Hardware accelerated caret rendering

Techniques for hardware accelerated caret rendering are described in which a system based caret is emulated using hardware acceleration technology. The hardware accelerated caret can be rendered using dedicated graphics processing hardware to look and feel like a system caret. This can involve using...

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Hauptverfasser: Cintron, Rafael V, James, Richard K, Constable, Benjamin C, Ergan, Cenk
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Sprache:eng
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creator Cintron, Rafael V
James, Richard K
Constable, Benjamin C
Ergan, Cenk
description Techniques for hardware accelerated caret rendering are described in which a system based caret is emulated using hardware acceleration technology. The hardware accelerated caret can be rendered using dedicated graphics processing hardware to look and feel like a system caret. This can involve using pixel shaders to produce the hardware accelerated caret and a employing a back-up texture to remove the caret after it is drawn and cause the caret to blink. In addition, rendering of the caret can be coordinated with other animations and/or other presentations of a frame buffer to piggy back drawing of the caret onto other drawing operations. This can reduce the number of times the frame buffer is presented and therefore improve performance.
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title Hardware accelerated caret rendering
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