Enabling devices, empowering people: The design and evaluation of Trackball EdgeWrite
Purpose. To describe the research and development that led to Trackball EdgeWrite, a gestural text entry method that improves desktop input for some people with motor impairments. To compare the character-level version of this technique with a new word-level version. Further, to compare the techniqu...
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Veröffentlicht in: | Disability and rehabilitation: Assistive technology 2008, Vol.3 (1-2), p.35-56 |
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description | Purpose. To describe the research and development that led to Trackball EdgeWrite, a gestural text entry method that improves desktop input for some people with motor impairments. To compare the character-level version of this technique with a new word-level version. Further, to compare the technique with competitor techniques that use on-screen keyboards.
Method. A rapid and iterative design-and-test approach was used to generate working prototypes and elicit quantitative and qualitative feedback from a veteran trackball user. In addition, theoretical modelling based on the Steering law was used to compare competing designs.
Results. One result is a refined software artifact, Trackball EdgeWrite, which represents the outcome of this investigation. A theoretical result shows the speed benefit of word-level stroking compared to character-level stroking, which resulted in a 45.0% improvement. Empirical results of a trackball user with a spinal cord injury indicate a peak performance of 8.25 wpm with the character-level version of Trackball EdgeWrite and 12.09 wpm with the word-level version, a 46.5% improvement. Log file analysis of extended real-world text entry shows stroke savings of 43.9% with the word-level version. Both versions of Trackball EdgeWrite were better than on-screen keyboards, particularly regarding user preferences. Follow-up correspondence shows that the veteran trackball user with a spinal cord injury still uses Trackball EdgeWrite on a daily basis 2 years after his initial exposure to the software.
Conclusions. Trackball EdgeWrite is a successful new method for desktop text entry and may have further implications for able-bodied users of mobile technologies. Theoretical modelling is useful in combination with empirical testing to explore design alternatives. Single-user lab and field studies can be useful for driving a rapid iterative cycle of innovation and development. |
doi_str_mv | 10.1080/17483100701409227 |
format | Article |
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Method. A rapid and iterative design-and-test approach was used to generate working prototypes and elicit quantitative and qualitative feedback from a veteran trackball user. In addition, theoretical modelling based on the Steering law was used to compare competing designs.
Results. One result is a refined software artifact, Trackball EdgeWrite, which represents the outcome of this investigation. A theoretical result shows the speed benefit of word-level stroking compared to character-level stroking, which resulted in a 45.0% improvement. Empirical results of a trackball user with a spinal cord injury indicate a peak performance of 8.25 wpm with the character-level version of Trackball EdgeWrite and 12.09 wpm with the word-level version, a 46.5% improvement. Log file analysis of extended real-world text entry shows stroke savings of 43.9% with the word-level version. Both versions of Trackball EdgeWrite were better than on-screen keyboards, particularly regarding user preferences. Follow-up correspondence shows that the veteran trackball user with a spinal cord injury still uses Trackball EdgeWrite on a daily basis 2 years after his initial exposure to the software.
Conclusions. Trackball EdgeWrite is a successful new method for desktop text entry and may have further implications for able-bodied users of mobile technologies. Theoretical modelling is useful in combination with empirical testing to explore design alternatives. Single-user lab and field studies can be useful for driving a rapid iterative cycle of innovation and development.</description><identifier>ISSN: 1748-3107</identifier><identifier>EISSN: 1748-3115</identifier><identifier>DOI: 10.1080/17483100701409227</identifier><identifier>PMID: 18416517</identifier><language>eng</language><publisher>England: Informa UK Ltd</publisher><subject>area pointing ; Computer Peripherals ; Computers, Handheld ; Disabled Persons ; Equipment Design - instrumentation ; Equipment Design - methods ; gestures ; goal crossing ; Humans ; Male ; Middle Aged ; Models, Theoretical ; Qualitative Research ; Self-Help Devices ; Software ; Spinal Cord Injuries ; Task Performance and Analysis ; Text entry ; text input ; unistrokes ; word completion ; word prediction ; word-level stroking</subject><ispartof>Disability and rehabilitation: Assistive technology, 2008, Vol.3 (1-2), p.35-56</ispartof><rights>2008 Informa UK Ltd All rights reserved: reproduction in whole or part not permitted 2008</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c404t-85a15164524fd36b95f1a728f566d26ba7b0ee301d214870e7e9b1b7976fc99e3</citedby><cites>FETCH-LOGICAL-c404t-85a15164524fd36b95f1a728f566d26ba7b0ee301d214870e7e9b1b7976fc99e3</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://www.tandfonline.com/doi/pdf/10.1080/17483100701409227$$EPDF$$P50$$Ginformaworld$$H</linktopdf><linktohtml>$$Uhttps://www.tandfonline.com/doi/full/10.1080/17483100701409227$$EHTML$$P50$$Ginformaworld$$H</linktohtml><link.rule.ids>314,776,780,4009,27902,27903,27904,59623,59729,60412,60518,61197,61232,61378,61413</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/18416517$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Wobbrock, Jacob O.</creatorcontrib><creatorcontrib>Myers, Brad A.</creatorcontrib><title>Enabling devices, empowering people: The design and evaluation of Trackball EdgeWrite</title><title>Disability and rehabilitation: Assistive technology</title><addtitle>Disabil Rehabil Assist Technol</addtitle><description>Purpose. To describe the research and development that led to Trackball EdgeWrite, a gestural text entry method that improves desktop input for some people with motor impairments. To compare the character-level version of this technique with a new word-level version. Further, to compare the technique with competitor techniques that use on-screen keyboards.
