Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especially true for physically based simulation, which is notorious for expensive numerical methods. In this work, we explore pos...
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Veröffentlicht in: | Computers & graphics 2008-02, Vol.32 (1), p.25-40 |
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Format: | Artikel |
Sprache: | eng |
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