Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic

(1) Background: The coronavirus (COVID-19) pandemic has caused disruptions in the daily lives of individuals in Canada. Purpose: Examine how total and specific (i.e., watching television, using social media, going on the Internet, playing video games, and engaging in virtual social connection) recre...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:International journal of environmental research and public health 2021-12, Vol.18 (23), p.12664
Hauptverfasser: Coyne, Paige, Staffell, Zach, Woodruff, Sarah J.
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue 23
container_start_page 12664
container_title International journal of environmental research and public health
container_volume 18
creator Coyne, Paige
Staffell, Zach
Woodruff, Sarah J.
description (1) Background: The coronavirus (COVID-19) pandemic has caused disruptions in the daily lives of individuals in Canada. Purpose: Examine how total and specific (i.e., watching television, using social media, going on the Internet, playing video games, and engaging in virtual social connection) recreational screen time behaviours changed throughout the first six months of the COVID-19 pandemic, in comparison to pre-pandemic levels; (2) Methods: Sixty four Canadians (mostly Caucasian, female, age range = 21–77 years) completed monthly surveys from April to September of 2020; (3) Results: A one-way repeated measures analysis of variance (RM-ANOVA) and subsequent post hoc analysis revealed that total recreational screen time was statistically higher in late March/April (292.5 min/day ± 143.0) and into May, compared to pre-COVID-19 (187.8 min/day ± 118.3), before declining in subsequent months; (4) Conclusions: Generally, specific recreational screen time behaviours, such as time spent watching television, followed the same trend. Future studies with larger sample sizes and from other countries examining recreational screen time behaviours longitudinally over the pandemic are still needed to allow for greater generalizability.
doi_str_mv 10.3390/ijerph182312664
format Article
fullrecord <record><control><sourceid>proquest_pubme</sourceid><recordid>TN_cdi_pubmedcentral_primary_oai_pubmedcentral_nih_gov_8657057</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>2608093600</sourcerecordid><originalsourceid>FETCH-LOGICAL-c398t-aa99933a8fff9636f669e79a0f018874c119d952161a3f8c4e98157282198fd73</originalsourceid><addsrcrecordid>eNpdkUFP3DAQha2qiKUL514t9dJLwI4Tx75UqraFIi0CsSxXa5qMWa8Se2snCP49iXZVtZzmad6np9E8Qj5zdi6EZhdui3G34SoXPJey-EBOuJQsKyTjH__RM_IppS1jQhVSH5OZKJSSQukTku6xjgi9Cx5auho1evrgOqTrhBS64J8o0FUH7ehCt2uRBksX4KFx4BNthuhGpN8gvXQx9XTlXuhN8P0mTeC0X9w-Xv_IuKZ34BvsXH1Kjiy0Cc8Oc07Wlz8fFr-y5e3V9eL7MquFVn0GoLUWApS1VkshrZQaKw3MMq5UVdSc60aXOZcchFV1gVrxsspVzrWyTSXm5Ns-dzf87rCp0fcRWrOLroP4agI487_j3cY8hWejZFmxcgr4egiI4c-AqTedSzW2LXgMQzK5ZKosGJMT-uUdug1DHH-6p5gWcnz_nFzsqTqGlCLav8dwZqZCzbtCxRsBHJG5</addsrcrecordid><sourcetype>Open Access Repository</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>2608093600</pqid></control><display><type>article</type><title>Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic</title><source>Elektronische Zeitschriftenbibliothek - Frei zugängliche E-Journals</source><source>PubMed Central Open Access</source><source>MDPI - Multidisciplinary Digital Publishing Institute</source><source>PubMed Central</source><source>Free Full-Text Journals in Chemistry</source><creator>Coyne, Paige ; Staffell, Zach ; Woodruff, Sarah J.</creator><creatorcontrib>Coyne, Paige ; Staffell, Zach ; Woodruff, Sarah J.</creatorcontrib><description>(1) Background: The coronavirus (COVID-19) pandemic has caused disruptions in the daily lives of individuals in Canada. Purpose: Examine how total and specific (i.e., watching television, using social media, going on the Internet, playing video games, and engaging in virtual social connection) recreational screen time behaviours changed throughout the first six months of the COVID-19 pandemic, in comparison to pre-pandemic levels; (2) Methods: Sixty four Canadians (mostly Caucasian, female, age range = 21–77 years) completed monthly surveys from April to September of 2020; (3) Results: A one-way repeated measures analysis of variance (RM-ANOVA) and subsequent post hoc analysis revealed that total recreational screen time was statistically higher in late March/April (292.5 min/day ± 143.0) and into May, compared to pre-COVID-19 (187.8 min/day ± 118.3), before declining in subsequent months; (4) Conclusions: Generally, specific recreational screen time behaviours, such as time spent watching television, followed the same trend. Future studies with larger sample sizes and from other countries examining recreational screen time behaviours longitudinally over the pandemic are still needed to allow for greater generalizability.