Educator's blueprint: A how-to guide for creating analog serious games for learning in medical education
Serious games are an emerging tool for teaching and learning within medical education. These games can be used to facilitate learning or to demonstrate complex concepts in short bursts of interactive learning. This educator's blueprint will provide 10 strategies for creating a serious game, foc...
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Veröffentlicht in: | AEM education and training 2023-12, Vol.7 (6), p.e10907 |
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Format: | Artikel |
Sprache: | eng |
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