ARBEE: Towards Automated Recognition of Bodily Expression of Emotion in the Wild
Humans are arguably innately prepared to comprehend others’ emotional expressions from subtle body movements. If robots or computers can be empowered with this capability, a number of robotic applications become possible. Automatically recognizing human bodily expression in unconstrained situations,...
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Veröffentlicht in: | International journal of computer vision 2020-01, Vol.128 (1), p.1-25 |
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creator | Luo, Yu Ye, Jianbo Adams, Reginald B. Li, Jia Newman, Michelle G. Wang, James Z. |
description | Humans are arguably innately prepared to comprehend others’ emotional expressions from subtle body movements. If robots or computers can be empowered with this capability, a number of robotic applications become possible. Automatically recognizing human bodily expression in unconstrained situations, however, is daunting given the incomplete understanding of the relationship between emotional expressions and body movements. The current research, as a multidisciplinary effort among computer and information sciences, psychology, and statistics, proposes a scalable and reliable crowdsourcing approach for collecting in-the-wild perceived emotion data for computers to learn to recognize body languages of humans. To accomplish this task, a large and growing annotated dataset with 9876 video clips of body movements and 13,239 human characters, named Body Language Dataset (BoLD), has been created. Comprehensive statistical analysis of the dataset revealed many interesting insights. A system to model the emotional expressions based on bodily movements, named Automated Recognition of Bodily Expression of Emotion (ARBEE), has also been developed and evaluated. Our analysis shows the effectiveness of Laban Movement Analysis (LMA) features in characterizing arousal, and our experiments using LMA features further demonstrate computability of bodily expression. We report and compare results of several other baseline methods which were developed for action recognition based on two different modalities, body skeleton and raw image. The dataset and findings presented in this work will likely serve as a launchpad for future discoveries in body language understanding that will enable future robots to interact and collaborate more effectively with humans. |
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If robots or computers can be empowered with this capability, a number of robotic applications become possible. Automatically recognizing human bodily expression in unconstrained situations, however, is daunting given the incomplete understanding of the relationship between emotional expressions and body movements. The current research, as a multidisciplinary effort among computer and information sciences, psychology, and statistics, proposes a scalable and reliable crowdsourcing approach for collecting in-the-wild perceived emotion data for computers to learn to recognize body languages of humans. To accomplish this task, a large and growing annotated dataset with 9876 video clips of body movements and 13,239 human characters, named Body Language Dataset (BoLD), has been created. Comprehensive statistical analysis of the dataset revealed many interesting insights. A system to model the emotional expressions based on bodily movements, named Automated Recognition of Bodily Expression of Emotion (ARBEE), has also been developed and evaluated. Our analysis shows the effectiveness of Laban Movement Analysis (LMA) features in characterizing arousal, and our experiments using LMA features further demonstrate computability of bodily expression. We report and compare results of several other baseline methods which were developed for action recognition based on two different modalities, body skeleton and raw image. The dataset and findings presented in this work will likely serve as a launchpad for future discoveries in body language understanding that will enable future robots to interact and collaborate more effectively with humans.