking scheme for federated learning in vehicular IoT</title><author>Bao, Wugedele ; Wu, Celimuge ; Guleng, Siri ; Zhang, Jiefang ; Yau, Kok-Lim Alvin ; Ji, Yusheng</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c359t-7c3997ff8a63fea4d5b254aca27dff8ab3afc190c1dea435dfb84b87564249263</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>client selection</topic><topic>Computational modeling</topic><topic>Data models</topic><topic>Edge computing</topic><topic>federated learning</topic><topic>Fuzzy logic</topic><topic>networking scheme</topic><topic>Task analysis</topic><topic>Training</topic><topic>vehicular IoT</topic><topic>Wireless communication</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Bao, Wugedele</creatorcontrib><creatorcontrib>Wu, Celimuge</creatorcontrib><creatorcontrib>Guleng, Siri</creatorcontrib><creatorcontrib>Zhang, Jiefang</creatorcontrib><creatorcontrib>Yau, Kok-Lim Alvin</creatorcontrib><creatorcontrib>Ji, Yusheng</creatorcontrib><collection>IEEE All-Society Periodicals Package (ASPP) 2005-present</collection><collection>IEEE All-Society Periodicals Package (ASPP) 1998-Present</collection><collection>IEEE Electronic Library (IEL)</collection><collection>CrossRef</collection><collection>Wanfang Data Journals - Hong Kong</collection><collection>WANFANG Data Centre</collection><collection>Wanfang Data Journals</collection><collection>万方数据期刊 - 香港版</collection><collection>China Online Journals (COJ)</collection><collection>China Online Journals (COJ)</collection><jtitle>China communications</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Bao, Wugedele</au><au>Wu, Celimuge</au><au>Guleng, Siri</au><au>Zhang, Jiefang</au><au>Yau, Kok-Lim Alvin</au><au>Ji, Yusheng</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Edge computing-based joint client selection and networking scheme for federated learning in vehicular IoT</atitle><jtitle>China communications</jtitle><stitle>ChinaComm</stitle><date>2021-06-01</date><risdate>2021</risdate><volume>18</volume><issue>6</issue><spage>39</spage><epage>52</epage><pages>39-52</pages><issn>1673-5447</issn><coden>CCHOBE</coden><abstract>In order to support advanced vehicular Internet-of-Things (IoT) applications, information exchanges among different vehicles are required to find efficient solutions for catering to different application requirements in complex and dynamic vehicular environments. Federated learning (FL), which is a type of distributed learning technology, has been attracting great interest in recent years as it performs knowledge exchange among different network entities without a violation of user privacy. However, client selection and networking scheme for enabling FL in dynamic vehicular environments, which determines the communication delay between FL clients and the central server that aggregates the models received from the clients, is still under-explored. In this paper, we propose an edge computing-based joint client selection and networking scheme for vehicular IoT. The proposed scheme assigns some vehicles as edge vehicles by employing a distributed approach, and uses the edge vehicles as FL clients to conduct the training of local models, which learns optimal behaviors based on the interaction with environments. The clients also work as forwarder nodes in information sharing among network entities. The client selection takes into account the vehicle velocity, vehicle distribution, and the wireless link connectivity between vehicles using a fuzzy logic algorithm, resulting in an efficient learning and networking architecture. We use computer simulations to evaluate the proposed scheme in terms of the communication overhead and the information covered in learning.</abstract><pub>China Institute of Communications</pub><doi>10.23919/JCC.2021.06.004</doi><tpages>14</tpages></addata></record> |
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subjects | client selection Computational modeling Data models Edge computing federated learning Fuzzy logic networking scheme Task analysis Training vehicular IoT Wireless communication |
title | Edge computing-based joint client selection and networking scheme for federated learning in vehicular IoT |
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