Filling holes in meshes using a mechanical model to simulate the curvature variation minimization
The presence of holes in a triangle mesh is classically ascribed to the deficiencies of the point cloud acquired from a physical object to be reverse engineered. This lack of information results from both the scanning process and the object complexity. The consequences are simply not acceptable in m...
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Veröffentlicht in: | Computers & graphics 2006-12, Vol.30 (6), p.892-902 |
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Format: | Artikel |
Sprache: | eng |
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