</description><identifier>ISSN: 0920-5691</identifier><identifier>EISSN: 1573-1405</identifier><identifier>DOI: 10.1007/s11263-019-01215-y</identifier><identifier>PMID: 33664553</identifier><language>eng</language><publisher>New York: Springer US</publisher><subject>Arousal ; Artificial Intelligence ; Automation ; Computer Imaging ; Computer Science ; Computer simulation ; Crowdsourcing ; Datasets ; Emotions ; Human communication ; Image Processing and Computer Vision ; Internet videos ; Moving object recognition ; Object recognition ; Pattern Recognition ; Pattern Recognition and Graphics ; Psychology ; Robotics ; Robots ; Statistical analysis ; Vision</subject><ispartof>International journal of computer vision, 2020-01, Vol.128 (1), p.1-25</ispartof><rights>Springer Science+Business Media, LLC, part of Springer Nature 2019</rights><rights>COPYRIGHT 2020 Springer</rights><rights>International Journal of Computer Vision is a copyright of Springer, (2019). All Rights Reserved.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c503t-4bf18874a2a502c860e52eb025352fbc625e8ce6f7152815e6cff454f1e21dcd3</citedby><cites>FETCH-LOGICAL-c503t-4bf18874a2a502c860e52eb025352fbc625e8ce6f7152815e6cff454f1e21dcd3</cites><orcidid>0000-0001-7410-4417</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://link.springer.com/content/pdf/10.1007/s11263-019-01215-y$$EPDF$$P50$$Gspringer$$H</linktopdf><linktohtml>$$Uhttps://link.springer.com/10.1007/s11263-019-01215-y$$EHTML$$P50$$Gspringer$$H</linktohtml><link.rule.ids>230,314,780,784,885,27924,27925,41488,42557,51319</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/33664553$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Luo, Yu</creatorcontrib><creatorcontrib>Ye, Jianbo</creatorcontrib><creatorcontrib>Adams, Reginald B.</creatorcontrib><creatorcontrib>Li, Jia</creatorcontrib><creatorcontrib>Newman, Michelle G.</creatorcontrib><creatorcontrib>Wang, James Z.</creatorcontrib><title>ARBEE: Towards Automated Recognition of Bodily Expression of Emotion in the Wild</title><title>International journal of computer vision</title><addtitle>Int J Comput Vis</addtitle><addtitle>Int J Comput Vis</addtitle><description>Humans are arguably innately prepared to comprehend others’ emotional expressions from subtle body movements. If robots or computers can be empowered with this capability, a number of robotic applications become possible. Automatically recognizing human bodily expression in unconstrained situations, however, is daunting given the incomplete understanding of the relationship between emotional expressions and body movements. The current research, as a multidisciplinary effort among computer and information sciences, psychology, and statistics, proposes a scalable and reliable crowdsourcing approach for collecting in-the-wild perceived emotion data for computers to learn to recognize body languages of humans. To accomplish this task, a large and growing annotated dataset with 9876 video clips of body movements and 13,239 human characters, named Body Language Dataset (BoLD), has been created. Comprehensive statistical analysis of the dataset revealed many interesting insights. A system to model the emotional expressions based on bodily movements, named Automated Recognition of Bodily Expression of Emotion (ARBEE), has also been developed and evaluated. Our analysis shows the effectiveness of Laban Movement Analysis (LMA) features in characterizing arousal, and our experiments using LMA features further demonstrate computability of bodily expression. We report and compare results of several other baseline methods which were developed for action recognition based on two different modalities, body skeleton and raw image. The dataset and findings presented in this work will likely serve as a launchpad for future discoveries in body language understanding that will enable future robots to interact and collaborate more effectively with humans.