Gaming experience predicts UAS operator performance and workload in simulated search and rescue missions
Unmanned aircraft systems (UAS) operator training and selection procedures are still being refined to effectively address challenges related to performance, workload, and stress in UAS operation. Research suggests that experience with commercial videogames may test skills relevant to modern UAS oper...
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Veröffentlicht in: | Ergonomics 2022-12, Vol.65 (12), p.1659-1671 |
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creator | Ferraro, James C. Mouloua, Mustapha Mangos, Phillip M. Matthews, Gerald |
description | Unmanned aircraft systems (UAS) operator training and selection procedures are still being refined to effectively address challenges related to performance, workload, and stress in UAS operation. Research suggests that experience with commercial videogames may test skills relevant to modern UAS operation. This study investigated the ability of videogame experience to predict operator performance, workload, and stress. Forty-nine participants performed 9 trials of a simulated search and rescue mission. It was expected that participants who more frequently played videogames would report lower levels of distress and workload, higher task engagement, and better overall performance. Results showed that gaming experience was negatively correlated with subjective workload and positively correlated with multiple measures of performance. Furthermore, nearly all observed gender-related differences were not present when gaming experience was controlled for. These results have implications for the role of gaming experience in remotely operated systems operator recruitment, selection, and training.
Practitioner summary: This study examined how gaming experience influences UAS operator success in simulated search and rescue missions. Participants reported on their experience playing videogames before completing multiple experimental trials on a desktop computer. Results indicated that experience playing videogames significantly impacted performance, workload, and stress. |
doi_str_mv | 10.1080/00140139.2022.2048896 |
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Practitioner summary: This study examined how gaming experience influences UAS operator success in simulated search and rescue missions. Participants reported on their experience playing videogames before completing multiple experimental trials on a desktop computer. Results indicated that experience playing videogames significantly impacted performance, workload, and stress.</description><identifier>ISSN: 0014-0139</identifier><identifier>EISSN: 1366-5847</identifier><identifier>DOI: 10.1080/00140139.2022.2048896</identifier><identifier>PMID: 35297326</identifier><language>eng</language><publisher>England: Taylor & Francis</publisher><subject>complex systems ; Computer & video games ; Evacuations & rescues ; individual differences ; Operator performance ; operator workload ; Performance prediction ; Personal computers ; Search and rescue ; Search and rescue missions ; Sex differences ; Simulated environments ; Simulation ; Stress ; Training ; Unmanned aircraft ; unmanned aircraft systems ; Workload ; Workloads</subject><ispartof>Ergonomics, 2022-12, Vol.65 (12), p.1659-1671</ispartof><rights>2022 Informa UK Limited, trading as Taylor & Francis Group 2022</rights><rights>2022 Informa UK Limited, trading as Taylor & Francis Group</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c394t-59fd78fc843a3f46d6bb7bdcc715accc879902e4cd95f96260460b00feb4c1213</citedby><cites>FETCH-LOGICAL-c394t-59fd78fc843a3f46d6bb7bdcc715accc879902e4cd95f96260460b00feb4c1213</cites><orcidid>0000-0001-8373-6918</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.tandfonline.com/doi/pdf/10.1080/00140139.2022.2048896$$EPDF$$P50$$Ginformaworld$$H</linktopdf><linktohtml>$$Uhttps://www.tandfonline.com/doi/full/10.1080/00140139.2022.2048896$$EHTML$$P50$$Ginformaworld$$H</linktohtml><link.rule.ids>314,776,780,27901,27902,59620,60409</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/35297326$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Ferraro, James C.</creatorcontrib><creatorcontrib>Mouloua, Mustapha</creatorcontrib><creatorcontrib>Mangos, Phillip M.</creatorcontrib><creatorcontrib>Matthews, Gerald</creatorcontrib><title>Gaming experience predicts UAS operator performance and workload in simulated search and rescue missions</title><title>Ergonomics</title><addtitle>Ergonomics</addtitle><description>Unmanned aircraft systems (UAS) operator training and selection procedures are still being refined to effectively address challenges related to performance, workload, and stress in UAS operation. Research suggests that experience with commercial videogames may test skills relevant to modern UAS operation. This study investigated the ability of videogame experience to predict operator performance, workload, and stress. Forty-nine participants performed 9 trials of a simulated search and rescue mission. It was expected that participants who more frequently played videogames would report lower levels of distress and workload, higher task engagement, and better overall performance. Results showed that gaming experience was negatively correlated with subjective workload and positively correlated with multiple measures of performance. Furthermore, nearly all observed gender-related differences were not present when gaming experience was controlled for. These results have implications for the role of gaming experience in remotely operated systems operator recruitment, selection, and training.
