MODIFICATION OF SLOT-MACHINE PREFERENCES THROUGH THE USE OF A CONDITIONAL DISCRIMINATION PARADIGM

The present experiment investigated the impact of contextually trained discriminations on gambling behavior. Nine recreational slot‐machine players were initially exposed to concurrently available computerized slot machines that were each programmed on random‐ratio schedules of reinforcement and dif...

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Veröffentlicht in:Journal of applied behavior analysis 2006, Vol.39 (3), p.351-361
Hauptverfasser: Zlomke, Kimberly R., Dixon, Mark R.
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description The present experiment investigated the impact of contextually trained discriminations on gambling behavior. Nine recreational slot‐machine players were initially exposed to concurrently available computerized slot machines that were each programmed on random‐ratio schedules of reinforcement and differed only in color. All participants distributed responding equally across the two slot machines. A conditional discrimination procedure was then used to teach the contextual cues representing the arbitrary relations of “greater than” and “less than.” Following contextual cue training, participants were reexposed to the concurrent slot‐machine task. After training of the contextual cues, a higher proportion of responses were made to the slot machine that shared formal properties (i.e., color) with the contextual cue representing “greater than.”
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Psychology ; Gambling ; Games ; Gaming machines ; Humans ; Learning Processes ; Legalized gambling ; Miscellaneous ; Personality Problems ; Preferences ; Pretests Posttests ; Psychological Patterns ; Psychology. Psychoanalysis. Psychiatry ; Psychology. 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Nine recreational slot‐machine players were initially exposed to concurrently available computerized slot machines that were each programmed on random‐ratio schedules of reinforcement and differed only in color. All participants distributed responding equally across the two slot machines. A conditional discrimination procedure was then used to teach the contextual cues representing the arbitrary relations of “greater than” and “less than.” Following contextual cue training, participants were reexposed to the concurrent slot‐machine task. After training of the contextual cues, a higher proportion of responses were made to the slot machine that shared formal properties (i.e., color) with the contextual cue representing “greater than.”</description><subject>Affective Behavior</subject><subject>Allocations</subject><subject>Applied psychology</subject><subject>Behavior Patterns</subject><subject>Biological and medical sciences</subject><subject>Casinos</subject><subject>choice</subject><subject>Choice Behavior</subject><subject>Computers</subject><subject>Conditioning, Psychological</subject><subject>Context Effect</subject><subject>Cues</subject><subject>Data collection</subject><subject>Design</subject><subject>Dimensional Preference</subject><subject>Discrimination, Psychological</subject><subject>Experiments</subject><subject>Feedback (Response)</subject><subject>Fundamental and applied biological sciences. Psychology</subject><subject>Gambling</subject><subject>Games</subject><subject>Gaming machines</subject><subject>Humans</subject><subject>Learning Processes</subject><subject>Legalized gambling</subject><subject>Miscellaneous</subject><subject>Personality Problems</subject><subject>Preferences</subject><subject>Pretests Posttests</subject><subject>Psychological Patterns</subject><subject>Psychology. Psychoanalysis. Psychiatry</subject><subject>Psychology. 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subjects Affective Behavior
Allocations
Applied psychology
Behavior Patterns
Biological and medical sciences
Casinos
choice
Choice Behavior
Computers
Conditioning, Psychological
Context Effect
Cues
Data collection
Design
Dimensional Preference
Discrimination, Psychological
Experiments
Feedback (Response)
Fundamental and applied biological sciences. Psychology
Gambling
Games
Gaming machines
Humans
Learning Processes
Legalized gambling
Miscellaneous
Personality Problems
Preferences
Pretests Posttests
Psychological Patterns
Psychology. Psychoanalysis. Psychiatry
Psychology. Psychophysiology
Reinforcement schedules
Reinforcement, Psychology
Responses
Risk
Rules
self-rules
Stimuli
Undergraduate Students
Verbal Behavior
Verbal Stimuli
Visual Perception
title MODIFICATION OF SLOT-MACHINE PREFERENCES THROUGH THE USE OF A CONDITIONAL DISCRIMINATION PARADIGM
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