The Game Within the Game: The Potential Influence of Demand Characteristics and Participant Beliefs in Violent Video Game Studies

In two experiments, we examined the potential impact of demand characteristics in violent video game (VVG) research. Study 1 (N = 788) measured behavioral aggression, while Study 2 (N = 1,182) measured trait aggression. Participants were informed either that researchers wanted to confirm that VVGs i...

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Veröffentlicht in:Social psychological & personality science 2024-11, Vol.15 (8), p.943-954
Hauptverfasser: Seetahul, Yashvin, Greitemeyer, Tobias
Format: Artikel
Sprache:eng
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