Practitioner summary: This study examined how gaming experience influences UAS operator success in simulated search and rescue missions. Participants reported on their experience playing videogames before completing multiple experimental trials on a desktop computer. Results indicated that experience playing videogames significantly impacted performance, workload, and stress.</description><subject>complex systems</subject><subject>Computer & video games</subject><subject>Evacuations & rescues</subject><subject>individual differences</subject><subject>Operator performance</subject><subject>operator workload</subject><subject>Performance prediction</subject><subject>Personal computers</subject><subject>Search and rescue</subject><subject>Search and rescue missions</subject><subject>Sex differences</subject><subject>Simulated environments</subject><subject>Simulation</subject><subject>Stress</subject><subject>Training</subject><subject>Unmanned aircraft</subject><subject>unmanned aircraft systems</subject><subject>Workload</subject><subject>Workloads</subject><issn>0014-0139</issn><issn>1366-5847</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2022</creationdate><recordtype>article</recordtype><recordid>eNp9kctO3TAQhq2KCk4pjwCyxIZNqG9x4h0IUYqE1EXL2nLscTEk8cFOBLw9DufQBQs2M5rRNxf9P0KHlJxS0pIfhFBBKFenjDBWgmhbJb-gFeVSVnUrmh20WphqgfbQt5zvS8mpYrtoj9dMNZzJFbq7MkMY_2F4XkMKMFrA6wQu2Cnj2_M_OJa2mWLCJfuYBrMQZnT4KaaHPhqHw4hzGObeTOBwBpPs3RuQINsZ8BByDnHM39FXb_oMB9u8j25_Xv69-FXd_L66vji_qSxXYqpq5V3TetsKbrgX0smuazpnbUNrY61tG6UIA2Gdqr2STBIhSUeIh05YyijfRyebvesUH2fIky4fWOh7M0Kcs2ZSEM44Vwt6_AG9j3May3eaNaJmTBHRFKreUDbFnBN4vU5hMOlFU6IXK_S7FXqxQm-tKHNH2-1zN4D7P_WufQHONkAY35QtivZOT-alj8mnInTImn9-4xUAVZim</recordid><startdate>20221202</startdate><enddate>20221202</enddate><creator>Ferraro, James C.</creator><creator>Mouloua, Mustapha</creator><creator>Mangos, Phillip M.</creator><creator>Matthews, Gerald</creator><general>Taylor & Francis</general><general>Taylor & Francis LLC</general><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7QF</scope><scope>7QQ</scope><scope>7SC</scope><scope>7SE</scope><scope>7SP</scope><scope>7SR</scope><scope>7T2</scope><scope>7TA</scope><scope>7TB</scope><scope>7TS</scope><scope>7U5</scope><scope>8BQ</scope><scope>8FD</scope><scope>C1K</scope><scope>F28</scope><scope>FR3</scope><scope>H8D</scope><scope>H8G</scope><scope>JG9</scope><scope>JQ2</scope><scope>KR7</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>NAPCQ</scope><scope>7X8</scope><orcidid>https://orcid.org/0000-0001-8373-6918</orcidid></search><sort><creationdate>20221202</creationdate><title>Gaming experience predicts UAS operator performance and workload in simulated search and rescue missions</title><author>Ferraro, James C. ; Mouloua, Mustapha ; Mangos, Phillip M. ; Matthews, Gerald</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c394t-59fd78fc843a3f46d6bb7bdcc715accc879902e4cd95f96260460b00feb4c1213</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2022</creationdate><topic>complex systems</topic><topic>Computer & video games</topic><topic>Evacuations & rescues</topic><topic>individual differences</topic><topic>Operator performance</topic><topic>operator workload</topic><topic>Performance prediction</topic><topic>Personal computers</topic><topic>Search and rescue</topic><topic>Search and rescue missions</topic><topic>Sex differences</topic><topic>Simulated environments</topic><topic>Simulation</topic><topic>Stress</topic><topic>Training</topic><topic>Unmanned aircraft</topic><topic>unmanned aircraft systems</topic><topic>Workload</topic><topic>Workloads</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Ferraro, James C.</creatorcontrib><creatorcontrib>Mouloua, Mustapha</creatorcontrib><creatorcontrib>Mangos, Phillip M.