Augmented Reality in Spinal Surgery: Highlights From Augmented Reality Lectures at the Emerging Technologies Annual Meetings
IntroductionAugmented reality (AR) is an advanced technology and emerging field that has been adopted into spine surgery to enhance care and outcomes. AR superimposes a three-dimensional computer-generated image over the normal anatomy of interest in order to facilitate visualization of deep structu...
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description | IntroductionAugmented reality (AR) is an advanced technology and emerging field that has been adopted into spine surgery to enhance care and outcomes. AR superimposes a three-dimensional computer-generated image over the normal anatomy of interest in order to facilitate visualization of deep structures without the ability to directly see them.ObjectiveTo summarize the latest literature and highlight AR from the annual “Spinal Navigation, Emerging Technologies and Systems Integration” meeting lectures presented by the Seattle Science Foundation (SSF) on the development and use of augmented reality in spinal surgery. Methods We performed a comprehensive literature review from 2016 to 2020 on PubMed to correlate with lectures given at the annual “Emerging Technologies” conferences. After the exclusion of papers that concerned non-spine surgery specialties, a total of 54 papers concerning AR in spinal applications were found. The articles were then categorized by content and focus.ResultsThe 54 papers were divided into six major focused topics: training, proof of concept, feasibility and usability, clinical evaluation, state of technology, and nonsurgical applications. The greatest number of papers were published during 2020. Each paper discussed varied topics such as patient rehabilitation, proof of concept, workflow, applications in neurological and orthopedic spine surgery, and outcomes data.ConclusionsThe recent literature and SSF lectures on AR provide a solid base and demonstrate the emergence of an advanced technology that offers a platform for an advantageous technique that is superior, in that it allows the operating surgeon to focus directly on the patient rather than a guidance screen. |
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AR superimposes a three-dimensional computer-generated image over the normal anatomy of interest in order to facilitate visualization of deep structures without the ability to directly see them.ObjectiveTo summarize the latest literature and highlight AR from the annual “Spinal Navigation, Emerging Technologies and Systems Integration” meeting lectures presented by the Seattle Science Foundation (SSF) on the development and use of augmented reality in spinal surgery. Methods We performed a comprehensive literature review from 2016 to 2020 on PubMed to correlate with lectures given at the annual “Emerging Technologies” conferences. After the exclusion of papers that concerned non-spine surgery specialties, a total of 54 papers concerning AR in spinal applications were found. The articles were then categorized by content and focus.ResultsThe 54 papers were divided into six major focused topics: training, proof of concept, feasibility and usability, clinical evaluation, state of technology, and nonsurgical applications. The greatest number of papers were published during 2020. Each paper discussed varied topics such as patient rehabilitation, proof of concept, workflow, applications in neurological and orthopedic spine surgery, and outcomes data.ConclusionsThe recent literature and SSF lectures on AR provide a solid base and demonstrate the emergence of an advanced technology that offers a platform for an advantageous technique that is superior, in that it allows the operating surgeon to focus directly on the patient rather than a guidance screen.</description><identifier>ISSN: 2168-8184</identifier><identifier>EISSN: 2168-8184</identifier><identifier>DOI: 10.7759/cureus.19165</identifier><identifier>PMID: 34873508</identifier><language>eng</language><publisher>Palo Alto: Cureus Inc</publisher><subject>Accuracy ; Augmented reality ; Back surgery ; Bone surgery ; FDA approval ; Feasibility studies ; Literature reviews ; Medical Simulation ; Neurosurgery ; Orthopedics ; Public speaking ; Usability</subject><ispartof>Curēus (Palo Alto, CA), 2021-10, Vol.13 (10), p.e19165-e19165</ispartof><rights>Copyright © 2021, Uddin et al. This work is published under https://creativecommons.org/licenses/by/3.0/ (the “License”). Notwithstanding the ProQuest Terms and Conditions, you may use this content in accordance with the terms of the License.</rights><rights>Copyright © 2021, Uddin et al. 2021 Uddin et al.