Single-block virtual frame buffer translated to multiple physical blocks for multi-block display refresh generator
This invention relates to computer-graphics systems, and more particularly to frame buffers split among multiple blocks in memory. A graphics controller for a System-On-a-Chip (SOC) used with a battery-powered device allows for reduced-power display modes. The microprocessor writes to a frame buffer...
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creator | Ishii, Takatoshi Cheung, Edmund Brannon, Sherwood |
description | This invention relates to computer-graphics systems, and more particularly to frame buffers split among multiple blocks in memory.
A graphics controller for a System-On-a-Chip (SOC) used with a battery-powered device allows for reduced-power display modes. The microprocessor writes to a frame buffer that is a single, contiguous address block in virtual memory. A memory management unit (MMU) translates frame-buffer address to multiple physical blocks. The graphics controller fetches pixels from the multiple physical blocks, including a block in an on-chip memory and a block in an external memory. In a low-power mode, pixels are only fetched from the lower-power on-chip memory and not the higher-power external memory. A smaller display window is defined and pixels outside the window are replaced by dummy data,.eliminating external-memory fetches. The smaller display window falls within the first block in the on-chip memory. Status and other information can be displayed in the smaller display window during stand-by modes, while a full-screen of data is displayed for full-power modes. |
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A graphics controller for a System-On-a-Chip (SOC) used with a battery-powered device allows for reduced-power display modes. The microprocessor writes to a frame buffer that is a single, contiguous address block in virtual memory. A memory management unit (MMU) translates frame-buffer address to multiple physical blocks. The graphics controller fetches pixels from the multiple physical blocks, including a block in an on-chip memory and a block in an external memory. In a low-power mode, pixels are only fetched from the lower-power on-chip memory and not the higher-power external memory. A smaller display window is defined and pixels outside the window are replaced by dummy data,.eliminating external-memory fetches. The smaller display window falls within the first block in the on-chip memory. Status and other information can be displayed in the smaller display window during stand-by modes, while a full-screen of data is displayed for full-power modes.</description><language>eng</language><creationdate>2004</creationdate><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://image-ppubs.uspto.gov/dirsearch-public/print/downloadPdf/6680738$$EPDF$$P50$$Guspatents$$Hfree_for_read</linktopdf><link.rule.ids>230,308,780,802,885,64039</link.rule.ids><linktorsrc>$$Uhttps://image-ppubs.uspto.gov/dirsearch-public/print/downloadPdf/6680738$$EView_record_in_USPTO$$FView_record_in_$$GUSPTO$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Ishii, Takatoshi</creatorcontrib><creatorcontrib>Cheung, Edmund</creatorcontrib><creatorcontrib>Brannon, Sherwood</creatorcontrib><creatorcontrib>NeoMagic Corp</creatorcontrib><title>Single-block virtual frame buffer translated to multiple physical blocks for multi-block display refresh generator</title><description>This invention relates to computer-graphics systems, and more particularly to frame buffers split among multiple blocks in memory.
A graphics controller for a System-On-a-Chip (SOC) used with a battery-powered device allows for reduced-power display modes. The microprocessor writes to a frame buffer that is a single, contiguous address block in virtual memory. A memory management unit (MMU) translates frame-buffer address to multiple physical blocks. The graphics controller fetches pixels from the multiple physical blocks, including a block in an on-chip memory and a block in an external memory. In a low-power mode, pixels are only fetched from the lower-power on-chip memory and not the higher-power external memory. A smaller display window is defined and pixels outside the window are replaced by dummy data,.eliminating external-memory fetches. The smaller display window falls within the first block in the on-chip memory. Status and other information can be displayed in the smaller display window during stand-by modes, while a full-screen of data is displayed for full-power modes.</description><fulltext>true</fulltext><rsrctype>patent</rsrctype><creationdate>2004</creationdate><recordtype>patent</recordtype><sourceid>EFH</sourceid><recordid>eNqNjU0OgjAQRtm4MOod5gIkJCTI3kjc694MMIXGoW1mWhNub6McwNVbfD9vX8jduomp7NkPL3hbiQkZjOBC0CdjSCAKOmWMNEL0sCSONjBBmFe1Qy5_pwrGyy_cvkargXEFISOkM0zkSDB6ORY7g6x02ngooLs-LrcyacgWF_U5ZWVG1TRtda7b-o_KB_N5Rcs</recordid><startdate>20040120</startdate><enddate>20040120</enddate><creator>Ishii, Takatoshi</creator><creator>Cheung, Edmund</creator><creator>Brannon, Sherwood</creator><scope>EFH</scope></search><sort><creationdate>20040120</creationdate><title>Single-block virtual frame buffer translated to multiple physical blocks for multi-block display refresh generator</title><author>Ishii, Takatoshi ; Cheung, Edmund ; Brannon, Sherwood</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-uspatents_grants_066807383</frbrgroupid><rsrctype>patents</rsrctype><prefilter>patents</prefilter><language>eng</language><creationdate>2004</creationdate><toplevel>online_resources</toplevel><creatorcontrib>Ishii, Takatoshi</creatorcontrib><creatorcontrib>Cheung, Edmund</creatorcontrib><creatorcontrib>Brannon, Sherwood</creatorcontrib><creatorcontrib>NeoMagic Corp</creatorcontrib><collection>USPTO Issued Patents</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Ishii, Takatoshi</au><au>Cheung, Edmund</au><au>Brannon, Sherwood</au><aucorp>NeoMagic Corp</aucorp><format>patent</format><genre>patent</genre><ristype>GEN</ristype><title>Single-block virtual frame buffer translated to multiple physical blocks for multi-block display refresh generator</title><date>2004-01-20</date><risdate>2004</risdate><abstract>This invention relates to computer-graphics systems, and more particularly to frame buffers split among multiple blocks in memory.
A graphics controller for a System-On-a-Chip (SOC) used with a battery-powered device allows for reduced-power display modes. The microprocessor writes to a frame buffer that is a single, contiguous address block in virtual memory. A memory management unit (MMU) translates frame-buffer address to multiple physical blocks. The graphics controller fetches pixels from the multiple physical blocks, including a block in an on-chip memory and a block in an external memory. In a low-power mode, pixels are only fetched from the lower-power on-chip memory and not the higher-power external memory. A smaller display window is defined and pixels outside the window are replaced by dummy data,.eliminating external-memory fetches. The smaller display window falls within the first block in the on-chip memory. Status and other information can be displayed in the smaller display window during stand-by modes, while a full-screen of data is displayed for full-power modes.</abstract><oa>free_for_read</oa></addata></record> |
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title | Single-block virtual frame buffer translated to multiple physical blocks for multi-block display refresh generator |
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