Virtual entertainment

Systems and methods that provide for a virtual reality entertainment system that supplies immersive entertainment and creates a sensation for a user similar to having guests in a remote location to be physically present as virtual guests. Such virtual reality entertainment system can supply a graphi...

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Bibliographische Detailangaben
Hauptverfasser: Gates, III, William H, Flake, Gary W, Gounares, Alexander G, Bergstraesser, Thomas F, Blinn, Arnold N, Brumme, Christopher W, Cheng, Lili, Connolly, Michael, Glasser, Daniel S, Larus, James R, MacLaurin, Matthew B, Meijer, Henricus Johannes Maria, Mishra, Debi P, Mital, Amit, Snyder, Jr, Ira L, Zaner-Godsey, Melora
Format: Patent
Sprache:eng
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Beschreibung
Zusammenfassung:Systems and methods that provide for a virtual reality entertainment system that supplies immersive entertainment and creates a sensation for a user similar to having guests in a remote location to be physically present as virtual guests. Such virtual reality entertainment system can supply a graphic and/or audio; wherein interconnected computers, video and audio processing devices, supply a live interaction between a user and a guest(s). Although guests are only present virtually (e.g., electronically present with other objects/user within the environment) such virtual invitation enables a user and guests to concurrently experience the entertainment together (e.g., a live sporting event, spectator game). In a related aspect, the subject innovation can implement holographic avatars, and a plurality of communication interfaces, to imitate (and/or transform) a relationship between the user and the virtual guests/surrounding environment.