User interface paradigms for patient-specific surgical planning: lessons learned over a decade of research
This paper covers work in virtual reality-based, patient-specific surgical planning over the past decade. It aims to comprehensively examine the user interface paradigms and system designs during that period of time and to objectively analyze their effectiveness for the task. The goal is to provide...
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Veröffentlicht in: | Computerized medical imaging and graphics 2005-03, Vol.29 (2), p.203-222 |
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creator | Montgomery, Kevin Stephanides, Michael Schendel, Stephen Ross, Muriel |
description | This paper covers work in virtual reality-based, patient-specific surgical planning over the past decade. It aims to comprehensively examine the user interface paradigms and system designs during that period of time and to objectively analyze their effectiveness for the task. The goal is to provide useful feedback on these interface and implementation paradigms to aid other researchers in this field.
First, specialized systems for specific clinical use were produced with a limited set of visualization tools. Later, through collaboration with NASA, an immersive virtual environment was created to produce high-fidelity images for surgical simulation, but it underestimated the importance of collaboration. The next system, a networked, distributed virtual environment, provided immersion and collaboration, but the immersive paradigm was found to be of a disadvantage and the uniqueness of the framework unwieldy. A virtual model, workbench-style display was then created using a commercial package, but limitations of each were soon apparent. Finally, a specialized display, with an integrated visualization and simulation system is described and evaluated.
Lessons learned include: surgical planning is an abstract process unlike surgical simulation; collaboration is important, as is stereo visualization; and that high-resolution preoperative images from standard viewpoints are desirable, but interaction is truly the key to planning. |
doi_str_mv | 10.1016/j.compmedimag.2004.09.014 |
format | Article |
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First, specialized systems for specific clinical use were produced with a limited set of visualization tools. Later, through collaboration with NASA, an immersive virtual environment was created to produce high-fidelity images for surgical simulation, but it underestimated the importance of collaboration. The next system, a networked, distributed virtual environment, provided immersion and collaboration, but the immersive paradigm was found to be of a disadvantage and the uniqueness of the framework unwieldy. A virtual model, workbench-style display was then created using a commercial package, but limitations of each were soon apparent. Finally, a specialized display, with an integrated visualization and simulation system is described and evaluated.
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First, specialized systems for specific clinical use were produced with a limited set of visualization tools. Later, through collaboration with NASA, an immersive virtual environment was created to produce high-fidelity images for surgical simulation, but it underestimated the importance of collaboration. The next system, a networked, distributed virtual environment, provided immersion and collaboration, but the immersive paradigm was found to be of a disadvantage and the uniqueness of the framework unwieldy. A virtual model, workbench-style display was then created using a commercial package, but limitations of each were soon apparent. Finally, a specialized display, with an integrated visualization and simulation system is described and evaluated.
Lessons learned include: surgical planning is an abstract process unlike surgical simulation; collaboration is important, as is stereo visualization; and that high-resolution preoperative images from standard viewpoints are desirable, but interaction is truly the key to planning.