A Scenario-Based Virtual Patient Program to Support Substance Misuse Education
To evaluate virtual patient (VP) programs for injecting equipment provision (IEP) and opiate substitution therapy (OST) services with respect to confidence and knowledge among preregistration pharmacist trainees. Preregistration trainee pharmacists pilot-tested the VP programs and were invited to co...
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Veröffentlicht in: | American journal of pharmaceutical education 2016-04, Vol.80 (3), p.48, Article 48 |
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creator | Zlotos, Leon Power, Ailsa Hill, Duncan Chapman, Paul |
description | To evaluate virtual patient (VP) programs for injecting equipment provision (IEP) and opiate substitution therapy (OST) services with respect to confidence and knowledge among preregistration pharmacist trainees.
Preregistration trainee pharmacists pilot-tested the VP programs and were invited to complete pre/post and 6-month assessments of knowledge and perceived confidence.
One hundred six trainees participated and completed the pre/postassessments. Forty-six (43.4%) participants repeated the assessments at six months. Scores in perceived confidence increased in all domains at both time points postprogram. Knowledge scores were greater posteducation than preeducation. Knowledge scores were also greater six months after education than preeducation. Knowledge scores at six months were lower than posteducation for both programs.
Virtual patients programs increased preregistration pharmacists’ knowledge and confidence with regard to IEP and OST immediately after use and at six months postprogram. There was a loss of clinical knowledge over time but confidence change was sustained. |
doi_str_mv | 10.5688/ajpe80348 |
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Preregistration trainee pharmacists pilot-tested the VP programs and were invited to complete pre/post and 6-month assessments of knowledge and perceived confidence.
One hundred six trainees participated and completed the pre/postassessments. Forty-six (43.4%) participants repeated the assessments at six months. Scores in perceived confidence increased in all domains at both time points postprogram. Knowledge scores were greater posteducation than preeducation. Knowledge scores were also greater six months after education than preeducation. Knowledge scores at six months were lower than posteducation for both programs.
Virtual patients programs increased preregistration pharmacists’ knowledge and confidence with regard to IEP and OST immediately after use and at six months postprogram. There was a loss of clinical knowledge over time but confidence change was sustained.</description><identifier>ISSN: 0002-9459</identifier><identifier>EISSN: 1553-6467</identifier><identifier>DOI: 10.5688/ajpe80348</identifier><identifier>PMID: 27170819</identifier><language>eng</language><publisher>United States: Elsevier Inc</publisher><subject>Community Pharmacy Services ; Computer-Assisted Instruction - methods ; e-learning ; Education, Pharmacy - methods ; Female ; Humans ; Male ; pharmacy education ; Pilot Projects ; simulation ; Substance-Related Disorders - prevention & control ; Substance-Related Disorders - therapy ; virtual patients ; Virtual Reality Exposure Therapy - education ; Virtual Reality Exposure Therapy - methods ; web-based learning</subject><ispartof>American journal of pharmaceutical education, 2016-04, Vol.80 (3), p.48, Article 48</ispartof><rights>2016 American Association of Colleges of Pharmacy</rights><rights>2016 American Association of Colleges of Pharmacy 2016</rights><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c419t-d3c6450d551ebe53c10db56ca492060e01fd7a0009f7282ea7620c8f20732ad73</citedby><cites>FETCH-LOGICAL-c419t-d3c6450d551ebe53c10db56ca492060e01fd7a0009f7282ea7620c8f20732ad73</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC4857643/pdf/$$EPDF$$P50$$Gpubmedcentral$$H</linktopdf><linktohtml>$$Uhttps://www.ncbi.nlm.nih.gov/pmc/articles/PMC4857643/$$EHTML$$P50$$Gpubmedcentral$$H</linktohtml><link.rule.ids>230,314,727,780,784,885,27924,27925,53791,53793</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/27170819$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Zlotos, Leon</creatorcontrib><creatorcontrib>Power, Ailsa</creatorcontrib><creatorcontrib>Hill, Duncan</creatorcontrib><creatorcontrib>Chapman, Paul</creatorcontrib><title>A Scenario-Based Virtual Patient Program to Support Substance Misuse Education</title><title>American journal of pharmaceutical education</title><addtitle>Am J Pharm Educ</addtitle><description>To evaluate virtual patient (VP) programs for injecting equipment provision (IEP) and opiate substitution therapy (OST) services with respect to confidence and knowledge among preregistration pharmacist trainees.
Preregistration trainee pharmacists pilot-tested the VP programs and were invited to complete pre/post and 6-month assessments of knowledge and perceived confidence.
One hundred six trainees participated and completed the pre/postassessments. Forty-six (43.4%) participants repeated the assessments at six months. Scores in perceived confidence increased in all domains at both time points postprogram. Knowledge scores were greater posteducation than preeducation. Knowledge scores were also greater six months after education than preeducation. Knowledge scores at six months were lower than posteducation for both programs.
