Embark on the adventure! Advancing inclusive secondary education through narrative game learning for students with intellectual disabilities
This study explores Universal Design for Learning (UDL) and Game-Based Learning (GBL) to promote the inclusion of secondary school students with intellectual disabilities. Through qualitative methods, including participant observation and post-workshop interviews, the impact of these methodologies w...
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Veröffentlicht in: | Journal of intellectual disabilities 2024-11, p.17446295241302400 |
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Hauptverfasser: | , , , |
Format: | Artikel |
Sprache: | eng |
Online-Zugang: | Volltext |
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