Virtual reality in the outpatient: reducing anxiety and fear in venous puncture

Up to 80% of children admitted to a hospital experience pain, mainly associated with venipuncture. To analyze whether the use of virtual reality (VR) headsets during venipuncture can modify the perception of pain, anxiety, and fear in pediatrics. Open label, randomized clinical trial. The presence o...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Andes pediatrica : revista Chilena de pediatría 2024-06, Vol.95 (3), p.272
Hauptverfasser: Pérez-Moneo, Begoña, Gayo Bellido, Marta, Barral Mena, Estefanía, Pérez-Moneo Agapito, Ma Ángeles, Correyero García, Laura, Baños Fuerte, Raquel
Format: Artikel
Sprache:spa
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
container_end_page
container_issue 3
container_start_page 272
container_title Andes pediatrica : revista Chilena de pediatría
container_volume 95
creator Pérez-Moneo, Begoña
Gayo Bellido, Marta
Barral Mena, Estefanía
Pérez-Moneo Agapito, Ma Ángeles
Correyero García, Laura
Baños Fuerte, Raquel
description Up to 80% of children admitted to a hospital experience pain, mainly associated with venipuncture. To analyze whether the use of virtual reality (VR) headsets during venipuncture can modify the perception of pain, anxiety, and fear in pediatrics. Open label, randomized clinical trial. The presence of intellectual, visual, or hearing impairment were considered exclusion criteria. Two anxiety and fear scales were administered before and after the procedure, and the Wong-Baker face pain scale at the end. The following were recorded: number of venipuncture attempts, duration of the procedure, and side effects. 78 patients were included, 38 males and a mean age of 9.63 years. In the intervention group, the mean pain value was 2.87, with a mean difference (MD) of -0.85 compared with the control one (95% confidence interval (CI) -2.02 to 0.33). There was a significant reduction in the level of anxiety and fear, with MDs of -2.59 (95%CI: -3.92 to -1.26) and -0.85 points (95%CI: -1.45 to -0.24), respectively. the use of VR headsets in venipuncture in hospital daytime care decreases the level of anxiety and fear in children and seems to reduce pain, without adverse effects. The venipuncture procedure has the same success rate and does not increase its duration.
doi_str_mv 10.32641/andespediatr.v95i3.5114
format Article
fullrecord <record><control><sourceid>proquest_pubme</sourceid><recordid>TN_cdi_proquest_miscellaneous_3087356991</recordid><sourceformat>XML</sourceformat><sourcesystem>PC</sourcesystem><sourcerecordid>3087356991</sourcerecordid><originalsourceid>FETCH-LOGICAL-p141t-538e7f752afa9035ba1a2074a3020aaeb16b8432592806883f5cf3594fee6793</originalsourceid><addsrcrecordid>eNpNkE9Lw0AUxBdRbKn9CrJHL4m7-7JJ1psU_0Ghl-I1vCQvupJu42a32G9vxAqeZmB-DMMwxqVIQeWZvEXX0jhQazH49GC0hVRLmZ2xucq0SnKh4fyfn7HlOH4IIZRRwkB-yWZgJqOkmrPNq_UhYs89YW_DkVvHwzvxfQwDBksu3E1RGxvr3ji6L0sTMw3gHaH_gQ_k9nHkQ3RNiJ6u2EWH_UjLky7Y9vFhu3pO1punl9X9OhlkJkOioaSiK7TCDo0AXaNEJYoMQSiBSLXM6zIDpY0qRV6W0OmmA22yjigvDCzYzW_t4PefkcZQ7ezYUN-jo2lOBaIsQOfGyAm9PqGx3lFbDd7u0B-rvw_gG8vZYtQ</addsrcrecordid><sourcetype>Aggregation Database</sourcetype><iscdi>true</iscdi><recordtype>article</recordtype><pqid>3087356991</pqid></control><display><type>article</type><title>Virtual reality in the outpatient: reducing anxiety and fear in venous puncture</title><source>MEDLINE</source><source>DOAJ Directory of Open Access Journals</source><creator>Pérez-Moneo, Begoña ; Gayo Bellido, Marta ; Barral Mena, Estefanía ; Pérez-Moneo Agapito, Ma Ángeles ; Correyero García, Laura ; Baños Fuerte, Raquel</creator><creatorcontrib>Pérez-Moneo, Begoña ; Gayo Bellido, Marta ; Barral Mena, Estefanía ; Pérez-Moneo Agapito, Ma Ángeles ; Correyero