The Evolution of Conventions
Consider an n-person game that is played repeatedly, but by different agents. In each period, n players are drawn at random from a large finite population. Each player chooses an optimal strategy based on a sample of information about what others players have done in the past. The sampling defines a...
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Veröffentlicht in: | Econometrica 1993-01, Vol.61 (1), p.57-84 |
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Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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