The Evolution of Conventions

Consider an n-person game that is played repeatedly, but by different agents. In each period, n players are drawn at random from a large finite population. Each player chooses an optimal strategy based on a sample of information about what others players have done in the past. The sampling defines a...

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Veröffentlicht in:Econometrica 1993-01, Vol.61 (1), p.57-84
1. Verfasser: Young, H. Peyton
Format: Artikel
Sprache:eng
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