Walking (and talking) the plank: dual-task performance costs in a virtual balance-threatening environment
We evaluated the effects of engaging in extemporaneous speech in healthy young adults while they walked in a virtual environment meant to elicit low or high levels of mobility-related anxiety. We expected that mobility-related anxiety imposed by a simulated balance threat (i.e., virtual elevation) w...
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description | We evaluated the effects of engaging in extemporaneous speech in healthy young adults while they walked in a virtual environment meant to elicit low or high levels of mobility-related anxiety. We expected that mobility-related anxiety imposed by a simulated balance threat (i.e., virtual elevation) would impair walking behavior and lead to greater dual-task costs. Altogether, 15 adults (age = 25.6 ± 4.7 yrs, 7 women) walked at their self-selected speed within a VR environment that simulated a low (ground) and high elevation (15 m) setting while speaking extemporaneously (dual-task) or not speaking (single-task). Likert-scale ratings of cognitive and somatic anxiety, confidence, and mental effort were evaluated and gait speed, step length, and step width, as well as the variability of each, was calculated for every trial. Silent speech pauses (> 150 ms) were determined from audio recordings to infer the cognitive costs of extemporaneous speech planning at low and high virtual elevation. Results indicated that the presence of a balance threat and the inclusion of a concurrent speech task both perturbed gait kinematics, but the virtual height illusion led to increased anxiety and mental effort and a decrease in confidence. The extemporaneous speech pauses were longer on average when walking, but no effects of virtual elevation were reported. Trends toward interaction effects arose in self-reported responses, with participants reporting more comfort walking at virtual heights if they engaged in extemporaneous speech. Walking at virtual elevation and while talking may have independent and significant effects on gait; both effects were robust and did not support an interaction when combined (i.e., walking and talking at virtual heights). The nature of extemporaneous speech may have distracted participants from the detrimental effects of walking in anxiety-inducing settings. |
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We expected that mobility-related anxiety imposed by a simulated balance threat (i.e., virtual elevation) would impair walking behavior and lead to greater dual-task costs. Altogether, 15 adults (age = 25.6 ± 4.7 yrs, 7 women) walked at their self-selected speed within a VR environment that simulated a low (ground) and high elevation (15 m) setting while speaking extemporaneously (dual-task) or not speaking (single-task). Likert-scale ratings of cognitive and somatic anxiety, confidence, and mental effort were evaluated and gait speed, step length, and step width, as well as the variability of each, was calculated for every trial. Silent speech pauses (> 150 ms) were determined from audio recordings to infer the cognitive costs of extemporaneous speech planning at low and high virtual elevation. Results indicated that the presence of a balance threat and the inclusion of a concurrent speech task both perturbed gait kinematics, but the virtual height illusion led to increased anxiety and mental effort and a decrease in confidence. The extemporaneous speech pauses were longer on average when walking, but no effects of virtual elevation were reported. Trends toward interaction effects arose in self-reported responses, with participants reporting more comfort walking at virtual heights if they engaged in extemporaneous speech. Walking at virtual elevation and while talking may have independent and significant effects on gait; both effects were robust and did not support an interaction when combined (i.e., walking and talking at virtual heights). The nature of extemporaneous speech may have distracted participants from the detrimental effects of walking in anxiety-inducing settings.</description><identifier>ISSN: 0014-4819</identifier><identifier>ISSN: 1432-1106</identifier><identifier>EISSN: 1432-1106</identifier><identifier>DOI: 10.1007/s00221-024-06807-w</identifier><identifier>PMID: 38536454</identifier><language>eng</language><publisher>Berlin/Heidelberg: Springer Berlin Heidelberg</publisher><subject>altitude ; Anxiety ; Balance ; Biomedical and Life Sciences ; Biomedicine ; brain ; cognition ; Cognitive ability ; Gait ; Kinematics ; Mobility ; Neurology ; Neurosciences ; Research Article ; Speaking ; Speech ; Walking ; Young adults</subject><ispartof>Experimental brain research, 2024-05, Vol.242 (5), p.1237-1250</ispartof><rights>The Author(s) 2024</rights><rights>2024. The Author(s).