Bad Mood: On Design and 'Empathy'

Evocative design is not only concerned with enriching our experience of our environment: it can also be used to seduce us into consuming. Empathy is as crucial to this strategy of entrapment as it is to designing with more magnanimous aims in mind. Benjamin H Bratton, Professor of Visual Arts and Di...

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Veröffentlicht in:Architectural design 2016-11, Vol.86 (6), p.96-101
1. Verfasser: Bratton, Benjamin H
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creator Bratton, Benjamin H
description Evocative design is not only concerned with enriching our experience of our environment: it can also be used to seduce us into consuming. Empathy is as crucial to this strategy of entrapment as it is to designing with more magnanimous aims in mind. Benjamin H Bratton, Professor of Visual Arts and Director of the Center for Design and Geopolitics at the University of California, San Diego, reflects on the matter, and considers whether the moodlessness that defines seemingly empathy‐free design is necessarily a bad thing.
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subjects 'Ambient' music
Alexa
Arlie Russell Hochschild
Arts
Benedict Singleton
Branded retail theatres
Brian Eno
Budapest
CafÉ Gratitude
California
Carlsbad
Consumption
Cortana
Empathy
Enrichment
Entrapment
Erik Satie
furniture music
HAL 9000
International relations
La Jolla
Legoland
LiDAR system
Lyndon B Johnson
Mojave Air and Space Port
Moods
Muzak
San Francisco
Siri
Star Wars
Strategy
The Managed Heart: The Commercialization of Human Feeling
Tokyo
Turing Test
White House
title Bad Mood: On Design and 'Empathy'
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