Virtual patients programs increased preregistration pharmacists’ knowledge and confidence with regard to IEP and OST immediately after use and at six months postprogram. There was a loss of clinical knowledge over time but confidence change was sustained.</description><subject>Community Pharmacy Services</subject><subject>Computer-Assisted Instruction - methods</subject><subject>e-learning</subject><subject>Education, Pharmacy - methods</subject><subject>Female</subject><subject>Humans</subject><subject>Male</subject><subject>pharmacy education</subject><subject>Pilot Projects</subject><subject>simulation</subject><subject>Substance-Related Disorders - prevention & control</subject><subject>Substance-Related Disorders - therapy</subject><subject>virtual patients</subject><subject>Virtual Reality Exposure Therapy - education</subject><subject>Virtual Reality Exposure Therapy - methods</subject><subject>web-based learning</subject><issn>0002-9459</issn><issn>1553-6467</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2016</creationdate><recordtype>article</recordtype><sourceid>EIF</sourceid><recordid>eNptkElPwzAQhS0EomU58AdQrhwCtmPHyQUJKjapLBLL1XLsSXHVxpHtVOLfY1SoQOL0DvPNm3kPoSOCT3lZVWdq3kOFC1ZtoTHhvMhLVoptNMYY07xmvB6hvRDmGBPGGd1FIyqIwBWpx-jhInvW0ClvXX6pApjszfo4qEX2pKKFLmZP3s28WmbRZc9D3zsfkzYhqk5Ddm_DECC7MoNOuOsO0E6rFgEOv3UfvV5fvUxu8-njzd3kYpprRuqYm0KXjGPDOYEGeKEJNg0vtWI1xSUGTFojVHq_bgWtKChRUqyrlmJRUGVEsY_O17790CzBpATRq4XsvV0q_yGdsvLvpLPvcuZWklVclKxIBidrA-1dCB7azS7B8qtUuSk1sce_j23InxYTUKwBSJFXFrwMOnWnwVgPOkrj7D-2n7cfhXo</recordid><startdate>20160425</startdate><enddate>20160425</enddate><creator>Zlotos, Leon</creator><creator>Power, Ailsa</creator><creator>Hill, Duncan</creator><creator>Chapman, Paul</creator><general>Elsevier Inc</general><general>American Journal of Pharmaceutical Education</general><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>5PM</scope></search><sort><creationdate>20160425</creationdate><title>A Scenario-Based Virtual Patient Program to Support Substance Misuse Education</title><author>Zlotos, Leon ; Power, Ailsa ; Hill, Duncan ; Chapman, Paul</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c419t-d3c6450d551ebe53c10db56ca492060e01fd7a0009f7282ea7620c8f20732ad73</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2016</creationdate><topic>Community Pharmacy Services</topic><topic>Computer-Assisted Instruction - methods</topic><topic>e-learning</topic><topic>Education, Pharmacy - methods</topic><topic>Female</topic><topic>Humans</topic><topic>Male</topic><topic>pharmacy education</topic><topic>Pilot Projects</topic><topic>simulation</topic><topic>Substance-Related Disorders - prevention & control</topic><topic>Substance-Related Disorders - therapy</topic><topic>virtual patients</topic><topic>Virtual Reality Exposure Therapy - education</topic><topic>Virtual Reality Exposure Therapy - methods</topic><topic>web-based learning</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Zlotos, Leon</creatorcontrib><creatorcontrib>Power, Ailsa</creatorcontrib><creatorcontrib>Hill, Duncan</creatorcontrib><creatorcontrib>Chapman, Paul</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>PubMed Central (Full Participant titles)</collection><jtitle>American journal of pharmaceutical education</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Zlotos, Leon</au><au>Power, Ailsa</au><au>Hill, Duncan</au><au>Chapman, Paul</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>A Scenario-Based Virtual Patient Program to Support Substance Misuse Education</atitle><jtitle>American journal of pharmaceutical education</jtitle><addtitle>Am J Pharm Educ</addtitle><date>2016-04-25</date><risdate>2016</risdate><volume>80</volume><issue>3</issue><spage>48</spage><pages>48-</pages><artnum>48</artnum><issn>0002-9459</issn><eissn>1553-6467</eissn><abstract>To evaluate virtual patient (VP) programs for injecting equipment provision (IEP) and opiate substitution therapy (OST) services with respect to confidence and knowledge among preregistration pharmacist trainees.
Preregistration trainee pharmacists pilot-tested the VP programs and were invited to complete pre/post and 6-month assessments of knowledge and perceived confidence.
One hundred six trainees participated and completed the pre/postassessments. Forty-six (43.4%) participants repeated the assessments at six months. Scores in perceived confidence increased in all domains at both time points postprogram. Knowledge scores were greater posteducation than preeducation. Knowledge scores were also greater six months after education than preeducation. Knowledge scores at six months were lower than posteducation for both programs.
Virtual patients programs increased preregistration pharmacists’ knowledge and confidence with regard to IEP and OST immediately after use and at six months postprogram. There was a loss of clinical knowledge over time but confidence change was sustained.</abstract><cop>United States</cop><pub>Elsevier Inc</pub><pmid>27170819</pmid><doi>10.5688/ajpe80348</doi><oa>free_for_read</oa></addata></record> |
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source | MEDLINE; EZB-FREE-00999 freely available EZB journals; ProQuest Central UK/Ireland; PubMed Central; Alma/SFX Local Collection |
subjects | Community Pharmacy Services Computer-Assisted Instruction - methods e-learning Education, Pharmacy - methods Female Humans Male pharmacy education Pilot Projects simulation Substance-Related Disorders - prevention & control Substance-Related Disorders - therapy virtual patients Virtual Reality Exposure Therapy - education Virtual Reality Exposure Therapy - methods web-based learning |
title | A Scenario-Based Virtual Patient Program to Support Substance Misuse Education |
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