Method. A rapid and iterative design-and-test approach was used to generate working prototypes and elicit quantitative and qualitative feedback from a veteran trackball user. In addition, theoretical modelling based on the Steering law was used to compare competing designs.
Results. One result is a refined software artifact, Trackball EdgeWrite, which represents the outcome of this investigation. A theoretical result shows the speed benefit of word-level stroking compared to character-level stroking, which resulted in a 45.0% improvement. Empirical results of a trackball user with a spinal cord injury indicate a peak performance of 8.25 wpm with the character-level version of Trackball EdgeWrite and 12.09 wpm with the word-level version, a 46.5% improvement. Log file analysis of extended real-world text entry shows stroke savings of 43.9% with the word-level version. Both versions of Trackball EdgeWrite were better than on-screen keyboards, particularly regarding user preferences. Follow-up correspondence shows that the veteran trackball user with a spinal cord injury still uses Trackball EdgeWrite on a daily basis 2 years after his initial exposure to the software.
Conclusions. Trackball EdgeWrite is a successful new method for desktop text entry and may have further implications for able-bodied users of mobile technologies. Theoretical modelling is useful in combination with empirical testing to explore design alternatives. Single-user lab and field studies can be useful for driving a rapid iterative cycle of innovation and development.</description><subject>area pointing</subject><subject>Computer Peripherals</subject><subject>Computers, Handheld</subject><subject>Disabled Persons</subject><subject>Equipment Design - instrumentation</subject><subject>Equipment Design - methods</subject><subject>gestures</subject><subject>goal crossing</subject><subject>Humans</subject><subject>Male</subject><subject>Middle Aged</subject><subject>Models, Theoretical</subject><subject>Qualitative Research</subject><subject>Self-Help Devices</subject><subject>Software</subject><subject>Spinal Cord Injuries</subject><subject>Task Performance and Analysis</subject><subject>Text entry</subject><subject>text input</subject><subject>unistrokes</subject><subject>word completion</subject><subject>word prediction</subject><subject>word-level stroking</subject><issn>1748-3107</issn><issn>1748-3115</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2008</creationdate><recordtype>article</recordtype><sourceid>EIF</sourceid><recordid>eNp9kEFP3DAQha2qCCjwA3qpcuqJLZ7EsZO2lwptCxISl0UcrUky3jV17NROQPx7stpVqwqJ04zevPc0-hj7CPwL8IpfgBJVAZwrDoLXea7eseOttigAyvd_d66O2IeUHjgXMhfFITuCSoAsQR2zu6XHxlm_zjp6tC2l84z6ITxR3GoDhcHR12y1ofme7Npn6LuMHtFNONrgs2CyVcT2d4POZctuTffRjnTKDgy6RGf7ecLufi5Xl1eLm9tf15c_bhat4GJcVCVCCVKUuTBdIZu6NIAqr0wpZZfLBlXDiQoOXQ6iUpwU1Q00qlbStHVNxQn7vOsdYvgzURp1b1NLzqGnMCUta4C84nI2ws7YxpBSJKOHaHuMzxq43rLUr1jOmU_78qnpqfuX2MObDd93ButNiD0-heg6PeKzC9FE9K1Nunir_9t_8Q2hGzctRtIPYYp-BvfGdy_U75Mk</recordid><startdate>2008</startdate><enddate>2008</enddate><creator>Wobbrock, Jacob O.</creator><creator>Myers, Brad A.</creator><general>Informa UK Ltd</general><general>Taylor & Francis</general><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7X8</scope></search><sort><creationdate>2008</creationdate><title>Enabling devices, empowering people: The design and evaluation of Trackball EdgeWrite</title><author>Wobbrock, Jacob O. ; Myers, Brad A.