</description><identifier>ISSN: 1660-4601</identifier><identifier>ISSN: 1661-7827</identifier><identifier>EISSN: 1660-4601</identifier><identifier>DOI: 10.3390/ijerph182312664</identifier><identifier>PMID: 34886389</identifier><language>eng</language><publisher>Basel: MDPI AG</publisher><subject>Computer &amp; video games ; Coronaviruses ; COVID-19 ; Pandemics ; Recreational use ; Screen time ; Social networks ; Television ; Variance analysis</subject><ispartof>International journal of environmental research and public health, 2021-12, Vol.18 (23), p.12664</ispartof><rights>2021 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (https://creativecommons.org/licenses/by/4.0/). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><rights>2021 by the authors. 2021</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c398t-aa99933a8fff9636f669e79a0f018874c119d952161a3f8c4e98157282198fd73</citedby><cites>FETCH-LOGICAL-c398t-aa99933a8fff9636f669e79a0f018874c119d952161a3f8c4e98157282198fd73</cites><orcidid>0000-0002-9062-9587 ; 0000-0002-8199-2982</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC8657057/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC8657057/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,314,727,780,784,885,27923,27924,53790,53792</link.rule.ids></links><search><creatorcontrib>Coyne, Paige</creatorcontrib><creatorcontrib>Staffell, Zach</creatorcontrib><creatorcontrib>Woodruff, Sarah J.</creatorcontrib><title>Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic</title><title>International journal of environmental research and public health</title><description>(1) Background: The coronavirus (COVID-19) pandemic has caused disruptions in the daily lives of individuals in Canada. Purpose: Examine how total and specific (i.e., watching television, using social media, going on the Internet, playing video games, and engaging in virtual social connection) recreational screen time behaviours changed throughout the first six months of the COVID-19 pandemic, in comparison to pre-pandemic levels; (2) Methods: Sixty four Canadians (mostly Caucasian, female, age range = 21–77 years) completed monthly surveys from April to September of 2020; (3) Results: A one-way repeated measures analysis of variance (RM-ANOVA) and subsequent post hoc analysis revealed that total recreational screen time was statistically higher in late March/April (292.5 min/day ± 143.0) and into May, compared to pre-COVID-19 (187.8 min/day ± 118.3), before declining in subsequent months; (4) Conclusions: Generally, specific recreational screen time behaviours, such as time spent watching television, followed the same trend. Future studies with larger sample sizes and from other countries examining recreational screen time behaviours longitudinally over the pandemic are still needed to allow for greater generalizability.</description><subject>Computer &amp; video games</subject><subject>Coronaviruses</subject><subject>COVID-19</subject><subject>Pandemics</subject><subject>Recreational use</subject><subject>Screen time</subject><subject>Social networks</subject><subject>Television</subject><subject>Variance analysis</subject><issn>1660-4601</issn><issn>1661-7827</issn><issn>1660-4601</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><recordid>eNpdkUFP3DAQha2qiKUL514t9dJLwI4Tx75UqraFIi0CsSxXa5qMWa8Se2snCP49iXZVtZzmad6np9E8Qj5zdi6EZhdui3G34SoXPJey-EBOuJQsKyTjH__RM_IppS1jQhVSH5OZKJSSQukTku6xjgi9Cx5auho1evrgOqTrhBS64J8o0FUH7ehCt2uRBksX4KFx4BNthuhGpN8gvXQx9XTlXuhN8P0mTeC0X9w-Xv_IuKZ34BvsXH1Kjiy0Cc8Oc07Wlz8fFr-y5e3V9eL7MquFVn0GoLUWApS1VkshrZQaKw3MMq5UVdSc60aXOZcchFV1gVrxsspVzrWyTSXm5Ns-dzf87rCp0fcRWrOLroP4agI487_j3cY8hWejZFmxcgr4egiI4c-AqTedSzW2LXgMQzK5ZKosGJMT-uUdug1DHH-6p5gWcnz_nFzsqTqGlCLav8dwZqZCzbtCxRsBHJG5</recordid><startdate>20211201</startdate><enddate>20211201</enddate><creator>Coyne, Paige</creator><creator>Staffell, Zach</creator><creator>Woodruff, Sarah J.</creator><general>MDPI AG</general><general>MDPI</general><scope>AAYXX</scope><scope>CITATION</scope><scope>3V.</scope><scope>7X7</scope><scope>7XB</scope><scope>88E</scope><scope>8C1</scope><scope>8FI</scope><scope>8FJ</scope><scope>8FK</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>CCPQU</scope><scope>COVID</scope><scope>DWQXO</scope><scope>FYUFA</scope><scope>GHDGH</scope><scope>K9.</scope><scope>M0S</scope><scope>M1P</scope><scope>PIMPY</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>7X8</scope><scope>5PM</scope><orcidid>https://orcid.org/0000-0002-9062-9587</orcidid><orcidid>https://orcid.org/0000-0002-8199-2982</orcidid></search><sort><creationdate>20211201</creationdate><title>Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic</title><author>Coyne, Paige ; Staffell, Zach ; Woodruff, Sarah J.