Two-stage network games

In the paper, two-stage network games are studied. At the first stage of the game, the players form a network, while at the second stage they choose strategies according to the network realized at the first stage. Both noncooperative and cooperative settings are considered. In the noncooperative cas...

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Veröffentlicht in:Automation and remote control 2016-10, Vol.77 (10), p.1855-1866
Hauptverfasser: Petrosyan, L. A., Sedakov, A. A., Bochkarev, A. O.
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creator Petrosyan, L. A.
Sedakov, A. A.
Bochkarev, A. O.
description In the paper, two-stage network games are studied. At the first stage of the game, the players form a network, while at the second stage they choose strategies according to the network realized at the first stage. Both noncooperative and cooperative settings are considered. In the noncooperative case, the Nash equilibrium is used as a solution concept, whereas the cooperative setting involves an allocation (the Shapley value) as a solution concept. It is demonstrated that the Shapley value does not satisfy the time consistency property.
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subjects Allocations
CAE) and Design
Calculus of Variations and Optimal Control
Optimization
Computer-Aided Engineering (CAD
Consistency
Control
Economic models
Game theory
Games
Mathematical Game Theory and Applications
Mathematics
Mathematics and Statistics
Mechanical Engineering
Mechatronics
Networks
Players
Remote control
Robotics
Strategy
Systems Theory
title Two-stage network games
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