</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c404t-85a15164524fd36b95f1a728f566d26ba7b0ee301d214870e7e9b1b7976fc99e3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2008</creationdate><topic>area pointing</topic><topic>Computer Peripherals</topic><topic>Computers, Handheld</topic><topic>Disabled Persons</topic><topic>Equipment Design - instrumentation</topic><topic>Equipment Design - methods</topic><topic>gestures</topic><topic>goal crossing</topic><topic>Humans</topic><topic>Male</topic><topic>Middle Aged</topic><topic>Models, Theoretical</topic><topic>Qualitative Research</topic><topic>Self-Help Devices</topic><topic>Software</topic><topic>Spinal Cord Injuries</topic><topic>Task Performance and Analysis</topic><topic>Text entry</topic><topic>text input</topic><topic>unistrokes</topic><topic>word completion</topic><topic>word prediction</topic><topic>word-level stroking</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Wobbrock, Jacob O.</creatorcontrib><creatorcontrib>Myers, Brad A.</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>MEDLINE - Academic</collection><jtitle>Disability and rehabilitation: Assistive technology</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Wobbrock, Jacob O.</au><au>Myers, Brad A.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Enabling devices, empowering people: The design and evaluation of Trackball EdgeWrite</atitle><jtitle>Disability and rehabilitation: Assistive technology</jtitle><addtitle>Disabil Rehabil Assist Technol</addtitle><date>2008</date><risdate>2008</risdate><volume>3</volume><issue>1-2</issue><spage>35</spage><epage>56</epage><pages>35-56</pages><issn>1748-3107</issn><eissn>1748-3115</eissn><abstract>Purpose. To describe the research and development that led to Trackball EdgeWrite, a gestural text entry method that improves desktop input for some people with motor impairments. To compare the character-level version of this technique with a new word-level version. Further, to compare the technique with competitor techniques that use on-screen keyboards.
Method. A rapid and iterative design-and-test approach was used to generate working prototypes and elicit quantitative and qualitative feedback from a veteran trackball user. In addition, theoretical modelling based on the Steering law was used to compare competing designs.
Results. One result is a refined software artifact, Trackball EdgeWrite, which represents the outcome of this investigation. A theoretical result shows the speed benefit of word-level stroking compared to character-level stroking, which resulted in a 45.0% improvement. Empirical results of a trackball user with a spinal cord injury indicate a peak performance of 8.25 wpm with the character-level version of Trackball EdgeWrite and 12.09 wpm with the word-level version, a 46.5% improvement. Log file analysis of extended real-world text entry shows stroke savings of 43.9% with the word-level version. Both versions of Trackball EdgeWrite were better than on-screen keyboards, particularly regarding user preferences. Follow-up correspondence shows that the veteran trackball user with a spinal cord injury still uses Trackball EdgeWrite on a daily basis 2 years after his initial exposure to the software.
Conclusions. Trackball EdgeWrite is a successful new method for desktop text entry and may have further implications for able-bodied users of mobile technologies. Theoretical modelling is useful in combination with empirical testing to explore design alternatives. Single-user lab and field studies can be useful for driving a rapid iterative cycle of innovation and development.</abstract><cop>England</cop><pub>Informa UK Ltd</pub><pmid>18416517</pmid><doi>10.1080/17483100701409227</doi><tpages>22</tpages></addata></record> |
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subjects | area pointing Computer Peripherals Computers, Handheld Disabled Persons Equipment Design - instrumentation Equipment Design - methods gestures goal crossing Humans Male Middle Aged Models, Theoretical Qualitative Research Self-Help Devices Software Spinal Cord Injuries Task Performance and Analysis Text entry text input unistrokes word completion word prediction word-level stroking |
title | Enabling devices, empowering people: The design and evaluation of Trackball EdgeWrite |
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