A Longitudinal Social Network Perspective on Adolescents' Exposure to Violent Video Games and Aggression

Adolescents play video games as a social leisure activity, yet it is unclear whether peer influences play a role in spreading violent video game exposure (VVE) and aggression. It has been suggested that adolescents' aggression increases because of their friend's exposure to violent video g...

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Veröffentlicht in:Cyberpsychology, behavior and social networking behavior and social networking, 2021-01, Vol.24 (1), p.24-31
Hauptverfasser: Verheijen, Geert P, Burk, William J, Stoltz, Sabine E M J, van den Berg, Yvonne H M, Cillessen, Antonius H N
Format: Artikel
Sprache:eng
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