</description><subject>Patient-Centered Care</subject><subject>Space life sciences</subject><subject>Surgical planning</subject><subject>Surgical Procedures, Operative</subject><subject>Surgical simulation</subject><subject>United States</subject><subject>User-Computer Interface</subject><subject>Virtual environments</subject><issn>0895-6111</issn><issn>1879-0771</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2005</creationdate><recordtype>article</recordtype><sourceid>EIF</sourceid><recordid>eNqNkUFr3DAQhUVpaLZp_0JRL7nZnbEla5VbWJK0EOilOQutPNpqsS1H8gby76OwC80tPQ3DfPNmeI-x7wg1AnY_9rWL4zxSH0a7qxsAUYOuAcUHtsK10hUohR_ZCtZaVh0inrPPOe8BoAGFn9g5SiWlbNcrtn_IlHiYFkreOuKzTbYPuzFzH1PplkDTUuWZXPDB8XxIu-DswOfBTlOYdld8oJzjlEu1aaKex6ciaHlPzvbEo-eJchm5v1_YmbdDpq-nesEebm_-bH5W97_vfm2u7ysnoFuqznnZWdU7CVI2DZCmVnpPlkhbWgvhQUKLQij0DVLTYeudcgq3rbAWtu0Fuzzqzik-HigvZgzZ0VA-pnjIplNCd61u3gVRyUZILQuoj6BLMedE3sypWJ-eDYJ5TcTszZtEzGsiBrQpiZTdb6cjh22Z_9s8RVCAzRGg4slToGSyK6a7opXILaaP4T_OvACBSKRF</recordid><startdate>20050301</startdate><enddate>20050301</enddate><creator>Montgomery, Kevin</creator><creator>Stephanides, Michael</creator><creator>Schendel, Stephen</creator><creator>Ross, Muriel</creator><general>Elsevier Ltd</general><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7QO</scope><scope>8FD</scope><scope>FR3</scope><scope>P64</scope><scope>7X8</scope></search><sort><creationdate>20050301</creationdate><title>User interface paradigms for patient-specific surgical planning: lessons learned over a decade of research</title><author>Montgomery, Kevin ; Stephanides, Michael ; Schendel, Stephen ; Ross, Muriel</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c406t-6cf56a7dc5055220e9e35ffeaee9ae844f050314471f21e2613fc7c71b34aa0b3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2005</creationdate><topic>Patient-Centered Care</topic><topic>Space life sciences</topic><topic>Surgical planning</topic><topic>Surgical Procedures, Operative</topic><topic>Surgical simulation</topic><topic>United States</topic><topic>User-Computer Interface</topic><topic>Virtual environments</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Montgomery, Kevin</creatorcontrib><creatorcontrib>Stephanides, Michael</creatorcontrib><creatorcontrib>Schendel, Stephen</creatorcontrib><creatorcontrib>Ross, Muriel</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>CrossRef</collection><collection>Biotechnology Research Abstracts</collection><collection>Technology Research Database</collection><collection>Engineering Research Database</collection><collection>Biotechnology and BioEngineering Abstracts</collection><collection>MEDLINE - Academic</collection><jtitle>Computerized medical imaging and graphics</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Montgomery, Kevin</au><au>Stephanides, Michael</au><au>Schendel, Stephen</au><au>Ross, Muriel</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>User interface paradigms for patient-specific surgical planning: lessons learned over a decade of research</atitle><jtitle>Computerized medical imaging and graphics</jtitle><addtitle>Comput Med Imaging Graph</addtitle><date>2005-03-01</date><risdate>2005</risdate><volume>29</volume><issue>2</issue><spage>203</spage><epage>222</epage><pages>203-222</pages><issn>0895-6111</issn><eissn>1879-0771</eissn><abstract>This paper covers work in virtual reality-based, patient-specific surgical planning over the past decade. It aims to comprehensively examine the user interface paradigms and system designs during that period of time and to objectively analyze their effectiveness for the task. The goal is to provide useful feedback on these interface and implementation paradigms to aid other researchers in this field.
First, specialized systems for specific clinical use were produced with a limited set of visualization tools. Later, through collaboration with NASA, an immersive virtual environment was created to produce high-fidelity images for surgical simulation, but it underestimated the importance of collaboration. The next system, a networked, distributed virtual environment, provided immersion and collaboration, but the immersive paradigm was found to be of a disadvantage and the uniqueness of the framework unwieldy. A virtual model, workbench-style display was then created using a commercial package, but limitations of each were soon apparent. Finally, a specialized display, with an integrated visualization and simulation system is described and evaluated.
Lessons learned include: surgical planning is an abstract process unlike surgical simulation; collaboration is important, as is stereo visualization; and that high-resolution preoperative images from standard viewpoints are desirable, but interaction is truly the key to planning.</abstract><cop>United States</cop><pub>Elsevier Ltd</pub><pmid>15755538</pmid><doi>10.1016/j.compmedimag.2004.09.014</doi><tpages>20</tpages></addata></record> |
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source | MEDLINE; ScienceDirect Journals (5 years ago - present) |
subjects | Patient-Centered Care Space life sciences Surgical planning Surgical Procedures, Operative Surgical simulation United States User-Computer Interface Virtual environments |
title | User interface paradigms for patient-specific surgical planning: lessons learned over a decade of research |
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