Optimized limited memory and warping LCSS for online gesture recognition or overlearning?

In this paper, we present and evaluate a new algorithm for online gesture recognition in noisy streams. This technique relies upon the proposed LM-WLCSS (Limited Memory and Warping LCSS) algorithm that has demonstrated its efficiency on gesture recognition. This new method involves a quantization st...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Lemarcis, Baptiste, Plantevin, Valère, Bouchard, Bruno, Ménélas, Bob-Antoine-Jerry
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue
container_start_page
container_title
container_volume
creator Lemarcis, Baptiste
Plantevin, Valère
Bouchard, Bruno
Ménélas, Bob-Antoine-Jerry
description In this paper, we present and evaluate a new algorithm for online gesture recognition in noisy streams. This technique relies upon the proposed LM-WLCSS (Limited Memory and Warping LCSS) algorithm that has demonstrated its efficiency on gesture recognition. This new method involves a quantization step (via the KMeans clustering algorithm). This transforms new data to a finite set. In this way, each new sample can be compared to several templates (one per class) and gestures are rejected based on a previously trained rejection threshold. Then, an algorithm, called SearchMax, find a local maximum within a sliding window and output whether or not the gesture has been recognized. In order to resolve conflicts that may occur, another classifier could be completed. As the K-Means clustering algorithm, needs to be initialized with the number of clusters to create, we also introduce a straightforward optimization process. Such an operation also optimizes the window size for the SearchMax algorithm. In order to demonstrate the robustness of our algorithm, an experiment has been performed over two different data sets. However, results on tested data sets are only accurate when training data are used as test data. This may be due to the fact that the method is in an overlearning state.
doi_str_mv 10.5220/0006151001080115
format Article
fullrecord <record><control><sourceid>uqac_QYEPL</sourceid><recordid>TN_cdi_uqac_constellation_oai_constellation_uqac_ca_6073</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>oai_constellation_uqac_ca_6073</sourcerecordid><originalsourceid>FETCH-uqac_constellation_oai_constellation_uqac_ca_60733</originalsourceid><addsrcrecordid>eNqli7EOgjAURbs4GHV3fD-gvkJANgeicTBxwMWJvMCDNCktlqLRrxeik6vTSe49R4ilxHUUBLhBxFhGElFiglJGU3E9t1416sUl6IF-YMONdU8gU8KDXKtMDac0y6CyDqzRyjDU3PneMTgubG2UV9bA-N7ZaSZnhmY3F5OKdMeLL2ciOewv6XHV36jIC2s6z1rT2OaW1M_ykSiPcRuGf6RvE8hVsg</addsrcrecordid><sourcetype>Institutional Repository</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype></control><display><type>article</type><title>Optimized limited memory and warping LCSS for online gesture recognition or overlearning?</title><source>Constellation (Université du Québec à Chicoutimi)</source><creator>Lemarcis, Baptiste ; Plantevin, Valère ; Bouchard, Bruno ; Ménélas, Bob-Antoine-Jerry</creator><creatorcontrib>Lemarcis, Baptiste ; Plantevin, Valère ; Bouchard, Bruno ; Ménélas, Bob-Antoine-Jerry</creatorcontrib><description>In this paper, we present and evaluate a new algorithm for online gesture recognition in noisy streams. This technique relies upon the proposed LM-WLCSS (Limited Memory and Warping LCSS) algorithm that has demonstrated its efficiency on gesture recognition. This new method involves a quantization step (via the KMeans clustering algorithm). This transforms new data to a finite set. In this way, each new sample can be compared to several templates (one per class) and gestures are rejected based on a previously trained rejection threshold. Then, an algorithm, called SearchMax, find a local maximum within a sliding window and output whether or not the gesture has been recognized. In order to resolve conflicts that may occur, another classifier could be completed. As the K-Means clustering algorithm, needs to be initialized with the number of clusters to create, we also introduce a straightforward optimization process. Such an operation also optimizes the window size for the SearchMax algorithm. In order to demonstrate the robustness of our algorithm, an experiment has been performed over two different data sets. However, results on tested data sets are only accurate when training data are used as test data. This may be due to the fact that the method is in an overlearning state.</description><identifier>DOI: 10.5220/0006151001080115</identifier><language>eng</language><subject>Informatique ; LCSS ; LM-WLCSS ; online gesture recognition ; streaming ; template matching method</subject><creationdate>2017</creationdate><rights>cc_by_nc_nd</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>315,780,27860</link.rule.ids><linktorsrc>$$Uhttps://constellation.uqac.ca/6073$$EView_record_in_Université_du_Québec_à_Chicoutimi$$FView_record_in_$$GUniversité_du_Québec_à_Chicoutimi$$Hfree_for_read</linktorsrc></links><search><creatorcontrib>Lemarcis, Baptiste</creatorcontrib><creatorcontrib>Plantevin, Valère</creatorcontrib><creatorcontrib>Bouchard, Bruno</creatorcontrib><creatorcontrib>Ménélas, Bob-Antoine-Jerry</creatorcontrib><title>Optimized limited memory and warping LCSS for online gesture recognition or overlearning?