Animation data generation apparatus, animation data generation method, animated video generation apparatus, and animated video generation method
The present invention relates to an animation data generation apparatus and an animation data generation method for generating animation data of 3D characters comprising 3D shapes, and an animated video generation apparatus and an animated video generation method for generating animated video of 3D...
Gespeichert in:
Hauptverfasser: | , , , |
---|---|
Format: | Patent |
Sprache: | eng |
Online-Zugang: | Volltext bestellen |
Tags: |
Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
|
container_end_page | |
---|---|
container_issue | |
container_start_page | |
container_title | |
container_volume | |
creator | Uesaki, Akira Mochizuki, Yoshiyuki Hijiri, Toshiki Asahara, Shigeo |
description | The present invention relates to an animation data generation apparatus and an animation data generation method for generating animation data of 3D characters comprising 3D shapes, and an animated video generation apparatus and an animated video generation method for generating animated video of 3D characters.
An animation data generation apparatus that supplies a state where a character string can be read in a part of 3D character animation generated based on functions. The apparatus includes an interface unit for setting characters which are used for animation, time allocation between 3D character animations in a moving standstill state, and the type of the animation in the moving state. The apparatus also includes a calculation unit for calculating the number of frames corresponding to animation based on the time allocation, and a generation unit for generating animation data in the standstill state so that 3D characters corresponding to the set characters can be read, and for generating data of the 3D character animation in a moving state so as to link to the data of the animation in the standstill state by using the number of calculated frames and a function corresponding to the set animation. |
format | Patent |
fullrecord | <record><control><sourceid>uspatents_EFH</sourceid><recordid>TN_cdi_uspatents_grants_06828971</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>06828971</sourcerecordid><originalsourceid>FETCH-uspatents_grants_068289713</originalsourceid><addsrcrecordid>eNrjZJjgmJeZm1iSmZ-nkJJYkqiQnpqXWgThJxYUJAKZpcU6Cok4FeWmlmTkp8BUpKYolGWmpObjNCYFj0KIUTwMrGmJOcWpvFCam0HBzTXE2UO3tLgAqC-vpDg-vSgRRBmYWRhZWJobGhOhBABtRFDK</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>patent</recordtype></control><display><type>patent</type><title>Animation data generation apparatus, animation data generation method, animated video generation apparatus, and animated video generation method</title><source>USPTO Issued Patents</source><creator>Uesaki, Akira ; Mochizuki, Yoshiyuki ; Hijiri, Toshiki ; Asahara, Shigeo</creator><creatorcontrib>Uesaki, Akira ; Mochizuki, Yoshiyuki ; Hijiri, Toshiki ; Asahara, Shigeo ; Matsushita Electric Industrial Co., Ltd</creatorcontrib><description>The present invention relates to an animation data generation apparatus and an animation data generation method for generating animation data of 3D characters comprising 3D shapes, and an animated video generation apparatus and an animated video generation method for generating animated video of 3D characters.
An animation data generation apparatus that supplies a state where a character string can be read in a part of 3D character animation generated based on functions. The apparatus includes an interface unit for setting characters which are used for animation, time allocation between 3D character animations in a moving standstill state, and the type of the animation in the moving state. The apparatus also includes a calculation unit for calculating the number of frames corresponding to animation based on the time allocation, and a generation unit for generating animation data in the standstill state so that 3D characters corresponding to the set characters can be read, and for generating data of the 3D character animation in a moving state so as to link to the data of the animation in the standstill state by using the number of calculated frames and a function corresponding to the set animation.</description><language>eng</language><creationdate>2004</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://image-ppubs.uspto.gov/dirsearch-public/print/downloadPdf/6828971$$EPDF$$P50$$Guspatents$$Hfree_for_read</linktopdf><link.rule.ids>230,308,780,802,885,64039</link.rule.ids><linktorsrc>$$Uhttps://image-ppubs.uspto.gov/dirsearch-public/print/downloadPdf/6828971$$EView_record_in_USPTO$$FView_record_in_$$GUSPTO$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Uesaki, Akira</creatorcontrib><creatorcontrib>Mochizuki, Yoshiyuki</creatorcontrib><creatorcontrib>Hijiri, Toshiki</creatorcontrib><creatorcontrib>Asahara, Shigeo</creatorcontrib><creatorcontrib>Matsushita Electric Industrial Co., Ltd</creatorcontrib><title>Animation data generation apparatus, animation data generation method, animated video generation apparatus, and animated video generation method</title><description>The present invention relates to an animation data generation apparatus and an animation data generation method for generating animation data of 3D characters comprising 3D shapes, and an animated video generation apparatus and an animated video generation method for generating animated video of 3D characters.