</rights><rights>The Author(s) 2024. This work is published under http://creativecommons.org/licenses/by/4.0/ (the “License”). 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We expected that mobility-related anxiety imposed by a simulated balance threat (i.e., virtual elevation) would impair walking behavior and lead to greater dual-task costs. Altogether, 15 adults (age = 25.6 ± 4.7 yrs, 7 women) walked at their self-selected speed within a VR environment that simulated a low (ground) and high elevation (15 m) setting while speaking extemporaneously (dual-task) or not speaking (single-task). Likert-scale ratings of cognitive and somatic anxiety, confidence, and mental effort were evaluated and gait speed, step length, and step width, as well as the variability of each, was calculated for every trial. Silent speech pauses (> 150 ms) were determined from audio recordings to infer the cognitive costs of extemporaneous speech planning at low and high virtual elevation. Results indicated that the presence of a balance threat and the inclusion of a concurrent speech task both perturbed gait kinematics, but the virtual height illusion led to increased anxiety and mental effort and a decrease in confidence. The extemporaneous speech pauses were longer on average when walking, but no effects of virtual elevation were reported. Trends toward interaction effects arose in self-reported responses, with participants reporting more comfort walking at virtual heights if they engaged in extemporaneous speech. Walking at virtual elevation and while talking may have independent and significant effects on gait; both effects were robust and did not support an interaction when combined (i.e., walking and talking at virtual heights). The nature of extemporaneous speech may have distracted participants from the detrimental effects of walking in anxiety-inducing settings.</description><subject>altitude</subject><subject>Anxiety</subject><subject>Balance</subject><subject>Biomedical and Life Sciences</subject><subject>Biomedicine</subject><subject>brain</subject><subject>cognition</subject><subject>Cognitive ability</subject><subject>Gait</subject><subject>Kinematics</subject><subject>Mobility</subject><subject>Neurology</subject><subject>Neurosciences</subject><subject>Research Article</subject><subject>Speaking</subject><subject>Speech</subject><subject>Walking</subject><subject>Young adults</subject><issn>0014-4819</issn><issn>1432-1106</issn><issn>1432-1106</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><sourceid>C6C</sourceid><recordid>eNqNkUtv1DAUhS0EosPAH2CBLLEpC8P1I7bDBqGKFqRKbEAsLU_izKSTOIPttOLfc4eU8lggvLGuz3eP7XsIecrhJQcwrzKAEJyBUAy0BcNu7pEVV1IwzkHfJysArpiyvD4hj3K-OpbSwENyIm0ltarUivRf_LDv45ae-tjSshQvaNkFehh83L-m7ewHVnze00NI3ZRGH5tAmymXTPtIPb3uU0GGbvxwlFjZpeBLiEfXEFGd4hhieUwedH7I4cntviafz999OnvPLj9efDh7e8kaVdWFdb7ruARZ19Zb740ArUBvgja-xUMjVG20bittjDCAcKVFjYK3nWo0l3JN3iy-h3kzhrbBq5Mf3CH1o0_f3OR796cS-53bTtcOh2asRbM1Ob11SNPXOeTixj43YcDvhWnOTvJKGsHB_geKIweoa24Rff4XejXNKeIokKoErtoopMRCNWnKOYXu7uEc3DF1t6TuMHX3I3V3g03Pfv_yXcvPmBGQC5BRituQft39D9vvF9y4OA</recordid><startdate>20240501</startdate><enddate>20240501</enddate><creator>Raffegeau, Tiphanie E.</creator><creator>Brinkerhoff, Sarah A.</creator><creator>Clark, Mindie</creator><creator>McBride, Ashlee D.</creator><creator>Mark Williams, A.</creator><creator>Fino, Peter C.</creator><creator>Fawver, Bradley</creator><general>Springer Berlin Heidelberg</general><general>Springer Nature B.V</general><scope>C6C</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7QP</scope><scope>7QR</scope><scope>7TK</scope><scope>7TM</scope><scope>8FD</scope><scope>FR3</scope><scope>K9.</scope><scope>NAPCQ</scope><scope>P64</scope><scope>RC3</scope><scope>7X8</scope><scope>7S9</scope><scope>L.6</scope><scope>5PM</scope><orcidid>https://orcid.org/0000-0003-0832-0124</orcidid></search><sort><creationdate>20240501</creationdate><title>Walking (and talking) the plank: dual-task performance costs in a virtual balance-threatening environment</title><author>Raffegeau, Tiphanie E. ; Brinkerhoff, Sarah A. ; Clark, Mindie ; McBride, Ashlee D. ; Mark Williams, A. ; Fino, Peter C. ; Fawver, Bradley</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c459t-faff1303998a8aa7206406be67ad3997249766d5677270aff5629399a8f4c6133</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2024</creationdate><topic>altitude</topic><topic>Anxiety</topic><topic>Balance</topic><topic>Biomedical and Life Sciences</topic><topic>Biomedicine</topic><topic>brain</topic><topic>cognition</topic><topic>Cognitive ability</topic><topic>Gait</topic><topic>Kinematics</topic><topic>Mobility</topic><topic>Neurology</topic><topic>Neurosciences</topic><topic>Research Article</topic><topic>Speaking</topic><topic>Speech</topic><topic>Walking</topic><topic>Young adults</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Raffegeau, Tiphanie E.