Guessing imagined and live chance events: Adults behave like children with live events

An established finding is that adults prefer to guess before rather than after a chance event has happened. This is interpreted in terms of aversion to guessing when relatively incompetent: After throwing, the fall could be known. Adults (N=71, mean age 18;11, N=28, mean age 48;0) showed this prefer...

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Veröffentlicht in:The British journal of psychology 2009-11, Vol.100 (4), p.645-659
Hauptverfasser: Robinson, E. J., Pendle, J. E. C., Rowley, M. G., Beck, S. R., McColgan, K. L. T.
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container_title The British journal of psychology
container_volume 100
creator Robinson, E. J.
Pendle, J. E. C.
Rowley, M. G.
Beck, S. R.
McColgan, K. L. T.
description An established finding is that adults prefer to guess before rather than after a chance event has happened. This is interpreted in terms of aversion to guessing when relatively incompetent: After throwing, the fall could be known. Adults (N=71, mean age 18;11, N=28, mean age 48;0) showed this preference with imagined die‐throwing as in the published studies. With live die‐throwing, children (N=64, aged 6 and 8 years; N=50, aged 5 and 6 years) and 15‐year‐olds (N=93, 46) showed the opposite preference, as did 17 adults. Seventeen‐year‐olds (N=82) were more likely to prefer to guess after throwing with live rather than imagined die‐throwing. Reliance on imagined situations in the literature on decision‐making under uncertainty ignores the possibility that adults imagine inaccurately how they would really feel: After a real die has been thrown, adults, like children, may feel there is less ambiguity about the outcome.
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subjects Adolescent
Adult
Adults
Behaviour
Behavioural psychology
Biological and medical sciences
Child
Child development
Child, Preschool
Children
Choice Behavior
Culture
Decision Making
Developmental psychology
Experimental psychology
Fear
Female
Fundamental and applied biological sciences. Psychology
Gambling - psychology
Games
Humans
Imagination
Judgment
Male
Preferences
Probability
Probability Learning
Psychological effects
Psychology. Psychoanalysis. Psychiatry
Psychology. Psychophysiology
Self Efficacy
Social Perception
Sociological analysis
Studies
Uncertainty
Young Adult
title Guessing imagined and live chance events: Adults behave like children with live events
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