Smartphone Use Among High Level Swimmers Is Associated With Mental Fatigue and Slower 100- and 200- but Not 50-Meter Freestyle Racing
Discovering any performance degradation effect of racing swimmers’ use of social media smartphone apps might lead to new training and race preparation protocols, including pre-meet smartphone avoidance. This study’s objective was to analyze the performance effects of using smartphone social media ap...
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Veröffentlicht in: | Perceptual and motor skills 2021-02, Vol.128 (1), p.390-408 |
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creator | Fortes, Leonardo S. Lima-Júnior, Dalton de Gantois, Petrus Nasicmento-Júnior, José R. A. Fonseca, Fabiano S. |
description | Discovering any performance degradation effect of racing swimmers’ use of social media smartphone apps might lead to new training and race preparation protocols, including pre-meet smartphone avoidance. This study’s objective was to analyze the performance effects of using smartphone social media apps on the 50, 100, and 200-m freestyle among 25 high-level swimmers. Each participant performed the three race distances in two conditions: with smartphone app exposure (50-MF, 100-MF, and 200-MF) and without (50-CON, 100-CON, and 200-CON). We randomized the order of these two conditions across participants. While smartphone app use was not associated with statistically significant performance differences on the shortest race (50CON versus 50MF), a repeated measures ANOVA showed a significant condition × time interaction for the swimmers’100-m freestyle performance (p = 0.01), with a significantly slower performance following smartphone app use evident in the last half of this race (p = 0.02) but not in the first half (p = 0.41). We also found a condition × time interaction in the same direction (slower for swimmers who used the smartphone app) for the 200-m freestyle performance (p = 0.01), with the slower performance occurring in the second (p = 0.01) but not the first (p = 0.91), third (p = 0.07) or fourth (p = 0.06) quarters of this race. Thus, prolonged smartphone social media app use was associated with reduced performance from elite swimmers on the 100- and 200- but not the 50-m freestyle. |
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While smartphone app use was not associated with statistically significant performance differences on the shortest race (50CON versus 50MF), a repeated measures ANOVA showed a significant condition × time interaction for the swimmers’100-m freestyle performance (p = 0.01), with a significantly slower performance following smartphone app use evident in the last half of this race (p = 0.02) but not in the first half (p = 0.41). We also found a condition × time interaction in the same direction (slower for swimmers who used the smartphone app) for the 200-m freestyle performance (p = 0.01), with the slower performance occurring in the second (p = 0.01) but not the first (p = 0.91), third (p = 0.07) or fourth (p = 0.06) quarters of this race. Thus, prolonged smartphone social media app use was associated with reduced performance from elite swimmers on the 100- and 200- but not the 50-m freestyle.</description><identifier>ISSN: 0031-5125</identifier><identifier>EISSN: 1558-688X</identifier><identifier>DOI: 10.1177/0031512520952915</identifier><identifier>PMID: 32867593</identifier><language>eng</language><publisher>Los Angeles, CA: SAGE Publications</publisher><subject>Athletic Performance ; Humans ; Mental Fatigue ; Smartphone ; Smartphones ; Social networks ; Swimming</subject><ispartof>Perceptual and motor skills, 2021-02, Vol.128 (1), p.390-408</ispartof><rights>The Author(s) 2020</rights><lds50>peer_reviewed</lds50><woscitedreferencessubscribed>false</woscitedreferencessubscribed><citedby>FETCH-LOGICAL-c365t-d109c38cad5528759a1e23d9b824d3229aa0b4c3b2ce661c5e505a92a4f4ee443</citedby><cites>FETCH-LOGICAL-c365t-d109c38cad5528759a1e23d9b824d3229aa0b4c3b2ce661c5e505a92a4f4ee443</cites><orcidid>0000-0003-1542-604X ; 0000-0002-0778-769X ; 0000-0002-1995-2103</orcidid></display><links><openurl>$$Topenurl_article</openurl><openurlfulltext>$$Topenurlfull_article</openurlfulltext><thumbnail>$$Tsyndetics_thumb_exl</thumbnail><linktopdf>$$Uhttps://journals.sagepub.com/doi/pdf/10.1177/0031512520952915$$EPDF$$P50$$Gsage$$H</linktopdf><linktohtml>$$Uhttps://journals.sagepub.com/doi/10.1177/0031512520952915$$EHTML$$P50$$Gsage$$H</linktohtml><link.rule.ids>314,776,780,21798,27901,27902,43597,43598</link.rule.ids><backlink>$$Uhttps://www.ncbi.nlm.nih.gov/pubmed/32867593$$D View this record in MEDLINE/PubMed$$Hfree_for_read</backlink></links><search><creatorcontrib>Fortes, Leonardo S.</creatorcontrib><creatorcontrib>Lima-Júnior, Dalton de</creatorcontrib><creatorcontrib>Gantois, Petrus</creatorcontrib><creatorcontrib>Nasicmento-Júnior, José R. A.</creatorcontrib><creatorcontrib>Fonseca, Fabiano S.