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c398t-aa99933a8fff9636f669e79a0f018874c119d952161a3f8c4e98157282198fd73</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>Computer &amp; video games</topic><topic>Coronaviruses</topic><topic>COVID-19</topic><topic>Pandemics</topic><topic>Recreational use</topic><topic>Screen time</topic><topic>Social networks</topic><topic>Television</topic><topic>Variance analysis</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Coyne, Paige</creatorcontrib><creatorcontrib>Staffell, Zach</creatorcontrib><creatorcontrib>Woodruff, Sarah J.</creatorcontrib><collection>CrossRef</collection><collection>ProQuest Central (Corporate)</collection><collection>Health &amp; Medical Collection</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Medical Database (Alumni Edition)</collection><collection>Public Health Database</collection><collection>Hospital Premium Collection</collection><collection>Hospital Premium Collection (Alumni Edition)</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>ProQuest One Community College</collection><collection>Coronavirus Research Database</collection><collection>ProQuest Central Korea</collection><collection>Health Research Premium Collection</collection><collection>Health Research Premium Collection (Alumni)</collection><collection>ProQuest Health &amp; Medical Complete (Alumni)</collection><collection>Health &amp; Medical Collection (Alumni Edition)</collection><collection>Medical Database</collection><collection>Publicly Available Content Database</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><jtitle>International journal of environmental research and public health</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Coyne, Paige</au><au>Staffell, Zach</au><au>Woodruff, Sarah J.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic</atitle><jtitle>International journal of environmental research and public health</jtitle><date>2021-12-01</date><risdate>2021</risdate><volume>18</volume><issue>23</issue><spage>12664</spage><pages>12664-</pages><issn>1660-4601</issn><issn>1661-7827</issn><eissn>1660-4601</eissn><abstract>(1) Background: The coronavirus (COVID-19) pandemic has caused disruptions in the daily lives of individuals in Canada. Purpose: Examine how total and specific (i.e., watching television, using social media, going on the Internet, playing video games, and engaging in virtual social connection) recreational screen time behaviours changed throughout the first six months of the COVID-19 pandemic, in comparison to pre-pandemic levels; (2) Methods: Sixty four Canadians (mostly Caucasian, female, age range = 21–77 years) completed monthly surveys from April to September of 2020; (3) Results: A one-way repeated measures analysis of variance (RM-ANOVA) and subsequent post hoc analysis revealed that total recreational screen time was statistically higher in late March/April (292.5 min/day ± 143.0) and into May, compared to pre-COVID-19 (187.8 min/day ± 118.3), before declining in subsequent months; (4) Conclusions: Generally, specific recreational screen time behaviours, such as time spent watching television, followed the same trend. Future studies with larger sample sizes and from other countries examining recreational screen time behaviours longitudinally over the pandemic are still needed to allow for greater generalizability.</abstract><cop>Basel</cop><pub>MDPI AG</pub><pmid>34886389</pmid><doi>10.3390/ijerph182312664</doi><orcidid>https://orcid.org/0000-0002-9062-9587</orcidid><orcidid>https://orcid.org/0000-0002-8199-2982</orcidid><oa>free_for_read</oa></addata></record>
fulltext fulltext
identifier ISSN: 1660-4601
ispartof International journal of environmental research and public health, 2021-12, Vol.18 (23), p.12664
issn 1660-4601
1661-7827
1660-4601
language eng
recordid cdi_pubmedcentral_primary_oai_pubmedcentral_nih_gov_8657057
source Elektronische Zeitschriftenbibliothek - Frei zugängliche E-Journals; PubMed Central Open Access; MDPI - Multidisciplinary Digital Publishing Institute; PubMed Central; Free Full-Text Journals in Chemistry
subjects Computer & video games
Coronaviruses
COVID-19
Pandemics
Recreational use
Screen time
Social networks
Television
Variance analysis
title Recreational Screen Time Use among a Small Sample of Canadians during the First Six Months of the COVID-19 Pandemic
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-12T03%3A02%3A11IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_pubme&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Recreational%20Screen%20Time%20Use%20among%20a%20Small%20Sample%20of%20Canadians%20during%20the%20First%20Six%20Months%20of%20the%20COVID-19%20Pandemic&rft.jtitle=International%20journal%20of%20environmental%20research%20and%20public%20health&rft.au=Coyne,%20Paige&rft.date=2021-12-01&rft.volume=18&rft.issue=23&rft.spage=12664&rft.pages=12664-&rft.issn=1660-4601&rft.eissn=1660-4601&rft_id=info:doi/10.3390/ijerph182312664&rft_dat=%3Cproquest_pubme%3E2608093600%3C/proquest_pubme%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=2608093600&rft_id=info:pmid/34886389&rfr_iscdi=true