Filtering on the Go: Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality
Eye tracking filters have been shown to improve accuracy of gaze estimation and input for stationary settings. However, their effectiveness during physical movement remains underexplored. In this work, we compare common online filters in the context of physical locomotion in extended reality and pro...
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Veröffentlicht in: | IEEE transactions on visualization and computer graphics 2024-11, Vol.30 (11), p.7234-7244 |
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