</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c319t-f355d22e3c9413e9db3f284a60bb116020ed4e1d589d7e1aedd29d36120977c43</citedby><cites>FETCH-LOGICAL-c319t-f355d22e3c9413e9db3f284a60bb116020ed4e1d589d7e1aedd29d36120977c43</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC8631483/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC8631483/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,315,729,782,786,887,27933,27934,53800,53802</link.rule.ids></links><search><creatorcontrib>Uddin, Syed-Abdullah</creatorcontrib><creatorcontrib>Hanna, George</creatorcontrib><creatorcontrib>Ross, Lindsey</creatorcontrib><creatorcontrib>Molina, Camilo</creatorcontrib><creatorcontrib>Urakov, Timur</creatorcontrib><creatorcontrib>Johnson, Patrick</creatorcontrib><creatorcontrib>Kim, Terrence</creatorcontrib><creatorcontrib>Drazin, Doniel</creatorcontrib><title>Augmented Reality in Spinal Surgery: Highlights From Augmented Reality Lectures at the Emerging Technologies Annual Meetings</title><title>Curēus (Palo Alto, CA)</title><description>IntroductionAugmented reality (AR) is an advanced technology and emerging field that has been adopted into spine surgery to enhance care and outcomes. AR superimposes a three-dimensional computer-generated image over the normal anatomy of interest in order to facilitate visualization of deep structures without the ability to directly see them.ObjectiveTo summarize the latest literature and highlight AR from the annual “Spinal Navigation, Emerging Technologies and Systems Integration” meeting lectures presented by the Seattle Science Foundation (SSF) on the development and use of augmented reality in spinal surgery. Methods We performed a comprehensive literature review from 2016 to 2020 on PubMed to correlate with lectures given at the annual “Emerging Technologies” conferences. After the exclusion of papers that concerned non-spine surgery specialties, a total of 54 papers concerning AR in spinal applications were found. The articles were then categorized by content and focus.ResultsThe 54 papers were divided into six major focused topics: training, proof of concept, feasibility and usability, clinical evaluation, state of technology, and nonsurgical applications. The greatest number of papers were published during 2020. Each paper discussed varied topics such as patient rehabilitation, proof of concept, workflow, applications in neurological and orthopedic spine surgery, and outcomes data.ConclusionsThe recent literature and SSF lectures on AR provide a solid base and demonstrate the emergence of an advanced technology that offers a platform for an advantageous technique that is superior, in that it allows the operating surgeon to focus directly on the patient rather than a guidance screen.</description><subject>Accuracy</subject><subject>Augmented reality</subject><subject>Back surgery</subject><subject>Bone surgery</subject><subject>FDA approval</subject><subject>Feasibility studies</subject><subject>Literature reviews</subject><subject>Medical Simulation</subject><subject>Neurosurgery</subject><subject>Orthopedics</subject><subject>Public speaking</subject><subject>Usability</subject><issn>2168-8184</issn><issn>2168-8184</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><recordid>eNplkVtrVDEUhYMottS--QMCvvjg1FzOOUl8EIbS2sKIYOtzyCR7zqSck4y5CAP-eDOdIl4ewg6sby8WeyH0mpILIXr13tYENV9QRYf-GTpldJALSWX3_I__CTrP-YEQQolgRJCX6IR3UvCeyFP0c1nHGUIBh7-CmXzZYx_w3c4HM-G7mkZI-w_4xo_bqb2S8XWKM_5_aQW2tCwZm4LLFvDVDGn0YcT3YLchTnH0TVyGUJvvZ4DStPwKvdiYKcP50zxD366v7i9vFqsvn24vl6uF5VSVxYb3vWMMuFUd5aDcmm-Y7MxA1mtKB8IIuA6o66VyAqgB55hyfKCMKCFsx8_Qx6Pvrq5ncLZFT2bSu-Rnk_Y6Gq__VoLf6jH-0HLgtJO8Gbx9Mkjxe4Vc9OyzhWkyAWLNmg2ktSF4pxr65h_0IdbUrnmgGFOHu9NGvTtSNsWcE2x-h6FEH5rVx2b1Y7P8FyIFl_8</recordid><startdate>20211031</startdate><enddate>20211031</enddate><creator>Uddin, Syed-Abdullah</creator><creator>Hanna, George</creator><creator>Ross, Lindsey</creator><creator>Molina, Camilo</creator><creator>Urakov, Timur</creator><creator>Johnson, Patrick</creator><creator>Kim, Terrence</creator><creator>Drazin, Doniel</creator><general>Cureus Inc</general><general>Cureus</general><scope>AAYXX</scope><scope>CITATION</scope><scope>3V.</scope><scope>7X7</scope><scope>7XB</scope><scope>8FI</scope><scope>8FJ</scope><scope>8FK</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>FYUFA</scope><scope>GHDGH</scope><scope>K9.