Euclidean Voronoi diagram of 3D balls and its computation via tracing edges
Despite its important applications in various disciplines in science and engineering, the Euclidean Voronoi diagram for spheres, also known as an additively weighted Voronoi diagram, in 3D space has not been studied as much as it deserves. In this paper, we present an algorithm to compute the Euclid...
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Veröffentlicht in: | Computer aided design 2005-11, Vol.37 (13), p.1412-1424 |
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description | Despite its important applications in various disciplines in science and engineering, the Euclidean Voronoi diagram for spheres, also known as an additively weighted Voronoi diagram, in 3D space has not been studied as much as it deserves. In this paper, we present an algorithm to compute the Euclidean Voronoi diagram for 3D spheres with different radii. The presented algorithm follows Voronoi edges one by one until the construction is completed in O(
mn) time in the worst-case, where
m is the number of edges in the Voronoi diagram and
n is the number of spherical balls. As building blocks, we show that Voronoi edges are conics that can be precisely represented as rational quadratic Bézier curves. We also discuss how to conveniently represent and process Voronoi faces which are hyperboloids of two sheets. |
doi_str_mv | 10.1016/j.cad.2005.02.013 |
format | Article |
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mn) time in the worst-case, where
m is the number of edges in the Voronoi diagram and
n is the number of spherical balls. As building blocks, we show that Voronoi edges are conics that can be precisely represented as rational quadratic Bézier curves. We also discuss how to conveniently represent and process Voronoi faces which are hyperboloids of two sheets.</description><identifier>ISSN: 0010-4485</identifier><identifier>EISSN: 1879-2685</identifier><identifier>DOI: 10.1016/j.cad.2005.02.013</identifier><language>eng</language><publisher>Elsevier Ltd</publisher><subject>Apollonius problem ; Edge-tracing ; Euclidean Voronoi diagrams ; Rational quadratic Bézier</subject><ispartof>Computer aided design, 2005-11, Vol.37 (13), p.1412-1424</ispartof><rights>2005 Elsevier Ltd</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c394t-e3274f1dfbf3f63d9c67a1cfca22b6ed2c1a2081838bcddba6613ef9faae50063</citedby><cites>FETCH-LOGICAL-c394t-e3274f1dfbf3f63d9c67a1cfca22b6ed2c1a2081838bcddba6613ef9faae50063</cites></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktohtml>$$Uhttps://www.sciencedirect.com/science/article/pii/S0010448505000436$$EHTML$$P50$$Gelsevier$$H</linktohtml><link.rule.ids>314,776,780,3537,27901,27902,65306</link.rule.ids></links><search><creatorcontrib>Kim, Deok-Soo</creatorcontrib><creatorcontrib>Cho, Youngsong</creatorcontrib><creatorcontrib>Kim, Donguk</creatorcontrib><title>Euclidean Voronoi diagram of 3D balls and its computation via tracing edges</title><title>Computer aided design</title><description>Despite its important applications in various disciplines in science and engineering, the Euclidean Voronoi diagram for spheres, also known as an additively weighted Voronoi diagram, in 3D space has not been studied as much as it deserves. In this paper, we present an algorithm to compute the Euclidean Voronoi diagram for 3D spheres with different radii. The presented algorithm follows Voronoi edges one by one until the construction is completed in O(
mn) time in the worst-case, where
m is the number of edges in the Voronoi diagram and
