Systems and methods for scaling a graphical user interface according to display dimensions and using a tiered sizing schema to define display objects
Systems and methods are described for scaling a graphical user interface (GUI) to fit proportionally in displays of different sizes. Bounds of display objects to be displayed in the graphical user interface are defined in terms of position relative to horizontal and vertical dimensions of a display...
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creator | Falcon, Stephen Bailey, Richard Banay, Dan |
description | Systems and methods are described for scaling a graphical user interface (GUI) to fit proportionally in displays of different sizes. Bounds of display objects to be displayed in the graphical user interface are defined in terms of position relative to horizontal and vertical dimensions of a display on which the GUI is rendered. An application defines the GUI in relative terms, but an end user may alter the look and feel of controls in the GUI. A tiered sizing schema is described that provides size constraints for display objects. The end user is limited as to how much a size of a display object can be altered in order to preserve the integrity of the original specifications of the GUI when the GUI is displayed on displays of various dimensions. |
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title | Systems and methods for scaling a graphical user interface according to display dimensions and using a tiered sizing schema to define display objects |
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