García, Laura ; Baños Fuerte, Raquel</creatorcontrib><description>Up to 80% of children admitted to a hospital experience pain, mainly associated with venipuncture. To analyze whether the use of virtual reality (VR) headsets during venipuncture can modify the perception of pain, anxiety, and fear in pediatrics. Open label, randomized clinical trial. The presence of intellectual, visual, or hearing impairment were considered exclusion criteria. Two anxiety and fear scales were administered before and after the procedure, and the Wong-Baker face pain scale at the end. The following were recorded: number of venipuncture attempts, duration of the procedure, and side effects. 78 patients were included, 38 males and a mean age of 9.63 years. In the intervention group, the mean pain value was 2.87, with a mean difference (MD) of -0.85 compared with the control one (95% confidence interval (CI) -2.02 to 0.33). There was a significant reduction in the level of anxiety and fear, with MDs of -2.59 (95%CI: -3.92 to -1.26) and -0.85 points (95%CI: -1.45 to -0.24), respectively. the use of VR headsets in venipuncture in hospital daytime care decreases the level of anxiety and fear in children and seems to reduce pain, without adverse effects. The venipuncture procedure has the same success rate and does not increase its duration.</description><identifier>ISSN: 2452-6053</identifier><identifier>EISSN: 2452-6053</identifier><identifier>DOI: 10.32641/andespediatr.v95i3.5114</identifier><identifier>PMID: 39093212</identifier><language>spa</language><publisher>Chile</publisher><subject>Adolescent ; Anxiety - prevention &amp; control ; Child ; Child, Preschool ; Fear - psychology ; Female ; Humans ; Male ; Outpatients ; Pain - prevention &amp; control ; Pain - psychology ; Pain Measurement ; Pain, Procedural - etiology ; Pain, Procedural - prevention &amp; control ; Phlebotomy - adverse effects ; Phlebotomy - psychology ; Virtual Reality ; Virtual Reality Exposure Therapy - methods</subject><ispartof>Andes pediatrica : revista Chilena de pediatría, 2024-06, Vol.95 (3), p.272</ispartof><lds50>peer_reviewed</lds50><oa>free_for_read</oa><woscitedreferencessubscribed>false</woscitedreferencessubscribed></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><link.rule.ids>314,776,780,860,27901,27902</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/39093212$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Pérez-Moneo, Begoña</creatorcontrib><creatorcontrib>Gayo Bellido, Marta</creatorcontrib><creatorcontrib>Barral Mena, Estefanía</creatorcontrib><creatorcontrib>Pérez-Moneo Agapito, Ma Ángeles</creatorcontrib><creatorcontrib>Correyero García, Laura</creatorcontrib><creatorcontrib>Baños Fuerte, Raquel</creatorcontrib><title>Virtual reality in the outpatient: reducing anxiety and fear in venous puncture</title><title>Andes pediatrica : revista Chilena de pediatría</title><addtitle>Andes Pediatr</addtitle><description>Up to 80% of children admitted to a hospital experience pain, mainly associated with venipuncture. To analyze whether the use of virtual reality (VR) headsets during venipuncture can modify the perception of pain, anxiety, and fear in pediatrics. Open label, randomized clinical trial. The presence of intellectual, visual, or hearing impairment were considered exclusion criteria. Two anxiety and fear scales were administered before and after the procedure, and the Wong-Baker face pain scale at the end. The following were recorded: number of venipuncture attempts, duration of the procedure, and side effects. 