An Adaptive Contact Model for the Robust Simulation of Knots
In this paper, we present an adaptive model for dynamically deforming hyper‐elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed by geometric subdivision rules. Instead, their states are determined by employing a non‐linear energy‐minimization appro...
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Veröffentlicht in: | Computer graphics forum 2008-04, Vol.27 (2), p.497-506 |
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description | In this paper, we present an adaptive model for dynamically deforming hyper‐elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed by geometric subdivision rules. Instead, their states are determined by employing a non‐linear energy‐minimization approach. Since valid control points are computed instantaneously, post‐stabilization schemes are avoided and the stability of the dynamic simulation is improved.
Due to inherently complex contact configurations, the simulation of knot tying using rods is a challenging task. In order to address this problem, we combine our adaptive model with a robust and accurate collision handling method for elastic rods. By employing our scheme, complex knot configurations can be simulated in a physically plausible way. |
doi_str_mv | 10.1111/j.1467-8659.2008.01147.x |
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Due to inherently complex contact configurations, the simulation of knot tying using rods is a challenging task. In order to address this problem, we combine our adaptive model with a robust and accurate collision handling method for elastic rods. By employing our scheme, complex knot configurations can be simulated in a physically plausible way.</description><identifier>ISSN: 0167-7055</identifier><identifier>EISSN: 1467-8659</identifier><identifier>DOI: 10.1111/j.1467-8659.2008.01147.x</identifier><language>eng</language><publisher>Oxford, UK: Blackwell Publishing Ltd</publisher><subject>Adaptive Resolution ; Animation ; Computer graphics ; Computer programming ; Contact Handling ; Deformation Modeling ; Elastic Rods ; I.3.7 [Computer Graphics] ; Knot Simulation ; Knots ; Simulation ; Studies ; Three-Dimensional Graphics and Realism</subject><ispartof>Computer graphics forum, 2008-04, Vol.27 (2), p.497-506</ispartof><rights>2008 The Author(s)</rights><rights>Journal compilation © 2008 The Eurographics Association and Blackwell Publishing Ltd.</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c4757-1b66ab545476f33c17ca0a341d7588a116aef777f9bccfd8192631dd025ec70d3</citedby></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://onlinelibrary.wiley.com/doi/pdf/10.1111%2Fj.1467-8659.2008.01147.x$$EPDF$$P50$$Gwiley$$H</linktopdf><linktohtml>$$Uhttps://onlinelibrary.wiley.com/doi/full/10.1111%2Fj.1467-8659.2008.01147.x$$EHTML$$P50$$Gwiley$$H</linktohtml><link.rule.ids>314,776,780,1411,27903,27904,45553,45554</link.rule.ids></links><search><creatorcontrib>Spillmann, Jonas</creatorcontrib><creatorcontrib>Teschner, Matthias</creatorcontrib><title>An Adaptive Contact Model for the Robust Simulation of Knots</title><title>Computer graphics forum</title><description>In this paper, we present an adaptive model for dynamically deforming hyper‐elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed by geometric subdivision rules. Instead, their states are determined by employing a non‐linear energy‐minimization approach. Since valid control points are computed instantaneously, post‐stabilization schemes are avoided and the stability of the dynamic simulation is improved.
