Analysis and Implementation for the RPG Boxing Game
The analysis and implementation of this paper is applied to a real game boxing machine. The contents of this game boxing machine are consists of three parts that are the UNITY, programming and hardware development. Therefore, in order to have RPG role-play boxing game inside of real game boxing mach...
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Veröffentlicht in: | Applied Mechanics and Materials 2016-08, Vol.851 (Advanced Materials, Structures and Mechanical Engineering II), p.595-598 |
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Hauptverfasser: | , , , , |
Format: | Artikel |
Sprache: | eng |
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