A video game for cyber security training and awareness

Although many of the concepts included in cyber security awareness training are universal, such training often must be tailored to address the policies and requirements of a particular organization. In addition, many forms of training fail because they are rote and do not require users to think abou...

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Veröffentlicht in:Computers & security 2007-02, Vol.26 (1), p.63-72
Hauptverfasser: Cone, Benjamin D., Irvine, Cynthia E., Thompson, Michael F., Nguyen, Thuy D.
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container_title Computers & security
container_volume 26
creator Cone, Benjamin D.
Irvine, Cynthia E.
Thompson, Michael F.
Nguyen, Thuy D.
description Although many of the concepts included in cyber security awareness training are universal, such training often must be tailored to address the policies and requirements of a particular organization. In addition, many forms of training fail because they are rote and do not require users to think about and apply security concepts. A flexible, highly interactive video game, CyberCIEGE, is described as a security awareness tool that can support organizational security training objectives while engaging typical users in an engaging security adventure. The game is now being successfully utilized for information assurance education and training by a variety of organizations. Preliminary results indicate the game can also be an effective addition to basic information awareness training programs for general computer users (e.g., annual awareness training.)
doi_str_mv 10.1016/j.cose.2006.10.005
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source Elsevier ScienceDirect Journals
subjects Computer & video games
Cybersecurity
Educational simulation
Information assurance
Network security
Organizational learning
Security management
Security systems
Studies
Training
Training and awareness
Video game
title A video game for cyber security training and awareness
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