The effects of video game realism on attention, retention and aggressive outcomes

This study used a between subjects, post-test only design to test the effects of video game realism (Doom 1 vs. Doom 3) and a control condition on attention, retention and aggressive outcomes. Overall, those who played Doom 3 perceived it as significantly more realistic than those who played Doom 1,...

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Veröffentlicht in:Computers in human behavior 2011, Vol.27 (1), p.432-439
Hauptverfasser: Krcmar, Marina, Farrar, Kirstie, McGloin, Rory
Format: Artikel
Sprache:eng
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