</creatorcontrib><creatorcontrib>Brinkerhoff, Sarah A.</creatorcontrib><creatorcontrib>Clark, Mindie</creatorcontrib><creatorcontrib>McBride, Ashlee D.</creatorcontrib><creatorcontrib>Mark Williams, A.</creatorcontrib><creatorcontrib>Fino, Peter C.</creatorcontrib><creatorcontrib>Fawver, Bradley</creatorcontrib><collection>Springer Nature OA Free Journals</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>Calcium & Calcified Tissue Abstracts</collection><collection>Chemoreception Abstracts</collection><collection>Neurosciences Abstracts</collection><collection>Nucleic Acids Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>ProQuest Health & Medical Complete (Alumni)</collection><collection>Nursing & Allied Health Premium</collection><collection>Biotechnology and BioEngineering Abstracts</collection><collection>Genetics Abstracts</collection><collection>MEDLINE - Academic</collection><collection>AGRICOLA</collection><collection>AGRICOLA - Academic</collection><collection>PubMed Central (Full Participant titles)</collection><jtitle>Experimental brain research</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Raffegeau, Tiphanie E.</au><au>Brinkerhoff, Sarah A.</au><au>Clark, Mindie</au><au>McBride, Ashlee D.</au><au>Mark Williams, A.</au><au>Fino, Peter C.</au><au>Fawver, Bradley</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Walking (and talking) the plank: dual-task performance costs in a virtual balance-threatening environment</atitle><jtitle>Experimental brain research</jtitle><stitle>Exp Brain Res</stitle><addtitle>Exp Brain Res</addtitle><date>2024-05-01</date><risdate>2024</risdate><volume>242</volume><issue>5</issue><spage>1237</spage><epage>1250</epage><pages>1237-1250</pages><issn>0014-4819</issn><issn>1432-1106</issn><eissn>1432-1106</eissn><abstract>We evaluated the effects of engaging in extemporaneous speech in healthy young adults while they walked in a virtual environment meant to elicit low or high levels of mobility-related anxiety. We expected that mobility-related anxiety imposed by a simulated balance threat (i.e., virtual elevation) would impair walking behavior and lead to greater dual-task costs. Altogether, 15 adults (age = 25.6 ± 4.7 yrs, 7 women) walked at their self-selected speed within a VR environment that simulated a low (ground) and high elevation (15 m) setting while speaking extemporaneously (dual-task) or not speaking (single-task). Likert-scale ratings of cognitive and somatic anxiety, confidence, and mental effort were evaluated and gait speed, step length, and step width, as well as the variability of each, was calculated for every trial. Silent speech pauses (> 150 ms) were determined from audio recordings to infer the cognitive costs of extemporaneous speech planning at low and high virtual elevation. Results indicated that the presence of a balance threat and the inclusion of a concurrent speech task both perturbed gait kinematics, but the virtual height illusion led to increased anxiety and mental effort and a decrease in confidence. The extemporaneous speech pauses were longer on average when walking, but no effects of virtual elevation were reported. Trends toward interaction effects arose in self-reported responses, with participants reporting more comfort walking at virtual heights if they engaged in extemporaneous speech. Walking at virtual elevation and while talking may have independent and significant effects on gait; both effects were robust and did not support an interaction when combined (i.e., walking and talking at virtual heights). The nature of extemporaneous speech may have distracted participants from the detrimental effects of walking in anxiety-inducing settings.</abstract><cop>Berlin/Heidelberg</cop><pub>Springer Berlin Heidelberg</pub><pmid>38536454</pmid><doi>10.1007/s00221-024-06807-w</doi><tpages>14</tpages><orcidid>https://orcid.org/0000-0003-0832-0124</orcidid><oa>free_for_read</oa></addata></record> |
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subjects | altitude Anxiety Balance Biomedical and Life Sciences Biomedicine brain cognition Cognitive ability Gait Kinematics Mobility Neurology Neurosciences Research Article Speaking Speech Walking Young adults |
title | Walking (and talking) the plank: dual-task performance costs in a virtual balance-threatening environment |
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