Change in functional balance after an exercise program with Nintendo Wii in Latino patients with cerebral palsy: a case series
[Purpose] This study aimed to explore the possibility of improving functional balance using an exercise program with Nintendo and the Balance Board peripheral in subjects with cerebral palsy. [Subjects and Methods] This study included 4 male outpatients of a neurological center. All participants rec...
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Veröffentlicht in: | Journal of Physical Therapy Science 2016, Vol.28(8), pp.2414-2417 |
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container_title | Journal of Physical Therapy Science |
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creator | Gatica-Rojas, Valeska Cartes-Velásquez, Ricardo Méndez-Rebolledo, Guillermo Olave-Godoy, Felipe Villalobos-Rebolledo, David |
description | [Purpose] This study aimed to explore the possibility of improving functional balance using an exercise program with Nintendo and the Balance Board peripheral in subjects with cerebral palsy. [Subjects and Methods] This study included 4 male outpatients of a neurological center. All participants received an exercise program based on the use of Nintendo with the Balance Board peripheral. Training consisted of three 25-min sessions per week for 6 weeks. Each session was guided by a physical therapist. Timed up-and-go and one-leg standing tests were conducted before and after the intervention. [Results] All subjects showed significant improvements in the results of the timed up-and-go test. However, there were no significant changes in the results of the one-leg standing test. [Conclusion] The exercise protocol involving Nintendo with the Balance Board peripheral appears to improve functional dynamic balance in patients with cerebral palsy. However, static functional balance does not improve after 6 weeks of training. |
doi_str_mv | 10.1589/jpts.28.2414 |
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[Subjects and Methods] This study included 4 male outpatients of a neurological center. All participants received an exercise program based on the use of Nintendo with the Balance Board peripheral. Training consisted of three 25-min sessions per week for 6 weeks. Each session was guided by a physical therapist. Timed up-and-go and one-leg standing tests were conducted before and after the intervention. [Results] All subjects showed significant improvements in the results of the timed up-and-go test. However, there were no significant changes in the results of the one-leg standing test. [Conclusion] The exercise protocol involving Nintendo with the Balance Board peripheral appears to improve functional dynamic balance in patients with cerebral palsy. However, static functional balance does not improve after 6 weeks of training.</description><identifier>ISSN: 0915-5287</identifier><identifier>EISSN: 2187-5626</identifier><identifier>DOI: 10.1589/jpts.28.2414</identifier><identifier>PMID: 27630446</identifier><language>eng</language><publisher>Japan: The Society of Physical Therapy Science</publisher><subject>Case Study ; Cerebral palsy ; Functional balance ; Nintendo Wii</subject><ispartof>Journal of Physical Therapy Science, 2016, Vol.28(8), pp.2414-2417</ispartof><rights>2016 by the Society of Physical Therapy Science. Published by IPEC Inc.</rights><rights>2016©by the Society of Physical Therapy Science. Published by IPEC Inc. 2016</rights><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c4544-a21cae362a4424eaec654c282f1d46d204e14a417b216338577fec3b65e45a6d3</citedby><cites>FETCH-LOGICAL-c4544-a21cae362a4424eaec654c282f1d46d204e14a417b216338577fec3b65e45a6d3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC5011610/pdf/$$EPDF$$P50$$Gpubmedcentral$$Hfree_for_read</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC5011610/$$EHTML$$P50$$Gpubmedcentral$$Hfree_for_read</linktohtml><link.rule.ids>230,314,725,778,782,883,1879,27907,27908,53774,53776</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/27630446$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Gatica-Rojas, Valeska</creatorcontrib><creatorcontrib>Cartes-Velásquez, Ricardo</creatorcontrib><creatorcontrib>Méndez-Rebolledo, Guillermo</creatorcontrib><creatorcontrib>Olave-Godoy, Felipe</creatorcontrib><creatorcontrib>Villalobos-Rebolledo, David</creatorcontrib><title>Change in functional balance after an exercise program with Nintendo Wii in Latino patients with cerebral palsy: a case series</title><title>Journal of Physical Therapy Science</title><addtitle>Journal of Physical Therapy Science</addtitle><description>[Purpose] This study aimed to explore the possibility of improving functional balance using an exercise program with Nintendo and the Balance Board peripheral in subjects with cerebral palsy. [Subjects and Methods] This study included 4 male outpatients of a neurological center. All participants received an exercise program based on the use of Nintendo with the Balance Board peripheral. Training consisted of three 25-min sessions per week for 6 weeks. Each session was guided by a physical therapist. Timed up-and-go and one-leg standing tests were conducted before and after the intervention. [Results] All subjects showed significant improvements in the results of the timed up-and-go test. However, there were no significant changes in the results of the one-leg standing test. [Conclusion] The exercise protocol involving Nintendo with the Balance Board peripheral appears to improve functional dynamic balance in patients with cerebral palsy. However, static functional balance does not improve after 6 weeks of training.