Drama and personality in user interface design
The title of this panel immediately leaps out as being out of place. Of all the things that come to mind when one thinks of computers and user interfaces, drama and personality are among the last. The point here is not to make using computers more dramatic, per se, but to learn and borrow from the p...
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creator | Mountford, S. J. Buxton, B. Krueger, M. Laurel, B. Vertelney, L. |
description | The title of this panel immediately leaps out as being out of place. Of all the things that come to mind when one thinks of computers and user interfaces, drama and personality are among the last. The point here is not to make using computers more dramatic, per se, but to learn and borrow from the performing arts about techniques that could improve main stream interface design. The contributions described in this panel are borrowed from the theatrical world, film producing and music. In all the panelists work, the user is at the very center of creating the actual user interface experience, either through direct user participation or via engaging the individual viewer's personality. The panelists' pioneering research has produced and created several examples of new user interface experiences and designs. The discussion will focus on what techniques offer the most promise for facilitating the design of really new experiential user interfaces. |
doi_str_mv | 10.1145/67449.67471 |
format | Conference Proceeding |
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J. ; Buxton, B. ; Krueger, M. ; Laurel, B. ; Vertelney, L.</creator><contributor>Lewis, C. ; Bice, K.</contributor><creatorcontrib>Mountford, S. J. ; Buxton, B. ; Krueger, M. ; Laurel, B. ; Vertelney, L. ; Lewis, C. ; Bice, K.</creatorcontrib><description>The title of this panel immediately leaps out as being out of place. Of all the things that come to mind when one thinks of computers and user interfaces, drama and personality are among the last. The point here is not to make using computers more dramatic, per se, but to learn and borrow from the performing arts about techniques that could improve main stream interface design. The contributions described in this panel are borrowed from the theatrical world, film producing and music. In all the panelists work, the user is at the very center of creating the actual user interface experience, either through direct user participation or via engaging the individual viewer's personality. The panelists' pioneering research has produced and created several examples of new user interface experiences and designs. 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J.</au><au>Buxton, B.</au><au>Krueger, M.</au><au>Laurel, B.</au><au>Vertelney, L.</au><au>Lewis, C.</au><au>Bice, K.</au><format>book</format><genre>proceeding</genre><ristype>CONF</ristype><atitle>Drama and personality in user interface design</atitle><btitle>Proceedings of the SIGCHI Conference on Human Factors in Computing Systems</btitle><date>1989-03-01</date><risdate>1989</risdate><spage>105</spage><epage>108</epage><pages>105-108</pages><issn>0736-6906</issn><isbn>0897913019</isbn><isbn>9780897913010</isbn><abstract>The title of this panel immediately leaps out as being out of place. Of all the things that come to mind when one thinks of computers and user interfaces, drama and personality are among the last. The point here is not to make using computers more dramatic, per se, but to learn and borrow from the performing arts about techniques that could improve main stream interface design. 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issn | 0736-6906 |
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source | Alma/SFX Local Collection |
subjects | Human-centered computing -- Human computer interaction (HCI) Social and professional topics -- Professional topics -- Management of computing and information systems -- Project and people management -- Systems analysis and design |
title | Drama and personality in user interface design |
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