An animation data generation apparatus that supplies a state where a character string can be read in a part of 3D character animation generated based on functions. The apparatus includes an interface unit for setting characters which are used for animation, time allocation between 3D character animations in a moving standstill state, and the type of the animation in the moving state. The apparatus also includes a calculation unit for calculating the number of frames corresponding to animation based on the time allocation, and a generation unit for generating animation data in the standstill state so that 3D characters corresponding to the set characters can be read, and for generating data of the 3D character animation in a moving state so as to link to the data of the animation in the standstill state by using the number of calculated frames and a function corresponding to the set animation.</description><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2004</creationdate><recordtype>patent</recordtype><sourceid>EFH</sourceid><recordid>eNrjZJjgmJeZm1iSmZ-nkJJYkqiQnpqXWgThJxYUJAKZpcU6Cok4FeWmlmTkp8BUpKYolGWmpObjNCYFj0KIUTwMrGmJOcWpvFCam0HBzTXE2UO3tLgAqC-vpDg-vSgRRBmYWRhZWJobGhOhBABtRFDK</recordid><startdate>20041207</startdate><enddate>20041207</enddate><creator>Uesaki, Akira</creator><creator>Mochizuki, Yoshiyuki</creator><creator>Hijiri, Toshiki</creator><creator>Asahara, Shigeo</creator><scope>EFH</scope></search><sort><creationdate>20041207</creationdate><title>Animation data generation apparatus, animation data generation method, animated video generation apparatus, and animated video generation method</title><author>Uesaki, Akira ; Mochizuki, Yoshiyuki ; Hijiri, Toshiki ; Asahara, Shigeo</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-uspatents_grants_068289713</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2004</creationdate><toplevel>online_resources</toplevel><creatorcontrib>Uesaki, Akira</creatorcontrib><creatorcontrib>Mochizuki, Yoshiyuki</creatorcontrib><creatorcontrib>Hijiri, Toshiki</creatorcontrib><creatorcontrib>Asahara, Shigeo</creatorcontrib><creatorcontrib>Matsushita Electric Industrial Co., Ltd</creatorcontrib><collection>USPTO Issued Patents</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Uesaki, Akira</au><au>Mochizuki, Yoshiyuki</au><au>Hijiri, Toshiki</au><au>Asahara, Shigeo</au><aucorp>Matsushita Electric Industrial Co., Ltd</aucorp><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Animation data generation apparatus, animation data generation method, animated video generation apparatus, and animated video generation method</title><date>2004-12-07</date><risdate>2004</risdate><abstract>The present invention relates to an animation data generation apparatus and an animation data generation method for generating animation data of 3D characters comprising 3D shapes, and an animated video generation apparatus and an animated video generation method for generating animated video of 3D characters.
An animation data generation apparatus that supplies a state where a character string can be read in a part of 3D character animation generated based on functions. The apparatus includes an interface unit for setting characters which are used for animation, time allocation between 3D character animations in a moving standstill state, and the type of the animation in the moving state. The apparatus also includes a calculation unit for calculating the number of frames corresponding to animation based on the time allocation, and a generation unit for generating animation data in the standstill state so that 3D characters corresponding to the set characters can be read, and for generating data of the 3D character animation in a moving state so as to link to the data of the animation in the standstill state by using the number of calculated frames and a function corresponding to the set animation.</abstract><oa>free_for_read</oa></addata></record> |
fulltext | fulltext_linktorsrc |
identifier | |
ispartof | |
issn | |
language | eng |
recordid | cdi_uspatents_grants_06828971 |
source | USPTO Issued Patents |
title | Animation data generation apparatus, animation data generation method, animated video generation apparatus, and animated video generation method |
url | https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-21T02%3A56%3A17IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-uspatents_EFH&rft_val_fmt=info:ofi/fmt:kev:mtx:patent&rft.genre=patent&rft.au=Uesaki,%20Akira&rft.aucorp=Matsushita%20Electric%20Industrial%20Co.,%20Ltd&rft.date=2004-12-07&rft_id=info:doi/&rft_dat=%3Cuspatents_EFH%3E06828971%3C/uspatents_EFH%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true |