</creatorcontrib><title>Smartphone Use Among High Level Swimmers Is Associated With Mental Fatigue and Slower 100- and 200- but Not 50-Meter Freestyle Racing</title><title>Perceptual and motor skills</title><addtitle>Percept Mot Skills</addtitle><description>Discovering any performance degradation effect of racing swimmers’ use of social media smartphone apps might lead to new training and race preparation protocols, including pre-meet smartphone avoidance. This study’s objective was to analyze the performance effects of using smartphone social media apps on the 50, 100, and 200-m freestyle among 25 high-level swimmers. Each participant performed the three race distances in two conditions: with smartphone app exposure (50-MF, 100-MF, and 200-MF) and without (50-CON, 100-CON, and 200-CON). We randomized the order of these two conditions across participants. While smartphone app use was not associated with statistically significant performance differences on the shortest race (50CON versus 50MF), a repeated measures ANOVA showed a significant condition × time interaction for the swimmers’100-m freestyle performance (p = 0.01), with a significantly slower performance following smartphone app use evident in the last half of this race (p = 0.02) but not in the first half (p = 0.41). We also found a condition × time interaction in the same direction (slower for swimmers who used the smartphone app) for the 200-m freestyle performance (p = 0.01), with the slower performance occurring in the second (p = 0.01) but not the first (p = 0.91), third (p = 0.07) or fourth (p = 0.06) quarters of this race. Thus, prolonged smartphone social media app use was associated with reduced performance from elite swimmers on the 100- and 200- but not the 50-m freestyle.</description><subject>Athletic Performance</subject><subject>Humans</subject><subject>Mental Fatigue</subject><subject>Smartphone</subject><subject>Smartphones</subject><subject>Social networks</subject><subject>Swimming</subject><issn>0031-5125</issn><issn>1558-688X</issn><fulltext>true</fulltext><rsrctype>article</rsrctype><creationdate>2021</creationdate><recordtype>article</recordtype><sourceid>EIF</sourceid><recordid>eNp1kU9P3DAQxa2Kqmxp7z1Vlrj0Eur_sY8r1C1ISyuxRXCLHGc2G5TEW9sp4gP0e-NlKZWQOHms95vn8TyEPlFyQmlZfiWEU0mZZMRIZqh8g2ZUSl0orW8O0GwnFzv9EL2P8ZYQoqgQ79AhZ1qV0vAZ-rsabEjbjR8BX0XA88GPLT7r2g1ewh_o8equGwYIEZ9HPI_Ru84maPB1lzb4AsZke7ywqWsnwHZs8Kr3dxAwJaR4vLNdUU8J__AJS1JcQMryIgDEdN8DvrSuG9sP6O3a9hE-Pp1H6Grx7dfpWbH8-f38dL4sHFcyFQ0lxnHtbCMl0_kDlgLjjak1Ew1nzFhLauF4zRwoRZ0ESaQ1zIq1ABCCH6Eve99t8L-nPEI1dNFB39sR_BQrJrhRrFSizOjxC_TWT2HM02VKK0qYkTpTZE-54GMMsK62ocsbva8oqXYRVS8jyi2fn4yneoDmueFfJhko9kC0Lfx_9VXDB2VtlWk</recordid><startdate>202102</startdate><enddate>202102</enddate><creator>Fortes, Leonardo S.</creator><creator>Lima-Júnior, Dalton de</creator><creator>Gantois, Petrus</creator><creator>Nasicmento-Júnior, José R. A.</creator><creator>Fonseca, Fabiano S.</creator><general>SAGE Publications</general><general>SAGE PUBLICATIONS, INC</general><scope>CGR</scope><scope>CUY</scope><scope>CVF</scope><scope>ECM</scope><scope>EIF</scope><scope>NPM</scope><scope>AAYXX</scope><scope>CITATION</scope><scope>NAPCQ</scope><scope>7X8</scope><orcidid>https://orcid.org/0000-0003-1542-604X</orcidid><orcidid>https://orcid.org/0000-0002-0778-769X</orcidid><orcidid>https://orcid.org/0000-0002-1995-2103</orcidid></search><sort><creationdate>202102</creationdate><title>Smartphone Use Among High Level Swimmers Is Associated With Mental Fatigue and Slower 100- and 200- but Not 50-Meter Freestyle Racing</title><author>Fortes, Leonardo S. ; Lima-Júnior, Dalton de ; Gantois, Petrus ; Nasicmento-Júnior, José R. 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A.</au><au>Fonseca, Fabiano S.</au><format>journal</format><genre>article</genre><ristype>JOUR</ristype><atitle>Smartphone Use Among High Level Swimmers Is Associated With Mental Fatigue and Slower 100- and 200- but Not 50-Meter Freestyle Racing</atitle><jtitle>Perceptual and motor skills</jtitle><addtitle>Percept Mot Skills</addtitle><date>2021-02</date><risdate>2021</risdate><volume>128</volume><issue>1</issue><spage>390</spage><epage>408</epage><pages>390-408</pages><issn>0031-5125</issn><eissn>1558-688X</eissn><abstract>Discovering any performance degradation effect of racing swimmers’ use of social media smartphone apps might lead to new training and race preparation protocols, including pre-meet smartphone avoidance. This study’s objective was to analyze the performance effects of using smartphone social media apps on the 50, 100, and 200-m freestyle among 25 high-level swimmers. Each participant performed the three race distances in two conditions: with smartphone app exposure (50-MF, 100-MF, and 200-MF) and without (50-CON, 100-CON, and 200-CON). We randomized the order of these two conditions across participants. While smartphone app use was not associated with statistically significant performance differences on the shortest race (50CON versus 50MF), a repeated measures ANOVA showed a significant condition × time interaction for the swimmers’100-m freestyle performance (p = 0.01), with a significantly slower performance following smartphone app use evident in the last half of this race (p = 0.02) but not in the first half (p = 0.41). We also found a condition × time interaction in the same direction (slower for swimmers who used the smartphone app) for the 200-m freestyle performance (p = 0.01), with the slower performance occurring in the second (p = 0.01) but not the first (p = 0.91), third (p = 0.07) or fourth (p = 0.06) quarters of this race. 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subjects | Athletic Performance Humans Mental Fatigue Smartphone Smartphones Social networks Swimming |
title | Smartphone Use Among High Level Swimmers Is Associated With Mental Fatigue and Slower 100- and 200- but Not 50-Meter Freestyle Racing |
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