</description><subject>Case Study</subject><subject>Cerebral palsy</subject><subject>Functional balance</subject><subject>Nintendo Wii</subject><issn>0915-5287</issn><issn>2187-5626</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2016</creationdate><recordtype>article</recordtype><recordid>eNpVkUGP1CAYhonRuOPqzbPh6MGOQIEyHkw2E3VNJnrReCRf6dcZJh1agVH34m-XputEL3wBnjy84SXkOWdrrszm9XHKaS3MWkguH5CV4KaplBb6IVmxDVeVEqa5Ik9SOjImGibNY3IlGl0zKfWK_N4eIOyR-kD7c3DZjwEG2sIAwSGFPmOkECj-wuh8QjrFcR_hRH_6fKCffMgYupF-83427CD7MNKpDAw5LZDDiG0s0gmGdPeGAnVQRAmjx_SUPOrLMT67n9fk6_t3X7a31e7zh4_bm13lpJKyAsEdYK0FSCkkAjqtpBNG9LyTuhNMIpcgedMKruvaqKbp0dWtVigV6K6-Jm8X73RuT9i5Eq9EslP0J4h3dgRv_78J_mD34w-rGOeasyJ4eS-I4_czpmxPPjkcyj_heE6WG8HUZiONLuirBXVxTClif3mGMztXZufKrDB2rqzgL_6NdoH_dlSA2wU4pgx7vAAQs3cDXmxmXpYN43qWXxB3gGgx1H8AS7SvGg</recordid><startdate>20160801</startdate><enddate>20160801</enddate><creator>Gatica-Rojas, Valeska</creator><creator>Cartes-Velásquez, Ricardo</creator><creator>Méndez-Rebolledo, Guillermo</creator><creator>Olave-Godoy, Felipe</creator><creator>Villalobos-Rebolledo, David</creator><general>The Society of Physical Therapy Science</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7X8</scope><scope>5PM</scope></search><sort><creationdate>20160801</creationdate><title>Change in functional balance after an exercise program with Nintendo Wii in Latino patients with cerebral palsy: a case series</title><author>Gatica-Rojas, Valeska ; Cartes-Velásquez, Ricardo ; Méndez-Rebolledo, Guillermo ; Olave-Godoy, Felipe ; Villalobos-Rebolledo, David</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c4544-a21cae362a4424eaec654c282f1d46d204e14a417b216338577fec3b65e45a6d3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2016</creationdate><topic>Case Study</topic><topic>Cerebral palsy</topic><topic>Functional balance</topic><topic>Nintendo Wii</topic><toplevel>online_resources</toplevel><creatorcontrib>Gatica-Rojas, Valeska</creatorcontrib><creatorcontrib>Cartes-Velásquez, Ricardo</creatorcontrib><creatorcontrib>Méndez-Rebolledo, Guillermo</creatorcontrib><creatorcontrib>Olave-Godoy, Felipe</creatorcontrib><creatorcontrib>Villalobos-Rebolledo, David</creatorcontrib><collection>PubMed</collection><collection>CrossRef</collection><collection>MEDLINE - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><jtitle>Journal of Physical Therapy Science</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Gatica-Rojas, Valeska</au><au>Cartes-Velásquez, Ricardo</au><au>Méndez-Rebolledo, Guillermo</au><au>Olave-Godoy, Felipe</au><au>Villalobos-Rebolledo, David</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Change in functional balance after an exercise program with Nintendo Wii in Latino patients with cerebral palsy: a case series</atitle><jtitle>Journal of Physical Therapy Science</jtitle><addtitle>Journal of Physical Therapy Science</addtitle><date>2016-08-01</date><risdate>2016</risdate><volume>28</volume><issue>8</issue><spage>2414</spage><epage>2417</epage><pages>2414-2417</pages><issn>0915-5287</issn><eissn>2187-5626</eissn><abstract>[Purpose] This study aimed to explore the possibility of improving functional balance using an exercise program with Nintendo and the Balance Board peripheral in subjects with cerebral palsy. [Subjects and Methods] This study included 4 male outpatients of a neurological center. All participants received an exercise program based on the use of Nintendo with the Balance Board peripheral. Training consisted of three 25-min sessions per week for 6 weeks. Each session was guided by a physical therapist. Timed up-and-go and one-leg standing tests were conducted before and after the intervention. [Results] All subjects showed significant improvements in the results of the timed up-and-go test. However, there were no significant changes in the results of the one-leg standing test. [Conclusion] The exercise protocol involving Nintendo with the Balance Board peripheral appears to improve functional dynamic balance in patients with cerebral palsy. However, static functional balance does not improve after 6 weeks of training.</abstract><cop>Japan</cop><pub>The Society of Physical Therapy Science</pub><pmid>27630446</pmid><doi>10.1589/jpts.28.2414</doi><tpages>4</tpages><oa>free_for_read</oa></addata></record> |
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subjects | Case Study Cerebral palsy Functional balance Nintendo Wii |
title | Change in functional balance after an exercise program with Nintendo Wii in Latino patients with cerebral palsy: a case series |
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