</description><subject>Arousal</subject><subject>Artificial Intelligence</subject><subject>Automation</subject><subject>Computer Imaging</subject><subject>Computer Science</subject><subject>Computer simulation</subject><subject>Crowdsourcing</subject><subject>Datasets</subject><subject>Emotions</subject><subject>Human communication</subject><subject>Image Processing and Computer Vision</subject><subject>Internet videos</subject><subject>Moving object recognition</subject><subject>Object recognition</subject><subject>Pattern Recognition</subject><subject>Pattern Recognition and Graphics</subject><subject>Psychology</subject><subject>Robotics</subject><subject>Robots</subject><subject>Statistical analysis</subject><subject>Vision</subject><issn>0920-5691</issn><issn>1573-1405</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2020</creationdate><recordtype>article</recordtype><sourceid>ABUWG</sourceid><sourceid>AFKRA</sourceid><sourceid>AZQEC</sourceid><sourceid>BENPR</sourceid><sourceid>CCPQU</sourceid><sourceid>DWQXO</sourceid><sourceid>GNUQQ</sourceid><recordid>eNp9kk1v1DAQhi0EokvhD3BAkbjAIcUfseNwQNpWASpVAi1FHC2vM966SuytnUD332OapbAckGVZmnnmHc34Reg5wScE4_pNIoQKVmLS5EsJL3cP0ILwmpWkwvwhWuCG4pKLhhyhJyldY4yppOwxOmJMiIpztkCfl6vTtn1bXIYfOnapWE5jGPQIXbECEzbejS74ItjiNHSu3xXt7TZCSvtgO4S7vPPFeAXFN9d3T9Ejq_sEz_bvMfr6vr08-1hefPpwfra8KA3HbCyrtSVS1pWmmmNqpMDAKawx5YxTuzaCcpAGhK0Jp5JwEMbaileWACWd6dgxejfrbqf1AJ0BP0bdq210g447FbRThxnvrtQmfFd1QyVnJAu82gvEcDNBGtXgkoG-1x7ClBStGllJ2eAqoy__Qa_DFH0eT9G8USlFI3GmTmZqo3tQztuQ-5p8OhicCR6sy_GlILk_rrnMBa8PCjIzwu240VNK6vzL6pClM2tiSCmCvZ-UYPXLDWp2g8puUHduULtc9OLvHd2X_P7-DLAZSDnlNxD_DPYf2Z-yPL6R</recordid><startdate>20200101</startdate><enddate>20200101</enddate><creator>Luo, Yu</creator><creator>Ye, Jianbo</creator><creator>Adams, Reginald B.</creator><creator>Li, Jia</creator><creator>Newman, Michelle G.</creator><creator>Wang, James Z.</creator><general>Springer US</general><general>Springer</general><general>Springer Nature B.V</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>ISR</scope><scope>3V.</scope><scope>7SC</scope><scope>7WY</scope><scope>7WZ</scope><scope>7XB</scope><scope>87Z</scope><scope>8AL</scope><scope>8FD</scope><scope>8FE</scope><scope>8FG</scope><scope>8FK</scope><scope>8FL</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>ARAPS</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>BEZIV</scope><scope>BGLVJ</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>FRNLG</scope><scope>F~G</scope><scope>GNUQQ</scope><scope>HCIFZ</scope><scope>JQ2</scope><scope>K60</scope><scope>K6~</scope><scope>K7-</scope><scope>L.-</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>M0C</scope><scope>M0N</scope><scope>P5Z</scope><scope>P62</scope><scope>PQBIZ</scope><scope>PQBZA</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PYYUZ</scope><scope>Q9U</scope><scope>7X8</scope><scope>5PM</scope><orcidid>https://orcid.org/0000-0001-7410-4417</orcidid></search><sort><creationdate>20200101</creationdate><title>ARBEE: Towards Automated Recognition of Bodily Expression of Emotion in the Wild</title><author>Luo, Yu ; 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A system to model the emotional expressions based on bodily movements, named Automated Recognition of Bodily Expression of Emotion (ARBEE), has also been developed and evaluated. Our analysis shows the effectiveness of Laban Movement Analysis (LMA) features in characterizing arousal, and our experiments using LMA features further demonstrate computability of bodily expression. We report and compare results of several other baseline methods which were developed for action recognition based on two different modalities, body skeleton and raw image. The dataset and findings presented in this work will likely serve as a launchpad for future discoveries in body language understanding that will enable future robots to interact and collaborate more effectively with humans.</abstract><cop>New York</cop><pub>Springer US</pub><pmid>33664553</pmid><doi>10.1007/s11263-019-01215-y</doi><tpages>25</tpages><orcidid>https://orcid.org/0000-0001-7410-4417</orcidid></addata></record> |
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subjects | Arousal Artificial Intelligence Automation Computer Imaging Computer Science Computer simulation Crowdsourcing Datasets Emotions Human communication Image Processing and Computer Vision Internet videos Moving object recognition Object recognition Pattern Recognition Pattern Recognition and Graphics Psychology Robotics Robots Statistical analysis Vision |
title | ARBEE: Towards Automated Recognition of Bodily Expression of Emotion in the Wild |
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