</scope><scope>M0S</scope><scope>PIMPY</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>7X8</scope><scope>5PM</scope></search><sort><creationdate>20211031</creationdate><title>Augmented Reality in Spinal Surgery: Highlights From Augmented Reality Lectures at the Emerging Technologies Annual Meetings</title><author>Uddin, Syed-Abdullah ; Hanna, George ; Ross, Lindsey ; Molina, Camilo ; Urakov, Timur ; Johnson, Patrick ; Kim, Terrence ; Drazin, Doniel</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c319t-f355d22e3c9413e9db3f284a60bb116020ed4e1d589d7e1aedd29d36120977c43</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2021</creationdate><topic>Accuracy</topic><topic>Augmented reality</topic><topic>Back surgery</topic><topic>Bone surgery</topic><topic>FDA approval</topic><topic>Feasibility studies</topic><topic>Literature reviews</topic><topic>Medical Simulation</topic><topic>Neurosurgery</topic><topic>Orthopedics</topic><topic>Public speaking</topic><topic>Usability</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Uddin, Syed-Abdullah</creatorcontrib><creatorcontrib>Hanna, George</creatorcontrib><creatorcontrib>Ross, Lindsey</creatorcontrib><creatorcontrib>Molina, Camilo</creatorcontrib><creatorcontrib>Urakov, Timur</creatorcontrib><creatorcontrib>Johnson, Patrick</creatorcontrib><creatorcontrib>Kim, Terrence</creatorcontrib><creatorcontrib>Drazin, Doniel</creatorcontrib><collection>CrossRef</collection><collection>ProQuest Central (Corporate)</collection><collection>Health & Medical Collection</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Hospital Premium Collection</collection><collection>Hospital Premium Collection (Alumni Edition)</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>ProQuest One Community College</collection><collection>ProQuest Central Korea</collection><collection>Health Research Premium Collection</collection><collection>Health Research Premium Collection (Alumni)</collection><collection>ProQuest Health & Medical Complete (Alumni)</collection><collection>Health & Medical Collection (Alumni Edition)</collection><collection>Access via ProQuest (Open Access)</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><jtitle>Curēus (Palo Alto, CA)</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Uddin, Syed-Abdullah</au><au>Hanna, George</au><au>Ross, Lindsey</au><au>Molina, Camilo</au><au>Urakov, Timur</au><au>Johnson, Patrick</au><au>Kim, Terrence</au><au>Drazin, Doniel</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Augmented Reality in Spinal Surgery: Highlights From Augmented Reality Lectures at the Emerging Technologies Annual Meetings</atitle><jtitle>Curēus (Palo Alto, CA)</jtitle><date>2021-10-31</date><risdate>2021</risdate><volume>13</volume><issue>10</issue><spage>e19165</spage><epage>e19165</epage><pages>e19165-e19165</pages><issn>2168-8184</issn><eissn>2168-8184</eissn><abstract>IntroductionAugmented reality (AR) is an advanced technology and emerging field that has been adopted into spine surgery to enhance care and outcomes. AR superimposes a three-dimensional computer-generated image over the normal anatomy of interest in order to facilitate visualization of deep structures without the ability to directly see them.ObjectiveTo summarize the latest literature and highlight AR from the annual “Spinal Navigation, Emerging Technologies and Systems Integration” meeting lectures presented by the Seattle Science Foundation (SSF) on the development and use of augmented reality in spinal surgery. Methods We performed a comprehensive literature review from 2016 to 2020 on PubMed to correlate with lectures given at the annual “Emerging Technologies” conferences. After the exclusion of papers that concerned non-spine surgery specialties, a total of 54 papers concerning AR in spinal applications were found. The articles were then categorized by content and focus.ResultsThe 54 papers were divided into six major focused topics: training, proof of concept, feasibility and usability, clinical evaluation, state of technology, and nonsurgical applications. The greatest number of papers were published during 2020. Each paper discussed varied topics such as patient rehabilitation, proof of concept, workflow, applications in neurological and orthopedic spine surgery, and outcomes data.ConclusionsThe recent literature and SSF lectures on AR provide a solid base and demonstrate the emergence of an advanced technology that offers a platform for an advantageous technique that is superior, in that it allows the operating surgeon to focus directly on the patient rather than a guidance screen.</abstract><cop>Palo Alto</cop><pub>Cureus Inc</pub><pmid>34873508</pmid><doi>10.7759/cureus.19165</doi><oa>free_for_read</oa></addata></record> |
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subjects | Accuracy Augmented reality Back surgery Bone surgery FDA approval Feasibility studies Literature reviews Medical Simulation Neurosurgery Orthopedics Public speaking Usability |
title | Augmented Reality in Spinal Surgery: Highlights From Augmented Reality Lectures at the Emerging Technologies Annual Meetings |
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