Current Cognition Tests, Potential Virtual Reality Applications, and Serious Games in Cognitive Assessment and Non-Pharmacological Therapy for Neurocognitive Disorders
As the global population ages, the incidence of major neurocognitive disorders (major NCDs), such as the most common geriatric major NCD, Alzheimer's disease (AD), has grown. Thus, the need for more definitive cognitive assessment or even effective non-pharmacological intervention for age-relat...
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description | As the global population ages, the incidence of major neurocognitive disorders (major NCDs), such as the most common geriatric major NCD, Alzheimer's disease (AD), has grown. Thus, the need for more definitive cognitive assessment or even effective non-pharmacological intervention for age-related NCDs is becoming more and more pressing given that no definitive diagnostics or efficacious therapeutics are currently unavailable for them. We evaluate the current state of the art of cognitive assessment for major NCDs, and then briefly glance ahead at potential application of virtual reality (VR) technologies in major NCD assessment and in cognition training of visuospatial reasoning in a 3D environment, as well as in the alleviation of depression and other symptoms of cognitive disorders. We believe that VR-based technologies have tremendous potentials in cognitive assessment and non-pharmacological therapy for major NCDs. |
doi_str_mv | 10.3390/jcm9103287 |
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Thus, the need for more definitive cognitive assessment or even effective non-pharmacological intervention for age-related NCDs is becoming more and more pressing given that no definitive diagnostics or efficacious therapeutics are currently unavailable for them. We evaluate the current state of the art of cognitive assessment for major NCDs, and then briefly glance ahead at potential application of virtual reality (VR) technologies in major NCD assessment and in cognition training of visuospatial reasoning in a 3D environment, as well as in the alleviation of depression and other symptoms of cognitive disorders. We believe that VR-based technologies have tremendous potentials in cognitive assessment and non-pharmacological therapy for major NCDs.</description><identifier>ISSN: 2077-0383</identifier><identifier>EISSN: 2077-0383</identifier><identifier>DOI: 10.3390/jcm9103287</identifier><identifier>PMID: 33066242</identifier><language>eng</language><publisher>Switzerland: MDPI AG</publisher><subject>Age ; Aging ; Alzheimer's disease ; Clinical medicine ; Cognition & reasoning ; Cognitive ability ; Computer & video games ; Educational software ; Magnetic resonance imaging ; Memory ; Mental disorders ; Patients ; Review ; Virtual reality</subject><ispartof>Journal of clinical medicine, 2020-10, Vol.9 (10), p.3287</ispartof><rights>2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). 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We believe that VR-based technologies have tremendous potentials in cognitive assessment and non-pharmacological therapy for major NCDs.</description><subject>Age</subject><subject>Aging</subject><subject>Alzheimer's disease</subject><subject>Clinical medicine</subject><subject>Cognition & reasoning</subject><subject>Cognitive ability</subject><subject>Computer & video games</subject><subject>Educational software</subject><subject>Magnetic resonance imaging</subject><subject>Memory</subject><subject>Mental disorders</subject><subject>Patients</subject><subject>Review</subject><subject>Virtual reality</subject><issn>2077-0383</issn><issn>2077-0383</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2020</creationdate><recordtype>article</recordtype><sourceid>BENPR</sourceid><recordid>eNpdktFuFCEUhonR2Kb2xgcwJN4Y4ygDDDA3JptVq0lTG129JQxzdpcNAyPMNNkn8jVl03atcnMI5-PnP4eD0POavGWsJe92dmhrwqiSj9ApJVJWhCn2-MH-BJ3nvCNlKcVpLZ-iE8aIEJTTU_R7OacEYcLLuAlucjHgFeQpv8HXcSrnznj806VpLvEbGO-mPV6Mo3fWHODCmdDj75BcnDO-MANk7MK92g3gRc6Q83B44kBexVBdb00ajI0-boqMx6stJDPu8TomfAVzivZ4-4PLMfWQ8jP0ZG18hvO7eIZ-fPq4Wn6uLr9efFkuLivLiZgqJVXPhGllCw2jlLZd10omrDKSSm46S6Xgsuks9KonVoDpOsWbBoTpGUjGztD7W91x7gbobfGdjNdjcoNJex2N0_9mgtvqTbzRUhBKWl4EXt0JpPhrLq3Ug8sWvDcBSos05U2tGtpyUtCX_6G7OKdQytNU8LouJBWFen1L2RRzTrA-mqmJPoyA_jsCBX7x0P4Rvf9w9gezZrAo</recordid><startdate>20201013</startdate><enddate>20201013</enddate><creator>Jin, Roger</creator><creator>Pilozzi, Alexander</creator><creator>Huang, Xudong</creator><general>MDPI AG</general><general>MDPI</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>3V.</scope><scope>7X7</scope><scope>7XB</scope><scope>8FI</scope><scope>8FJ</scope><scope>8FK</scope><scope>ABUWG</scope><scope>AFKRA</scope><scope>AZQEC</scope><scope>BENPR</scope><scope>CCPQU</scope><scope>DWQXO</scope><scope>FYUFA</scope><scope>GHDGH</scope><scope>K9.</scope><scope>M0S</scope><scope>PIMPY</scope><scope>PQEST</scope><scope>PQQKQ</scope><scope>PQUKI</scope><scope>PRINS</scope><scope>7X8</scope><scope>5PM</scope><orcidid>https://orcid.org/0000-0002-4811-1901</orcidid></search><sort><creationdate>20201013</creationdate><title>Current Cognition Tests, Potential Virtual Reality Applications, and Serious Games in Cognitive Assessment and Non-Pharmacological Therapy for Neurocognitive Disorders</title><author>Jin, Roger ; 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subjects | Age Aging Alzheimer's disease Clinical medicine Cognition & reasoning Cognitive ability Computer & video games Educational software Magnetic resonance imaging Memory Mental disorders Patients Review Virtual reality |
title | Current Cognition Tests, Potential Virtual Reality Applications, and Serious Games in Cognitive Assessment and Non-Pharmacological Therapy for Neurocognitive Disorders |
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