Effective design of electronic commerce environments: a proposed theory of congruence and an illustration
We posit that the current electronic commerce (EC) systems are not user-oriented. Consumers in an EC environment find it difficult to deal with the inherent nature of virtual reality in their interaction. We propose a conceptual framework to address such an issue by drawing on insights from continge...
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Veröffentlicht in: | IEEE transactions on systems, man and cybernetics. Part A, Systems and humans man and cybernetics. Part A, Systems and humans, 2000-07, Vol.30 (4), p.456-471 |
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Sprache: | eng |
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