78 patients were included, 38 males and a mean age of 9.63 years. In the intervention group, the mean pain value was 2.87, with a mean difference (MD) of -0.85 compared with the control one (95% confidence interval (CI) -2.02 to 0.33). There was a significant reduction in the level of anxiety and fear, with MDs of -2.59 (95%CI: -3.92 to -1.26) and -0.85 points (95%CI: -1.45 to -0.24), respectively. the use of VR headsets in venipuncture in hospital daytime care decreases the level of anxiety and fear in children and seems to reduce pain, without adverse effects. The venipuncture procedure has the same success rate and does not increase its duration.</description><subject>Adolescent</subject><subject>Anxiety - prevention &amp; control</subject><subject>Child</subject><subject>Child, Preschool</subject><subject>Fear - psychology</subject><subject>Female</subject><subject>Humans</subject><subject>Male</subject><subject>Outpatients</subject><subject>Pain - prevention &amp; control</subject><subject>Pain - psychology</subject><subject>Pain Measurement</subject><subject>Pain, Procedural - etiology</subject><subject>Pain, Procedural - prevention &amp; control</subject><subject>Phlebotomy - adverse effects</subject><subject>Phlebotomy - psychology</subject><subject>Virtual Reality</subject><subject>Virtual Reality Exposure Therapy - methods</subject><issn>2452-6053</issn><issn>2452-6053</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2024</creationdate><recordtype>article</recordtype><sourceid>EIF</sourceid><recordid>eNpNkE9Lw0AUxBdRbKn9CrJHL4m7-7JJ1psU_0Ghl-I1vCQvupJu42a32G9vxAqeZmB-DMMwxqVIQeWZvEXX0jhQazH49GC0hVRLmZ2xucq0SnKh4fyfn7HlOH4IIZRRwkB-yWZgJqOkmrPNq_UhYs89YW_DkVvHwzvxfQwDBksu3E1RGxvr3ji6L0sTMw3gHaH_gQ_k9nHkQ3RNiJ6u2EWH_UjLky7Y9vFhu3pO1punl9X9OhlkJkOioaSiK7TCDo0AXaNEJYoMQSiBSLXM6zIDpY0qRV6W0OmmA22yjigvDCzYzW_t4PefkcZQ7ezYUN-jo2lOBaIsQOfGyAm9PqGx3lFbDd7u0B-rvw_gG8vZYtQ</recordid><startdate>202406</startdate><enddate>202406</enddate><creator>Pérez-Moneo, Begoña</creator><creator>Gayo Bellido, Marta</creator><creator>Barral Mena, Estefanía</creator><creator>Pérez-Moneo Agapito, Ma Ángeles</creator><creator>Correyero García, Laura</creator><creator>Baños Fuerte, Raquel</creator><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>7X8</scope></search><sort><creationdate>202406</creationdate><title>Virtual reality in the outpatient: reducing anxiety and fear in venous puncture</title><author>Pérez-Moneo, Begoña ; Gayo Bellido, Marta ; Barral Mena, Estefanía ; Pérez-Moneo Agapito, Ma Ángeles ; Correyero García, Laura ; Baños Fuerte, Raquel</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-p141t-538e7f752afa9035ba1a2074a3020aaeb16b8432592806883f5cf3594fee6793</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>spa</language><creationdate>2024</creationdate><topic>Adolescent</topic><topic>Anxiety - prevention &amp; control</topic><topic>Child</topic><topic>Child, Preschool</topic><topic>Fear - psychology</topic><topic>Female</topic><topic>Humans</topic><topic>Male</topic><topic>Outpatients</topic><topic>Pain - prevention &amp; control</topic><topic>Pain - psychology</topic><topic>Pain Measurement</topic><topic>Pain, Procedural - etiology</topic><topic>Pain, Procedural - prevention &amp; control</topic><topic>Phlebotomy - adverse effects</topic><topic>Phlebotomy - psychology</topic><topic>Virtual Reality</topic><topic>Virtual Reality Exposure Therapy - methods</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Pérez-Moneo, Begoña</creatorcontrib><creatorcontrib>Gayo Bellido, Marta</creatorcontrib><creatorcontrib>Barral Mena, Estefanía</creatorcontrib><creatorcontrib>Pérez-Moneo Agapito, Ma Ángeles</creatorcontrib><creatorcontrib>Correyero García, Laura</creatorcontrib><creatorcontrib>Baños Fuerte, Raquel</creatorcontrib><collection>Medline</collection><collection>MEDLINE</collection><collection>MEDLINE (Ovid)</collection><collection>MEDLINE</collection><collection>MEDLINE</collection><collection>PubMed</collection><collection>MEDLINE - Academic</collection><jtitle>Andes pediatrica : revista Chilena de pediatría</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Pérez-Moneo, Begoña</au><au>Gayo Bellido, Marta</au><au>Barral Mena, Estefanía</au><au>Pérez-Moneo Agapito, Ma Ángeles</au><au>Correyero García, Laura</au><au>Baños Fuerte, Raquel</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Virtual reality in the outpatient: reducing anxiety and fear in venous puncture</atitle><jtitle>Andes pediatrica : revista Chilena de pediatría</jtitle><addtitle>Andes Pediatr</addtitle><date>2024-06</date><risdate>2024</risdate><volume>95</volume><issue>3</issue><spage>272</spage><pages>272-</pages><issn>2452-6053</issn><eissn>2452-6053</eissn><abstract>Up to 80% of children admitted to a hospital experience pain, mainly associated with venipuncture. To analyze whether the use of virtual reality (VR) headsets during venipuncture can modify the perception of pain, anxiety, and fear in pediatrics. Open label, randomized clinical trial. The presence of intellectual, visual, or hearing impairment were considered exclusion criteria. Two anxiety and fear scales were administered before and after the procedure, and the Wong-Baker face pain scale at the end. The following were recorded: number of venipuncture attempts, duration of the procedure, and side effects. 78 patients were included, 38 males and a mean age of 9.63 years. In the intervention group, the mean pain value was 2.87, with a mean difference (MD) of -0.85 compared with the control one (95% confidence interval (CI) -2.02 to 0.33). There was a significant reduction in the level of anxiety and fear, with MDs of -2.59 (95%CI: -3.92 to -1.26) and -0.85 points (95%CI: -1.45 to -0.24), respectively. the use of VR headsets in venipuncture in hospital daytime care decreases the level of anxiety and fear in children and seems to reduce pain, without adverse effects. The venipuncture procedure has the same success rate and does not increase its duration.</abstract><cop>Chile</cop><pmid>39093212</pmid><doi>10.32641/andespediatr.v95i3.5114</doi><oa>free_for_read</oa></addata></record>
fulltext fulltext
identifier ISSN: 2452-6053
ispartof Andes pediatrica : revista Chilena de pediatría, 2024-06, Vol.95 (3), p.272
issn 2452-6053
2452-6053
language spa
recordid cdi_proquest_miscellaneous_3087356991
source MEDLINE; DOAJ Directory of Open Access Journals
subjects Adolescent
Anxiety - prevention & control
Child
Child, Preschool
Fear - psychology
Female
Humans
Male
Outpatients
Pain - prevention & control
Pain - psychology
Pain Measurement
Pain, Procedural - etiology
Pain, Procedural - prevention & control
Phlebotomy - adverse effects
Phlebotomy - psychology
Virtual Reality
Virtual Reality Exposure Therapy - methods
title Virtual reality in the outpatient: reducing anxiety and fear in venous puncture
url https://sfx.bib-bvb.de/sfx_tum?ctx_ver=Z39.88-2004&ctx_enc=info:ofi/enc:UTF-8&ctx_tim=2025-01-29T17%3A29%3A53IST&url_ver=Z39.88-2004&url_ctx_fmt=infofi/fmt:kev:mtx:ctx&rfr_id=info:sid/primo.exlibrisgroup.com:primo3-Article-proquest_pubme&rft_val_fmt=info:ofi/fmt:kev:mtx:journal&rft.genre=article&rft.atitle=Virtual%20reality%20in%20the%20outpatient:%20reducing%20anxiety%20and%20fear%20in%20venous%20puncture&rft.jtitle=Andes%20pediatrica%20:%20revista%20Chilena%20de%20pediatr%C3%ADa&rft.au=P%C3%A9rez-Moneo,%20Bego%C3%B1a&rft.date=2024-06&rft.volume=95&rft.issue=3&rft.spage=272&rft.pages=272-&rft.issn=2452-6053&rft.eissn=2452-6053&rft_id=info:doi/10.32641/andespediatr.v95i3.5114&rft_dat=%3Cproquest_pubme%3E3087356991%3C/proquest_pubme%3E%3Curl%3E%3C/url%3E&disable_directlink=true&sfx.directlink=off&sfx.report_link=0&rft_id=info:oai/&rft_pqid=3087356991&rft_id=info:pmid/39093212&rfr_iscdi=true