</creatorcontrib><creatorcontrib>Matthews, Gerald</creatorcontrib><collection>PubMed</collection><collection>CrossRef</collection><collection>Aluminium Industry Abstracts</collection><collection>Ceramic Abstracts</collection><collection>Computer and Information Systems Abstracts</collection><collection>Corrosion Abstracts</collection><collection>Electronics & Communications Abstracts</collection><collection>Engineered Materials Abstracts</collection><collection>Health and Safety Science Abstracts (Full archive)</collection><collection>Materials Business File</collection><collection>Mechanical & Transportation Engineering Abstracts</collection><collection>Physical Education Index</collection><collection>Solid State and Superconductivity Abstracts</collection><collection>METADEX</collection><collection>Technology Research Database</collection><collection>Environmental Sciences and Pollution Management</collection><collection>ANTE: Abstracts in New Technology & Engineering</collection><collection>Engineering Research Database</collection><collection>Aerospace Database</collection><collection>Copper Technical Reference Library</collection><collection>Materials Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Civil Engineering Abstracts</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>Nursing & Allied Health Premium</collection><collection>MEDLINE - Academic</collection><jtitle>Ergonomics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Ferraro, James C.</au><au>Mouloua, Mustapha</au><au>Mangos, Phillip M.</au><au>Matthews, Gerald</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Gaming experience predicts UAS operator performance and workload in simulated search and rescue missions</atitle><jtitle>Ergonomics</jtitle><addtitle>Ergonomics</addtitle><date>2022-12-02</date><risdate>2022</risdate><volume>65</volume><issue>12</issue><spage>1659</spage><epage>1671</epage><pages>1659-1671</pages><issn>0014-0139</issn><eissn>1366-5847</eissn><abstract>Unmanned aircraft systems (UAS) operator training and selection procedures are still being refined to effectively address challenges related to performance, workload, and stress in UAS operation. Research suggests that experience with commercial videogames may test skills relevant to modern UAS operation. This study investigated the ability of videogame experience to predict operator performance, workload, and stress. Forty-nine participants performed 9 trials of a simulated search and rescue mission. It was expected that participants who more frequently played videogames would report lower levels of distress and workload, higher task engagement, and better overall performance. Results showed that gaming experience was negatively correlated with subjective workload and positively correlated with multiple measures of performance. Furthermore, nearly all observed gender-related differences were not present when gaming experience was controlled for. These results have implications for the role of gaming experience in remotely operated systems operator recruitment, selection, and training.
Practitioner summary: This study examined how gaming experience influences UAS operator success in simulated search and rescue missions. Participants reported on their experience playing videogames before completing multiple experimental trials on a desktop computer. Results indicated that experience playing videogames significantly impacted performance, workload, and stress.</abstract><cop>England</cop><pub>Taylor & Francis</pub><pmid>35297326</pmid><doi>10.1080/00140139.2022.2048896</doi><tpages>13</tpages><orcidid>https://orcid.org/0000-0001-8373-6918</orcidid></addata></record> |
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subjects | complex systems Computer & video games Evacuations & rescues individual differences Operator performance operator workload Performance prediction Personal computers Search and rescue Search and rescue missions Sex differences Simulated environments Simulation Stress Training Unmanned aircraft unmanned aircraft systems Workload Workloads |
title | Gaming experience predicts UAS operator performance and workload in simulated search and rescue missions |
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