Concurrency and inheritance in actor-based object-oriented languages
The combination of concurrent and object-oriented programming is a promising paradigm. However, the design of such an integrated language faces a serious problem: concurrent features of the language may interfere with object-oriented features such as inheritance and encapsulation. We present a new c...
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Veröffentlicht in: | The Journal of systems and software 1993, Vol.20 (1), p.53-67 |
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container_title | The Journal of systems and software |
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creator | Ryu, K. Maeng, S.R. Cho, J.W. |
description | The combination of concurrent and object-oriented programming is a promising paradigm. However, the design of such an integrated language faces a serious problem: concurrent features of the language may interfere with object-oriented features such as inheritance and encapsulation. We present a new concurrency control mechanism for concurrent object-oriented languages based on the actor model, with the aim of avoiding such a problem. The concurrency constraints of an object are expressed with a pair of constructs—behavior abstraction sets and replacement clauses. They are completely separated from the code of methods; moreover, they are the units of inheritance. We introduce a new replacement scheme called lazy replacement for actor-based languages to reduce complexity in expressing the concurrency constraints of objects. We examine the relationship between the proposed concurrency control mechanism and a well-known inheritance mechanism using an experimental language. |
doi_str_mv | 10.1016/0164-1212(93)90048-3 |
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subjects | Applied sciences Computer languages Computer science control theory systems Concurrency control Exact sciences and technology Experiments Inheritances Object oriented programming Programming languages Software |
title | Concurrency and inheritance in actor-based object-oriented languages |
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