n is the number of spherical balls. As building blocks, we show that Voronoi edges are conics that can be precisely represented as rational quadratic Bézier curves. We also discuss how to conveniently represent and process Voronoi faces which are hyperboloids of two sheets.</description><subject>Apollonius problem</subject><subject>Edge-tracing</subject><subject>Euclidean Voronoi diagrams</subject><subject>Rational quadratic Bézier</subject><issn>0010-4485</issn><issn>1879-2685</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2005</creationdate><recordtype>article</recordtype><recordid>eNp9kLtOAzEURC0EEuHxAXSu6Ha5tvcpKhTCQ0SiAVrrrn0dOdqsg72JxN-zUaipppkz0hzGbgTkAkR1t84N2lwClDnIHIQ6YTPR1G0mq6Y8ZTMAAVlRNOU5u0hpDQBSqHbG3hY703tLOPCvEMMQPLceVxE3PDiuHnmHfZ84Dpb7MXETNtvdiKMPA9975GNE44cVJ7uidMXOHPaJrv_ykn0-LT7mL9ny_fl1_rDMjGqLMSMl68IJ6zqnXKVsa6oahXEGpewqstIIlNCIRjWdsbbDqhKKXOsQqQSo1CW7Pe5uY_jeURr1xidDfY8DhV3SsilBFLWciuJYNDGkFMnpbfQbjD9agD5o02s9adMHbRqknrRNzP2RoenB3lPUyXgaDFkfyYzaBv8P_QsPXnXL</recordid><startdate>20051101</startdate><enddate>20051101</enddate><creator>Kim, Deok-Soo</creator><creator>Cho, Youngsong</creator><creator>Kim, Donguk</creator><general>Elsevier Ltd</general><scope>AAYXX</scope><scope>CITATION</scope><scope>8FD</scope><scope>F28</scope><scope>FR3</scope></search><sort><creationdate>20051101</creationdate><title>Euclidean Voronoi diagram of 3D balls and its computation via tracing edges</title><author>Kim, Deok-Soo ; Cho, Youngsong ; Kim, Donguk</author></sort><facets><frbrtype>5</frbrtype><frbrgroupid>cdi_FETCH-LOGICAL-c394t-e3274f1dfbf3f63d9c67a1cfca22b6ed2c1a2081838bcddba6613ef9faae50063</frbrgroupid><rsrctype>articles</rsrctype><prefilter>articles</prefilter><language>eng</language><creationdate>2005</creationdate><topic>Apollonius problem</topic><topic>Edge-tracing</topic><topic>Euclidean Voronoi diagrams</topic><topic>Rational quadratic Bézier</topic><toplevel>peer_reviewed</toplevel><toplevel>online_resources</toplevel><creatorcontrib>Kim, Deok-Soo</creatorcontrib><creatorcontrib>Cho, Youngsong</creatorcontrib><creatorcontrib>Kim, Donguk</creatorcontrib><collection>CrossRef</collection><collection>Technology Research Database</collection><collection>ANTE: Abstracts in New Technology & Engineering</collection><collection>Engineering Research Database</collection><jtitle>Computer aided design</jtitle></facets><delivery><delcategory>Remote Search Resource</delcategory><fulltext>fulltext</fulltext></delivery><addata><au>Kim, Deok-Soo</au><au>Cho, Youngsong</au><au>Kim, Donguk</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Euclidean Voronoi diagram of 3D balls and its computation via tracing edges</atitle><jtitle>Computer aided design</jtitle><date>2005-11-01</date><risdate>2005</risdate><volume>37</volume><issue>13</issue><spage>1412</spage><epage>1424</epage><pages>1412-1424</pages><issn>0010-4485</issn><eissn>1879-2685</eissn><abstract>Despite its important applications in various disciplines in science and engineering, the Euclidean Voronoi diagram for spheres, also known as an additively weighted Voronoi diagram, in 3D space has not been studied as much as it deserves. In this paper, we present an algorithm to compute the Euclidean Voronoi diagram for 3D spheres with different radii. The presented algorithm follows Voronoi edges one by one until the construction is completed in O(
mn) time in the worst-case, where
m is the number of edges in the Voronoi diagram and
n is the number of spherical balls. As building blocks, we show that Voronoi edges are conics that can be precisely represented as rational quadratic Bézier curves. We also discuss how to conveniently represent and process Voronoi faces which are hyperboloids of two sheets.</abstract><pub>Elsevier Ltd</pub><doi>10.1016/j.cad.2005.02.013</doi><tpages>13</tpages></addata></record> |
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subjects | Apollonius problem Edge-tracing Euclidean Voronoi diagrams Rational quadratic Bézier |
title | Euclidean Voronoi diagram of 3D balls and its computation via tracing edges |
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