Due to inherently complex contact configurations, the simulation of knot tying using rods is a challenging task. In order to address this problem, we combine our adaptive model with a robust and accurate collision handling method for elastic rods. By employing our scheme, complex knot configurations can be simulated in a physically plausible way.</description><subject>Adaptive Resolution</subject><subject>Animation</subject><subject>Computer graphics</subject><subject>Computer programming</subject><subject>Contact Handling</subject><subject>Deformation Modeling</subject><subject>Elastic Rods</subject><subject>I.3.7 [Computer Graphics]</subject><subject>Knot Simulation</subject><subject>Knots</subject><subject>Simulation</subject><subject>Studies</subject><subject>Three-Dimensional Graphics and Realism</subject><issn>0167-7055</issn><issn>1467-8659</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2008</creationdate><recordtype>article</recordtype><recordid>eNqNkE9PwyAYh4nRxDn9DsSDt1YYBdpED8vipnH-yZx6fEMpjZ1dmYXq9u1tndnBk1z4Jfwe3jcPQpiSkLbnfBHSSMggFjwJB4TEIaE0kuF6D_V2D_uoR2ibJeH8EB05tyCERFLwHroYVniYqZUvPg0e2cor7fGdzUyJc1tj_2bwzKaN8_ipWDal8oWtsM3xbWW9O0YHuSqdOfm9--h5fDUfXQfTh8nNaDgNdCS5DGgqhEp5xNuROWOaSq2IYhHNJI9jRalQJpdS5kmqdZ7FNBkIRrOMDLjRkmSsj862_65q-9EY52FZOG3KUlXGNg4YI3xASdwWT_8UF7apq3Y3oEkkeMwEb0vxtqRr61xtcljVxVLVG6AEOqewgE4ddOqgcwo_TmHdopdb9KsozebfHIwm4y61fLDlC-fNeser-h2EZJLD6_0EZvPZfPwoJbywbzDMilU</recordid><startdate>200804</startdate><enddate>200804</enddate><creator>Spillmann, Jonas</creator><creator>Teschner, Matthias</creator><general>Blackwell Publishing Ltd</general><scope>BSCLL</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>7SC</scope><scope>8FD</scope><scope>JQ2</scope><scope>L7M</scope><scope>L~C</scope><scope>L~D</scope><scope>F28</scope><scope>FR3</scope></search><sort><creationdate>200804</creationdate><title>An Adaptive Contact Model for the Robust Simulation of Knots</title><author>Spillmann, Jonas ; Teschner, Matthias</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c4757-1b66ab545476f33c17ca0a341d7588a116aef777f9bccfd8192631dd025ec70d3</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2008</creationdate><topic>Adaptive Resolution</topic><topic>Animation</topic><topic>Computer graphics</topic><topic>Computer programming</topic><topic>Contact Handling</topic><topic>Deformation Modeling</topic><topic>Elastic Rods</topic><topic>I.3.7 [Computer Graphics]</topic><topic>Knot Simulation</topic><topic>Knots</topic><topic>Simulation</topic><topic>Studies</topic><topic>Three-Dimensional Graphics and Realism</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Spillmann, Jonas</creatorcontrib><creatorcontrib>Teschner, Matthias</creatorcontrib><collection>Istex</collection><collection>CrossRef</collection><collection>Computer and Information Systems Abstracts</collection><collection>Technology Research Database</collection><collection>ProQuest Computer Science Collection</collection><collection>Advanced Technologies Database with Aerospace</collection><collection>Computer and Information Systems Abstracts Academic</collection><collection>Computer and Information Systems Abstracts Professional</collection><collection>ANTE: Abstracts in New Technology & Engineering</collection><collection>Engineering Research Database</collection><jtitle>Computer graphics forum</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Spillmann, Jonas</au><au>Teschner, Matthias</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>An Adaptive Contact Model for the Robust Simulation of Knots</atitle><jtitle>Computer graphics forum</jtitle><date>2008-04</date><risdate>2008</risdate><volume>27</volume><issue>2</issue><spage>497</spage><epage>506</epage><pages>497-506</pages><issn>0167-7055</issn><eissn>1467-8659</eissn><abstract>In this paper, we present an adaptive model for dynamically deforming hyper‐elastic rods. In contrast to existing approaches, adaptively introduced control points are not governed by geometric subdivision rules. Instead, their states are determined by employing a non‐linear energy‐minimization approach. Since valid control points are computed instantaneously, post‐stabilization schemes are avoided and the stability of the dynamic simulation is improved.
Due to inherently complex contact configurations, the simulation of knot tying using rods is a challenging task. In order to address this problem, we combine our adaptive model with a robust and accurate collision handling method for elastic rods. By employing our scheme, complex knot configurations can be simulated in a physically plausible way.</abstract><cop>Oxford, UK</cop><pub>Blackwell Publishing Ltd</pub><doi>10.1111/j.1467-8659.2008.01147.x</doi><tpages>10</tpages></addata></record> |
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subjects | Adaptive Resolution Animation Computer graphics Computer programming Contact Handling Deformation Modeling Elastic Rods I.3.7 [Computer Graphics] Knot Simulation Knots Simulation Studies Three-Dimensional Graphics and Realism |
title | An Adaptive Contact Model for the Robust Simulation of Knots |
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