</title><description>In this paper, we present and evaluate a new algorithm for online gesture recognition in noisy streams. This technique relies upon the proposed LM-WLCSS (Limited Memory and Warping LCSS) algorithm that has demonstrated its efficiency on gesture recognition. This new method involves a quantization step (via the KMeans clustering algorithm). This transforms new data to a finite set. In this way, each new sample can be compared to several templates (one per class) and gestures are rejected based on a previously trained rejection threshold. Then, an algorithm, called SearchMax, find a local maximum within a sliding window and output whether or not the gesture has been recognized. In order to resolve conflicts that may occur, another classifier could be completed. As the K-Means clustering algorithm, needs to be initialized with the number of clusters to create, we also introduce a straightforward optimization process. Such an operation also optimizes the window size for the SearchMax algorithm. In order to demonstrate the robustness of our algorithm, an experiment has been performed over two different data sets. However, results on tested data sets are only accurate when training data are used as test data. This may be due to the fact that the method is in an overlearning state.</description><subject>Informatique</subject><subject>LCSS</subject><subject>LM-WLCSS</subject><subject>online gesture recognition</subject><subject>streaming</subject><subject>template matching method</subject><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2017</creationdate><recordtype>article</recordtype><sourceid>QYEPL</sourceid><recordid>eNqli7EOgjAURbs4GHV3fD-gvkJANgeicTBxwMWJvMCDNCktlqLRrxeik6vTSe49R4ilxHUUBLhBxFhGElFiglJGU3E9t1416sUl6IF-YMONdU8gU8KDXKtMDac0y6CyDqzRyjDU3PneMTgubG2UV9bA-N7ZaSZnhmY3F5OKdMeLL2ciOewv6XHV36jIC2s6z1rT2OaW1M_ykSiPcRuGf6RvE8hVsg</recordid><startdate>2017</startdate><enddate>2017</enddate><creator>Lemarcis, Baptiste</creator><creator>Plantevin, Valère</creator><creator>Bouchard, Bruno</creator><creator>Ménélas, Bob-Antoine-Jerry</creator><scope>QYEPL</scope></search><sort><creationdate>2017</creationdate><title>Optimized limited memory and warping LCSS for online gesture recognition or overlearning?</title><author>Lemarcis, Baptiste ; Plantevin, Valère ; Bouchard, Bruno ; Ménélas, Bob-Antoine-Jerry</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-uqac_constellation_oai_constellation_uqac_ca_60733</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2017</creationdate><topic>Informatique</topic><topic>LCSS</topic><topic>LM-WLCSS</topic><topic>online gesture recognition</topic><topic>streaming</topic><topic>template matching method</topic><toplevel>online_resources</toplevel><creatorcontrib>Lemarcis, Baptiste</creatorcontrib><creatorcontrib>Plantevin, Valère</creatorcontrib><creatorcontrib>Bouchard, Bruno</creatorcontrib><creatorcontrib>Ménélas, Bob-Antoine-Jerry</creatorcontrib><collection>Constellation (Université du Québec à Chicoutimi)</collection></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext_linktorsrc</fulltext></delivery><addata><au>Lemarcis, Baptiste</au><au>Plantevin, Valère</au><au>Bouchard, Bruno</au><au>Ménélas, Bob-Antoine-Jerry</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Optimized limited memory and warping LCSS for online gesture recognition or overlearning?</atitle><date>2017</date><risdate>2017</risdate><abstract>In this paper, we present and evaluate a new algorithm for online gesture recognition in noisy streams. This technique relies upon the proposed LM-WLCSS (Limited Memory and Warping LCSS) algorithm that has demonstrated its efficiency on gesture recognition. This new method involves a quantization step (via the KMeans clustering algorithm). This transforms new data to a finite set. In this way, each new sample can be compared to several templates (one per class) and gestures are rejected based on a previously trained rejection threshold. Then, an algorithm, called SearchMax, find a local maximum within a sliding window and output whether or not the gesture has been recognized. In order to resolve conflicts that may occur, another classifier could be completed. As the K-Means clustering algorithm, needs to be initialized with the number of clusters to create, we also introduce a straightforward optimization process. Such an operation also optimizes the window size for the SearchMax algorithm. In order to demonstrate the robustness of our algorithm, an experiment has been performed over two different data sets. However, results on tested data sets are only accurate when training data are used as test data. This may be due to the fact that the method is in an overlearning state.</abstract><doi>10.5220/0006151001080115</doi><oa>free_for_read</oa></addata></record>
fulltext fulltext_linktorsrc
identifier DOI: 10.5220/0006151001080115
ispartof
issn
language eng
recordid cdi_uqac_constellation_oai_constellation_uqac_ca_6073
source Constellation (Université du Québec à Chicoutimi)
subjects Informatique
LCSS
LM-WLCSS
online gesture recognition
streaming
template matching method
title Optimized limited memory and warping LCSS for online gesture recognition or overlearning?
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2024-12-26T07%3A24%3A41IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-uqac_QYEPL&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Optimized%20limited%20memory%20and%20warping%20LCSS%20for%20online%20gesture%20recognition%20or%20overlearning?&rft.au=Lemarcis,%20Baptiste&rft.date=2017&rft_id=info:doi/10.5220/0006151001080115&rft_dat=%3Cuqac_QYEPL%3Eoai_constellation_uqac_ca_6073%3C/uqac_QYEPL%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_id=info:pmid/&rfr_iscdi=true