Development of a virtual reality training curriculum for laparoscopic cholecystectomy

Background: Training within a proficiency‐based virtual reality (VR) curriculum may reduce errors during real surgical procedures. This study used a scientific methodology for development of a VR training curriculum for laparoscopic cholecystectomy. Methods: Inexperienced (had performed fewer than t...

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Veröffentlicht in:British journal of surgery 2009-09, Vol.96 (9), p.1086-1093
Hauptverfasser: Aggarwal, R., Crochet, P., Dias, A., Misra, A., Ziprin, P., Darzi, A.
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container_end_page 1093
container_issue 9
container_start_page 1086
container_title British journal of surgery
container_volume 96
creator Aggarwal, R.
Crochet, P.
Dias, A.
Misra, A.
Ziprin, P.
Darzi, A.
description Background: Training within a proficiency‐based virtual reality (VR) curriculum may reduce errors during real surgical procedures. This study used a scientific methodology for development of a VR training curriculum for laparoscopic cholecystectomy. Methods: Inexperienced (had performed fewer than ten laparoscopic cholecystectomies), intermediate (20–50) and experienced (more than 100) surgeons were recruited. Construct validity was defined as the ability to differentiate between the three levels of experience, based on simulator‐derived metrics for nine basic skills, four procedural tasks and full laparoscopic cholecystectomy on a high‐fidelity VR simulator. Inexperienced subjects performed ten repetitions for learning curve analysis. Proficiency measures were based on the performance of experienced surgeons. Results: Thirty inexperienced, 11 intermediate and 16 experienced operators were recruited. Eight of nine basic skills and three of four procedural tasks were found to be construct valid. The full procedure revealed significant intergroup differences for time (1541, 673 and 816 s; P = 0·002), movements (1021, 595 and 638; P = 0·006) and path length (2038, 1235 and 1303 cm; P = 0·033). Learning curves plateaued between the second and ninth sessions. Conclusion: This study shows that it is possible to define and develop a whole‐procedure VR training curriculum for laparoscopic cholecystectomy using structured scientific methodology. Copyright © 2009 British Journal of Surgery Society Ltd. Published by John Wiley & Sons, Ltd. Simulation‐based training
doi_str_mv 10.1002/bjs.6679
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This study used a scientific methodology for development of a VR training curriculum for laparoscopic cholecystectomy. Methods: Inexperienced (had performed fewer than ten laparoscopic cholecystectomies), intermediate (20–50) and experienced (more than 100) surgeons were recruited. Construct validity was defined as the ability to differentiate between the three levels of experience, based on simulator‐derived metrics for nine basic skills, four procedural tasks and full laparoscopic cholecystectomy on a high‐fidelity VR simulator. Inexperienced subjects performed ten repetitions for learning curve analysis. Proficiency measures were based on the performance of experienced surgeons. Results: Thirty inexperienced, 11 intermediate and 16 experienced operators were recruited. Eight of nine basic skills and three of four procedural tasks were found to be construct valid. The full procedure revealed significant intergroup differences for time (1541, 673 and 816 s; P = 0·002), movements (1021, 595 and 638; P = 0·006) and path length (2038, 1235 and 1303 cm; P = 0·033). Learning curves plateaued between the second and ninth sessions. Conclusion: This study shows that it is possible to define and develop a whole‐procedure VR training curriculum for laparoscopic cholecystectomy using structured scientific methodology. Copyright © 2009 British Journal of Surgery Society Ltd. Published by John Wiley &amp; Sons, Ltd. 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This study used a scientific methodology for development of a VR training curriculum for laparoscopic cholecystectomy. Methods: Inexperienced (had performed fewer than ten laparoscopic cholecystectomies), intermediate (20–50) and experienced (more than 100) surgeons were recruited. Construct validity was defined as the ability to differentiate between the three levels of experience, based on simulator‐derived metrics for nine basic skills, four procedural tasks and full laparoscopic cholecystectomy on a high‐fidelity VR simulator. Inexperienced subjects performed ten repetitions for learning curve analysis. Proficiency measures were based on the performance of experienced surgeons. Results: Thirty inexperienced, 11 intermediate and 16 experienced operators were recruited. Eight of nine basic skills and three of four procedural tasks were found to be construct valid. The full procedure revealed significant intergroup differences for time (1541, 673 and 816 s; P = 0·002), movements (1021, 595 and 638; P = 0·006) and path length (2038, 1235 and 1303 cm; P = 0·033). Learning curves plateaued between the second and ninth sessions. Conclusion: This study shows that it is possible to define and develop a whole‐procedure VR training curriculum for laparoscopic cholecystectomy using structured scientific methodology. Copyright © 2009 British Journal of Surgery Society Ltd. Published by John Wiley &amp; Sons, Ltd. 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Graft diseases</topic><topic>Surgery of the digestive system</topic><topic>Teaching - methods</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Aggarwal, R.</creatorcontrib><creatorcontrib>Crochet, P.</creatorcontrib><creatorcontrib>Dias, A.</creatorcontrib><creatorcontrib>Misra, A.</creatorcontrib><creatorcontrib>Ziprin, P.</creatorcontrib><creatorcontrib>Darzi, A.</creatorcontrib><collection>Istex</collection><collection>Pascal-Francis</collection><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>MEDLINE - Academic</collection><jtitle>British journal of surgery</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Aggarwal, R.</au><au>Crochet, P.</au><au>Dias, A.</au><au>Misra, A.</au><au>Ziprin, P.</au><au>Darzi, A.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Development of a virtual reality training curriculum for laparoscopic cholecystectomy</atitle><jtitle>British journal of surgery</jtitle><addtitle>Br J Surg</addtitle><date>2009-09</date><risdate>2009</risdate><volume>96</volume><issue>9</issue><spage>1086</spage><epage>1093</epage><pages>1086-1093</pages><issn>0007-1323</issn><eissn>1365-2168</eissn><coden>BJSUAM</coden><abstract>Background: Training within a proficiency‐based virtual reality (VR) curriculum may reduce errors during real surgical procedures. 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source MEDLINE; Access via Wiley Online Library; Oxford University Press Journals All Titles (1996-Current)
subjects Biological and medical sciences
Cholecystectomy, Laparoscopic - education
Clinical Competence - standards
Computer Simulation
Curriculum
Education, Medical, Graduate - methods
General aspects
General Surgery - education
Humans
Liver, biliary tract, pancreas, portal circulation, spleen
Medical sciences
Surgery (general aspects). Transplantations, organ and tissue grafts. Graft diseases
Surgery of the digestive system
Teaching - methods
title Development of a virtual reality training curriculum for laparoscopic cholecystectomy
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