A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training
Virtual Reality (VR) has been rapidly recognized and implemented in construction engineering education and training (CEET) in recent years due to its benefits of providing an engaging and immersive environment. The objective of this review is to critically collect and analyze the VR applications in...
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Veröffentlicht in: | International journal of environmental research and public health 2018-06, Vol.15 (6), p.1204 |
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description | Virtual Reality (VR) has been rapidly recognized and implemented in construction engineering education and training (CEET) in recent years due to its benefits of providing an engaging and immersive environment. The objective of this review is to critically collect and analyze the VR applications in CEET, aiming at all VR-related journal papers published from 1997 to 2017. The review follows a three-stage analysis on VR technologies, applications and future directions through a systematic analysis. It is found that the VR technologies adopted for CEET evolve over time, from desktop-based VR, immersive VR, 3D game-based VR, to Building Information Modelling (BIM)-enabled VR. A sibling technology, Augmented Reality (AR), for CEET adoptions has also emerged in recent years. These technologies have been applied in architecture and design visualization, construction health and safety training, equipment and operational task training, as well as structural analysis. Future research directions, including the integration of VR with emerging education paradigms and visualization technologies, have also been provided. The findings are useful for both researchers and educators to usefully integrate VR in their education and training programs to improve the training performance. |
doi_str_mv | 10.3390/ijerph15061204 |
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Wu, Peng ; Wang, Jun ; Chi, Hung-Lin ; Wang, Xiangyu</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c463t-67a880fa25ad137aa8177956b45eab144f86ea24a00aea7912d962baf617c0383</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2018</creationdate><topic>Architectural engineering</topic><topic>Architecture</topic><topic>Augmented reality</topic><topic>Building information modeling</topic><topic>Building management systems</topic><topic>Collaboration</topic><topic>Computer applications</topic><topic>Construction</topic><topic>Construction engineering</topic><topic>Construction Industry - education</topic><topic>Education</topic><topic>Engineering</topic><topic>Engineering - education</topic><topic>Humans</topic><topic>Learning</topic><topic>Models, Educational</topic><topic>Research methodology</topic><topic>Review</topic><topic>Reviews</topic><topic>Safety</topic><topic>Structural analysis</topic><topic>Students</topic><topic>Virtual Reality</topic><topic>Visualization</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Wang, Peng</creatorcontrib><creatorcontrib>Wu, Peng</creatorcontrib><creatorcontrib>Wang, Jun</creatorcontrib><creatorcontrib>Chi, Hung-Lin</creatorcontrib><creatorcontrib>Wang, Xiangyu</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>ProQuest Central (Corporate)</collection><collection>Health & Medical Collection</collection><collection>ProQuest Central (purchase pre-March 2016)</collection><collection>Medical Database (Alumni Edition)</collection><collection>Public Health Database</collection><collection>Hospital Premium Collection</collection><collection>Hospital Premium Collection (Alumni Edition)</collection><collection>ProQuest Central (Alumni) (purchase pre-March 2016)</collection><collection>ProQuest Central (Alumni Edition)</collection><collection>ProQuest Central UK/Ireland</collection><collection>ProQuest Central Essentials</collection><collection>ProQuest Central</collection><collection>ProQuest One Community College</collection><collection>ProQuest Central Korea</collection><collection>Health Research Premium Collection</collection><collection>Health Research Premium Collection (Alumni)</collection><collection>ProQuest Health & Medical Complete (Alumni)</collection><collection>Health & Medical Collection (Alumni Edition)</collection><collection>Medical Database</collection><collection>Publicly Available Content Database</collection><collection>ProQuest One Academic Eastern Edition (DO NOT USE)</collection><collection>ProQuest One Academic</collection><collection>ProQuest One Academic UKI Edition</collection><collection>ProQuest Central China</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><jtitle>International journal of environmental research and public health</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Wang, Peng</au><au>Wu, Peng</au><au>Wang, Jun</au><au>Chi, Hung-Lin</au><au>Wang, Xiangyu</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training</atitle><jtitle>International journal of environmental research and public health</jtitle><addtitle>Int J Environ Res Public Health</addtitle><date>2018-06-08</date><risdate>2018</risdate><volume>15</volume><issue>6</issue><spage>1204</spage><pages>1204-</pages><issn>1660-4601</issn><issn>1661-7827</issn><eissn>1660-4601</eissn><abstract>Virtual Reality (VR) has been rapidly recognized and implemented in construction engineering education and training (CEET) in recent years due to its benefits of providing an engaging and immersive environment. 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subjects | Architectural engineering Architecture Augmented reality Building information modeling Building management systems Collaboration Computer applications Construction Construction engineering Construction Industry - education Education Engineering Engineering - education Humans Learning Models, Educational Research methodology Review Reviews Safety Structural analysis Students Virtual Reality Visualization |
title | A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training |
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